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Donk!: The Samurai Duck!
1
Donk!: The Samurai Duck was originally titled Dong. This name was used on cover disc demos prior to the official release before being changed.
Star Fox 64
subdirectory_arrow_right Star Fox 64 3D (Game)
2
Attachment As admitted by Mitsuhiro Takano (the original script writer for Star Fox 64) in an issue of Iwata Asks regarding Star Fox 64 3D, the development team had initially planned on including more aquatic stages based around the Blue Marine in the original game, but these were removed because they felt they dragged down the pace too much. In the Japanese version of the Aquas stage in Star Fox 64, Falco says:

こんな物 後にも先にも1回きりだぜ!(This is like the only time in our life we'll ever use this thing!)

English SF64's equivalent to this is "This thing will never hold together."

Apparently, this was the result of Takano feeling bad about there only being one underwater stage in all of SF64's single-player mode.

Going by files pertaining to Star Fox 64 found within the Nintendo Gigaleak, it seems one of these cut Blue Marine stages was known as カトレア (Katorea), which properly translates into Cattleya. Cattleya is a genus of orchids, which adds more credence that this was planned to be a beautiful water planet. The planet's initials (CL) show up in many other other source files, which gives clue to what it would've been like; for example, fox_edisplay references CL_SHIP0, CL_SHIP1, and fish00, whereas fox_boss.h refers to CL's boss as 鯖/saba, or "mackerel.” fox_jyuza.o meanwhile refers to a "saba snake", which heavily implies that the stage's boss would have been a giant fish creature or an eel of some kind.

Most of the other files label CL as "Colony", which implies that Cattleya would have been home to underwater cities. In beta versions of the map, CL is positioned between where Area 6 and Bolse would be, and presumably would have led into the cut planned Venom Normal route where Fox would have battled Andross on-foot with a bazooka.
person Dinoman96 calendar_month December 20, 2023
Mother 3
2
Attachment On February 9, 2007, nearly a year after the game's release, director and series creator Shigesato Itoi set up an online quiz for fans who had completed the game, testing their knowledge about it. One question asks which Thief Jujitsu technique Wess uses, with the options being:

• "Super Sunset Miracle Chop Again"
• "Super Chop Miracle Sunset Again"
• "Super Miracle Sunset Chop Again"
• "Miracle Chop Super Sunset Again"
• "Miracle Chop Super Sunrise Again"
• "Miracle Sunset Super Chop Again"

None of this corresponds with anything seen in the final game, and a note attached to the question clarifies that it was based on something that was removed during development, telling fans to ignore it. Because the intended answer was never confirmed by anyone on the Mother 3 development team, it is unknown what the true name of the technique was. Similarly, the question doesn't clarify what the technique would've been used for, though the phrase "Thief Jujitsu" is most similar to the Secret Thief Arts Technique that Wess occasionally uses in battle.
Dragalia Lost
2
Dragalia Lost is notable for being the first Nintendo IP to be released on mobile devices without any prior appearance on Nintendo hardware.
Marvel's Wolverine
subdirectory_arrow_right Insomniac Games (Company)
1
On December 12, 2023, a ransomware gang named Rhysida announced they they had hacked internal servers at Insomniac Games and stole upwards of 1.67 terabytes of data, including unreleased screenshots and concept art of the then-upcoming game Marvel's Wolverine, a timeline of upcoming Insomniac releases, as well as HR documents, emails, tax forms, internal conversations, and passports relating to current and former Insomniac employees, with the group posting a selection of this data as evidence of the theft. The group claimed it only took them 20-25 minutes to access the company's domain server and their motive was to publicly hold the stolen data for ransom. They offered to auction it off to anyone for 50 bitcoin, or $2 million USD, so long as the data was not resold by the new owners, with the deadline being a week from then. Reportedly 2% of the stolen data was purchased by unknown parties, but Insomniac did not purchase any of it back, leading Rhysida to release the remainder of the stolen data to the public.
person ProtoSnake calendar_month December 19, 2023
Spider-Man 2 developer Insomniac Games hit by Rhysida ransomware attack:
https://www.cyberdaily.au/culture/9931-spider-man-2-developer-insomniac-games-hit-by-rhysida-ransomware-attack

