▲
1
▼
In the game's files for Mario Circuit is textures for Toads Kart and Toad himself, this suggests that Toads would of raced instead.
subdirectory_arrow_right Super Smash Bros. for Nintendo 3DS (Game)
▲
1
▼
subdirectory_arrow_right Super Smash Bros. for Nintendo 3DS (Game)
▲
1
▼
Corrin from Fire Emblem Fates nearly didn't make it into the game because Super Smash Bros. creator Masahiro Sakurai thought that they had already included too many Fire Emblem characters.
However, Sakurai's team thought that Corrin would be a unique fighter and convinced him to include the character in the game.
However, Sakurai's team thought that Corrin would be a unique fighter and convinced him to include the character in the game.
subdirectory_arrow_right Super Smash Bros. for Nintendo 3DS (Game)
▲
1
▼
The match end tune from Street Fighter II can be found in the game's files. However, a remix of this tune was used instead for Ryu's win theme. The unused tune was most likely a placeholder during development.
▲
1
▼
In the game's files there is unused text that says:
This most likely meant the Temple and Gamer stages were going to be unlockable stages at one point.
Unlocked the Gamer stage! Beware the mother's gaze!
Unlocked the Temple stage! Time to fight way above the clouds!
Unlocked the Temple stage! Time to fight way above the clouds!
This most likely meant the Temple and Gamer stages were going to be unlockable stages at one point.
▲
1
▼
There is an unused Game Over jingle leftover in the game's files. The song is not used anywhere in the game.
▲
1
▼
Despite R.O.B. having his grey and white palette in the American version instead of his red and white palette, his Final Smash trophy shows him with his Famicom color palette no matter what version of the game is being played.
subdirectory_arrow_right Super Smash Bros. for Nintendo 3DS (Game)
▲
1
▼
subdirectory_arrow_right Super Smash Bros. for Nintendo 3DS (Game)
▲
1
▼
The image of Mario and Luigi carrying gifts for Bayonetta is a possible reference to Bayonetta 2, in which Enzo carries Bayonetta's gift boxes in the game's opening cutscene.
subdirectory_arrow_right Super Smash Bros. for Nintendo 3DS (Game)
▲
1
▼
The reveal trailer for Roy shows him taunting in front of the Spicy Curry item. This is actually a reference to a Japan-only Super Smash Bros. Melee photo contest. The winner was a photo called "The Ultimate Curry", which depicted Roy taunting in front of the Curry food item.
subdirectory_arrow_right Super Smash Bros. for Nintendo 3DS (Game)
▲
1
▼
In the June 14th, 2015 Direct, Sakurai stated that the Suzaku Castle stage was the first in the series to have music that changes as the timer gets close to zero. This is false, as the Mushroom Kingdom stage of Super Smash Bros., and the Mushroom Kingdom and Mushroom Kingdom II stages of Super Smash Bros. Melee all have music that changes as the timer gets close to zero. It is however the first stage in the series that changes the music during stock battles when the last opponent standing or the player is down to their final life.
▲
1
▼
The game contains an unused costume selection for Roy, which uses his default color palette without his cape and comes with a number of minor texture differences.
subdirectory_arrow_right Super Smash Bros. for Nintendo 3DS (Game)
▲
1
▼
▲
1
▼
The Wii U version contains unused sounds of Kirby saying "Heavenly Light" and "Explosive Flame", both of which are Palutena's custom Neutral Specials, suggesting that he was originally intended to copy the custom standard specials of other characters.
▲
1
▼
In the Japanese version, Wonder Pink's trophy had a different pose, and her legs and underwear were shaded to make it appropriate for the CERO rating.
▲
1
▼
This is likely due to Nintendo's improved emulation abilities rather than them purposefully trying to mislead fans, as the NES Virtual console was released very early in the Wii U's lifespan and likely used a system similar to that of the Wii.
▲
1
▼
Underneath Link's hat, you can see fully modeled hair that cannot be seen under normal circumstances.
subdirectory_arrow_right Super Smash Bros. for Nintendo 3DS (Game)
▲
1
▼
"The first reason is that I think both portables and home consoles have their own traits that make them fun. I've gone into that in previous interviews, so I'll omit the details here.
One big reason for this approach is because I'm a freelance game designer ... I'm always going to be the center of any Smash Bros. project, but since I don't have my own personal studio, the staff changes in and out with each project. Changing development studios like this also means that you can't build out from the know-how and in-house assets you've accumulated over time.
As a development environment, it's different from a publisher that can work on fighting games, shooters, and open-world titles all at once. For us, even if things look the same, it's all completely different, completely built from scratch. If we started with a console project then moved on to the portable platform, once one team finished up their work, we'd have to wait and hand everything over to another team."
subdirectory_arrow_right Super Smash Bros. for Nintendo 3DS (Game)
▲
1
▼
"The biggest reason was so we could keep the debug schedule separate from each other. Debugging a game this size is a major project involving hundreds of people, and since the two platforms offer pretty different content, we wanted to avoid conflicts during the debug stages. If we were hell-bent on a simultaneous day-and-date release, we would have wrapped up one title, put it on the back burner, and launched both games in 2015. But I doubt most people prefer that."
▲
1
▼
Some releases fixed this mistake, however, and the map is called "Templo" in those instances. (the correct Spanish name)
Related Games
Super Smash Bros.
Super Smash Bros. Melee
Super Smash Bros. Ultimate
Super Smash Bros. Brawl
Super Smash Bros. for Nintendo 3DS
NES Remix
WarioWare Gold
Pokémon Mystery Dungeon: Blue Rescue Team
Luigi's Mansion: Dark Moon
Metroid Prime 3: Corruption
Metroid Prime 4: Beyond
Hyrule Warriors
Pokémon Omega Ruby
Mega Man X4
Waluigi's Foot Fault
Game & Watch: Super Mario Bros.
Donkey Kong Country: Tropical Freeze
Mega Man Star Force 3: Black Ace
Mega Man Battle Network 5: Team Colonel
Super Mario All-Stars
Marvel vs. Capcom: Clash of Super Heroes
Pac & Pal
Mario & Wario
Donkey Kong Country 2: Diddy's Kong Quest
Super Mario Land
Sonic Advance 2
New Super Mario Bros.
Ultimate Marvel vs. Capcom 3
Donkey Kong Country
Yoshi Topsy-Turvy
Super Mario 3D World
Pokémon Scarlet
The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Four Swords Adventures
Fire Emblem Awakening
Mario & Sonic at the Olympic Games Tokyo 2020
Mario Strikers Charged
Fire Emblem Fates: Birthright
Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi
Sonic 3D Blast
WarioWare: Touched!
Mario Golf
Ms. Pac-Man
Paper Mario: Sticker Star
Mega Man V
Pokémon White Version
Mega Man Zero 4
Kirby's Dream Course
Mario Party: Island Tour
Punch-Out!!