Sony Investigates Alleged Hack of Spider-Man Developer Insomniac Games:
https://www.pcmag.com/news/sony-investigates-alleged-hack-of-spider-man-developer-insomniac-games

Hackers release footage from upcoming Wolverine game and 1.3 million other stolen files:
https://news.yahoo.com/insomniac-games-hackers-leak-13-million-files-after-demanding-2-million-ransom-102134429.html
Star Fox Adventures
3
Attachment In an interview with Phil Tossell (the lead software engineer for Star Fox Adventures) within an issue of Retro Gamer, he admitted the development team thought the game may have never actually even been released because of the impending Microsoft buyout.
Fate/Grand Order
1
The Chinese Version of Fate/Grand Order, published by video sharing website bilibili, features several changes and censored elements compared to the original Japanese release. These were all likely done as to comply with Chinese law. Some examples of changes are as follows:

• Boudica: Attire altered to reduce cleavage and panties were changed into shorts. She and Mata Hari also temporarily had their portrait artwork removed before being put back in place
• Shuten-Doji: Ascensions were altered to reduce visible skin throughout.
• Mata Hari: Bikini top was made larger to reduce cleavage. She and Boudica also temporarily had their portrait artwork removed before being put back in place
• Cú Chulainn: Second Ascension was altered to cover his chest.
• Minamoto-no-Raikou: The cloth covering her breasts in her first ascension is retained in her second and third.
• Hassan of the Cursed Arm: Second Ascension adds a cloth obscuring his face and chest.
• Yu-Mei-Ren (Assassin): Name was temporarily changed to Assassin 230, then later 雏罂. Reduced the size of her cleavage window and added fabric to hide skin showing in her second and third ascensions. Her bust size is also notably smaller in the Chinese version.
• Yu-Mei-Ren (Lancer): Swimsuit was adjusted to be less revealing.
• Gorgon: Attire adjusted to cover chest more.
• Wu Zetian (Assassin): Name was temporarily changed to Assassin 170, then later 周照. All appearances of the character were scrubbed, as well as any mentions of her by name, replacing her with the default Assassin Card. Spoiler:This affects the story of Agartha as she is the true identity of Assassin of the Nightless City, one of the story's antagonist. Was later given fabric covering her stomach on her second, third, and final ascensions.
• Xuanzang Sanzang: Cleavage is covered. Artwork was temporarily disabled until adjusted artwork was provided. Was renamed "Pilgrim To The West" (西行者) to comply with Chinese depiction laws.
• Yang Guifei: Second ascension adds frills to her attire's lower body, while her third and final cover up her chest. She also had some of her ascensions disabled until new artwork was added.
• Orion (Artemis): Removed cleavage from first ascension artwork and icon.
• Carmilla (Assassin): Added clothing to areas otherwise not covered in the original version.
• Ushiwakamaru: Was given skintight clothing covering her torso. Coincidentally, this resembles her design in Melty Blood: Type Lumina, which was also censored in a similar fashion.
• Tamamo Cat: Reduced cleavage and bust size.
• Fergus Mac Róich: Added bandages covering his chest.
• Phantom of the Opera: Blood was removed from his second ascension's knives.
• Giles De Rais (Saber): Blood stain removed from his second ascension.
• Scáthach (Lancer): Skin Tight suit made less see through.
• Darius III: Body paint was removed and his expression was changed to be less angry.

In addtion, several other Chinese-originating Servants had their names changed to their Class, followed by their Servant ID. Other Servants also had their names changed. Jack The Ripper, for example, was changed to "Abandoned Son of the Mist." Similar changes were also made to various Craft Essences, similarly removing revealing clothing and references to blood.
person aa1205 calendar_month December 19, 2023
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
3
Contrary to popular belief, Shigeru Miyamoto and Nintendo did not singlehandedly force Rare (who was never even fully owned by Nintendo) to convert Dinosaur Planet into Star Fox Adventures. It was merely an offer and suggestion Miyamoto gave to Rare, and at the very least, the higher ups such as the Stamper Bros. and Kevin Bayliss were on board with it. An October 2004 edition of Rare's Scribes says as such:

Q: First of all, what’s the true story here, did Rare approach Microsoft because Nintendo raped Dinosaur Planet, or did Microsoft approach you guys because of your talent?

A: None of it had anything to do with Dinosaur Planet. That was way before the negotiations started, and besides, the Rare-Nintendo relationship didn’t work in such a way that they’d just force the SFA switch on us.
person Dinoman96 calendar_month December 19, 2023
Dinosaur Planet/Star Fox Adventures Development Explained:
https://www.youtube.com/watch?v=j-bPiQr9AoE

Rare Scribes – October 19th 2004:
http://www.raregamer.co.uk/scribes-october-19th-2004/
Franchise: Silent Hill
2
Team Silent, the development team within Konami that made the first four games in the Silent Hill series, was not a cohesive unit of the same developers, and many of their games had different key staff who only worked on a couple of games and not the exact same team each time. After the dissolution of Team Silent during the development of Silent Hill 4: The Room, subsequent Silent Hill entries were developed by Western studios and negatively received by critics and fans alike, with some wishing for Team Silent to reunite to develop the series. The series' sound designer Akira Yamaoka expressed his stance on the possibility of a Team Silent reunion in a 2017 PC Gamer interview:

"I'm not against it, but it's hard to say because everyone has evolved, and maybe the mindset has changed as well. Also, the technology and the games industry as a whole has changed as well. Even if we got back together I'm not even sure we could do something great so it's very hard to say at the moment."
person Kirby Inhales Jotaro calendar_month December 19, 2023
Final Fantasy VII Remake
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Giana Sisters: Twisted Dreams
3
While the game's Project Giana Kickstarter campaign was active, voice actress Cristina Vee went to Black Forest Games' forums and offered to voice Giana for the game. While her offer was considered, voice actress Katie Leigh got the role instead.
person GianaSistersFan64 calendar_month December 18, 2023
Wario World
subdirectory_arrow_right Wario (Franchise), Nintendo (Company), WarioWare (Collection)
2
Attachment www.warioworld.com was an official Nintendo website made as a hub for developers and publishers licensed to work on Nintendo hardware. The site used Wario as a mascot, something that may not seem strange as his profession is designing video games in the WarioWare series. However, the site was opened in 1997, predating WarioWare by multiple years, and also predates the Wario World game for GameCube. Instead of renaming the site to avoid confusion and using the URL for the game's US promotional site, the URL www.wario-world.com was used for the game's website, something that more than likely caused confusion for Wario fans. WarioWorld was closed in 2016, having recieved very few visual updates since the 1990s, and now redirects to a more modern and professionally designed Nintendo developer hub.
person Rocko & Heffer calendar_month December 18, 2023
Archive of a Supper Mario Broth post about WarioWorld:
https://twitter.com/AJ_256652/status/1736456383774466136

Forum thread about Wario World's promotional website, showing a screenshot with the URL:
https://warioforums.com/threads/in-search-of-wario-websites.3431/
The Legend of Zelda
1
The backstory of the Triforce was inspired by the battles of medieval Europe according to the writer of the game's manual Kejii Terui.
person Twilight Sparkle calendar_month December 18, 2023
Archived official website of Keiji Terui:
https://web.archive.org/web/20040925210737/http://oni.skr.jp/terui.html

"ちなみにゲームの仕事は、任天堂より初代「ゼルダの伝説」のストーリーを頼まれたのがきっかけです。(当時「デス・マウンテン」と呼んでいた)中世ヨーロッパの覇権争いに似た話を書き、トライフォースの伝説を作りました。バラバラになったアイテムを拾い集めるという今ではどうって事のないシステムですが、当時は結構斬新だったのです。(それが自慢!)"
Giana Sisters DS
3
According to level designer and artist Alex "Pikomi" Pierschel, since Giana Sisters DS lacks a multiplayer mode, Giana's sister Maria couldn't be playable or even appear in the game, and revealed that Punk Giana took her place.
The Finals
2
The Finals has been criticized for using an A.I. text-to-speech program created by ElevenLabs to artificially generate the character's voices, rather than using traditional voice actors. In response, developer Embark Studios claimed that the generated voicework is based on a mix of professional voice actors and temporary voices from Embark employees.
person chocolatejr9 calendar_month December 17, 2023
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment One of the enemies Sabre and Krystal would encounter in Dinosaur Planet were these robotic Scorpion-like automatons, typically found in Krazoa-build strongholds such as the Force Point Temples and Cape Claw. While removed in the final Star Fox Adventures, they could still be found hidden within the E3 2002 kiosk version via hacking.
person Dinoman96 calendar_month December 17, 2023
Dinosaur Planet - Robot scorpions in action:
https://www.youtube.com/watch?v=Mv4jOUxVoNY

Robot scorpions found within SFA E3 2002 demo:
https://www.youtube.com/watch?v=Wdls9cT17Xo?t=118
Phoenix Wright: Ace Attorney
subdirectory_arrow_right Gyakuten Saiban (Game)
5
One early idea for the game involved Phoenix Wright being an anthropomorphic hamster character. Later versions of the character would give him a hamster as a pet, but this was ultimately cut in the final release.
Naruto x Boruto: Ultimate Ninja Storm Connections
1
The game has received criticism for the poor quality of its English dub and some questionable voiceover lines, leading to accusations that the game was made using AI manipulation. The English voice actor for Kawaki, Michael Schwalbe, reacted negatively to select clips of his voice that were chosen for the game, but did not directly accuse the developers of using AI. He stated that since the game's voice cast was unionized, generative AI could not be used in the game while "unknown to the talent involved" without violating union agreements. Bandai Namco Entertainment later issued a statement confirming that the lines in question were not AI generated, but the result of inconsistent issues during the editing and mastering process.
person ProtoSnake calendar_month December 17, 2023
New Naruto fighting game receives backlash for questionable redub, raising eyebrows over potential AI voiceover: "I can guarantee I did not say that line that way":
https://www.gamesradar.com/new-naruto-fighting-game-receives-backlash-for-questionable-redub-raising-eyebrows-over-potential-ai-voiceover-i-can-guarantee-i-did-not-say-that-line-that-way/

Naruto game accused of using AI voice-over is just sloppy editing, admits Bandai:
https://www.polygon.com/23978516/naruto-ai-voice-over-controversy-sloppy-bandai-admits
Radiant Silvergun
3
According to developer Hiroshi Iuchi, the reason that Radiant Silvergun features no power-ups is because he thought items in shoot ‘em up games like Thunder Force or Gradius could often result in cheap deaths, and he wished to streamline how players switched between their ship's guns in an effort to create a game that progressed through just shooting and dodging:

"There’s been many previous games where you swap weapons, so adding a button just for switching weapons seemed too boring, and you always have to be keeping track of where your weapon gauge is. I wanted something where the way you used your hands was managed mentally. If the different weapons were all based on finger combinations, you wouldn’t need to visually confirm weapons, you’d just automatically know what you were using.

We also deliberately made the bullets slow. If you’re going for a gameplay style that involves threading through tiny cracks in bullet curtains, then a slower bullet speed will allow a wider audience to enjoy the pleasure of bullet dodging."
Bakuretsu Muteki Bangai-O
2
Originally Bangai-O was set to have a "woman planet" at some point in development, or the idea was at least thought of by developers. The map designer on the game, Koichi Kimura, specifically stated:

"It doesn’t appear in the game, but there is a 女星 (josei, “woman-planet”) too! But my image for it was like, everything’s colored in pink for some reason, and there’s some annoying melody going “pa-ra-ra, pa-ra-ra-ra~” always playing in the background… and well, I thought we might be getting into sexual harassment territory here if we included this, so I dropped it."
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