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Nickelodeon All-Star Brawl
2
Attachment Every single fighter intended for the base game of Nickelodeon All-Star Brawl, but not included in the reveal trailer, was leaked at some point:

• April O'Neil, Ren & Stimpy, CatDog, Aang, Korra were revealed on a silhouetted box art provided to retailers and revealed on announcement day. April's silhouette was vague enough that some people mistook her other characters, such as Carly from iCarly and the live action version of Dora the Explorer from the film Dora & the Lost City of Gold, but most fans deduced that is was April ahead of the reveal.
• Ren & Stimpy's inclusion was further proven by the discovery of an ESRB rating for the game, mentioning moves known as "Log Toss" (referencing a fictional toy from their show) and "First Fart" (referencing an episode of their show).
• A model lineup featuring Garfield was discovered from an unknown source before launch, it was confirmed to be real following the official reveal of Ren & Stimpy, whose models lined up with those featured in the leak.
• Toph was leaked by a rogue developer along with the stage line-up and scribbled out images of Garfield and Shredder. Garfield was not identified, but some players did manage to identify Shredder.
• Garfield and Shredder, who were intended for base game but had to be delayed as free DLC, were found inside the game's code through datamining immediately after launch.
person Rocko & Heffer calendar_month September 4, 2023
Banjo-Tooie
subdirectory_arrow_right Banjo-Threeie (Game)
1
Infamously, the ending cutscene of Banjo-Tooie has series antagonist Gruntilda threaten "Just you wait until Banjo-Threeie!". Contrary to popular belief, the lead designer for the Banjo series, Gregg Mayles has stated on Twitter that a direct sequel to Tooie was never planned for development, and that the supposed "tease" was merely a joke, playing on how the word "Threeie" would be unpronounceable in British English.
SoulCalibur
subdirectory_arrow_right SoulCalibur VI (Game), SoulCalibur II (Game), SoulCalibur (Franchise)
1
In the first, second and sixth SoulCalibur games, the classic numeric input for Ivy's notoriously difficult Summon Suffering throw is 376231A+G (Attack + Guard). This number combination actually holds significance as it appears to be a reference to the former phone number for Namco's headquarters from before they were acquired by Bandai, being 03-3756-2311.

Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
person MehDeletingLater calendar_month April 25, 2023
Wrecking Crew
subdirectory_arrow_right Mario (Franchise)
1
In the 2023 film "The Super Mario Bros. Movie", the Japanese name for the character Spike (the foreman from Wrecking Crew) was changed in the corresponding dub. Although no specific reason was given as to why the change was made, it can be assumed it was done to avoid controversy as the character's original Japanese name is "Blackie", which is also a derogatory racial slur in English-speaking countries used to refer to dark-skinned people of African descent.
The Legend of Zelda: Tears of the Kingdom
2
On September 8, 2022, the United Kingdom's Queen Elizabeth II died, starting a national mourning period of ten days. In that time, rumors began to circulate that Nintendo had postponed a planned Nintendo Direct in response to the news. On September 12, the Direct was formally revealed to air worldwide the next day, although it was not livestreamed in the UK. Instead, it was published as an on-demand video on Nintendo UK's YouTube channel at a later time. This Direct featured the full title reveal for the then-untitled Sequel to The Legend of Zelda: Breath of the Wild, revealing the game's subtitle to be "Tears of the Kingdom". This lead to even more speculation that the poor timing of this subtitle being the name of one of Nintendo's most anticipated games at the time coinciding with the Queen's death was what resulted in the Direct being delayed, rather than doing so purely out of respect. It wouldn't be until October 3 for Nintendo UK to begin their own promotion of the game, long after the mourning period ended.
person MehDeletingLater calendar_month February 8, 2023
Kirby: Nightmare in Dream Land
1
Attachment Nightmare in Dream Land was the last game to credit Shinichi Shimomura, who co-directed the game with series creator Masahiro Sakurai, as a staff member. Shimomura previously served as a regular map designer for the Kirby series and directed Kirby's Dream Land 2, Kirby's Dream Land 3, and Kirby 64: The Crystal Shards. Exactly what became of Shimomura after Nightmare in Dream Land is unknown, with many fans speculating that he retired from the video game industry and/or passed away.
Battle City
1
Attachment A secret message can be found on the title screen of the NES version of the game with the use of two controllers. At the title screen, select "CONSTRUCTION" on the menu. Press Start on Controller 1 to enter the mode, then press it again to return back to the title screen. Repeat this seven times. After the seventh enter-and-exit, hold Down on Controller 1 and press A eight times on Controller 2. Then, hold Right on Controller 1 and press B twelve times on Controller 2. Finally, press Start on Controller 1 to activate the message featuring an animation of a green droplet falling.

"THIS PROGRAM WAS
WRITTEN BY
OPEN-REACH
WHO LOVES NORIKO
....."

The most likely person as to the identity of "Open-Reach" is Tomcat System's founder and programmer Ryoichi Ookubo because of the similarities between "Reach" and "Ryoichi". It should be also noted that his name is hidden twice in the game's ROM, and from one fact pointed out by a Russian LiveJournal user, that the name Open-Reach appears as "OPR" on the title screen of another game Tomcat System developed, the 1991 Famicom game Castle Quest published by Hudson Soft.

As for Noriko, her identity remains unknown. In the comments section of the sourced video, one commenter claimed that Noriko was Ookubo's daughter who was three years old at the time of the game's development, while the aforementioned LiveJournal user claimed that Noriko was a romantic partner, claiming her to be a former Namco graphic designer named Noriko Ikegawa (whose name would later appear in the credits for the Nintendo game Animal Crossing as a model designer), but there is no known substantial evidence to support either of these claims.
person MehDeletingLater calendar_month January 24, 2023
Guilty Gear: Strive
1
When completing Arcade Mode as Bridget, one possible ending depicts her coming out as a transgender girl, having previously been depicted in earlier games as a cisgender boy who was raised as a girl. This plot development attracted rumors that it was a "bad ending" exclusive to the English localization and that Bridget was still a crossdressing boy in the Japanese release. Eventually, director Akira Katano and developer Daisuke Ishiwatari confirmed on their "Developer's Backyard" blog that Bridget was indeed intended to be a trans girl in the Japanese version and that the game's endings were not written under the pretense of them being "good" or "bad," stating that they simply showcase different, coexisting aspects of each character, indicating that Bridget's trans identity is in place across both of her Arcade Mode endings.
Wipeout 3
1
Attachment A prototype version of this game contained an item, called "Flametrail", which is not present in the final release of the game. It is theorised this item would use the jet engines of the ship as a means of damaging other ships.
Sonic the Hedgehog 2
1
In the January 1993 interview with game's programmer Yuji Naka published in the Beep! magazine, he stated that the rumors about Tails being a girl or Sonic's girlfriend wasn't true, he was always intended to be a boy from the very beginning. He also stated that Tails' name was originally Miles for most of the game's development. His nickname first came up from during a meeting with a producer from ABC.
WarioWare: Twisted!
2
Although announced, the game was never released in Europe. The release date had been constantly pushed back from its original June 24th, 2005 date before being cancelled altogether with no official explanation.

One rumor that circulated about why the European release was cancelled were false claims that the game's unique gyroscope cartridge required mercury, which the European Union had banned from use in certain electrical and electronic products, to help the gyroscope function.
Shining Force: Resurrection of the Dark Dragon
1
It is possible to unlock an alternate ending sequence featuring Yogurt. The requirements to unlock this ending are unknown, but an unsubstantiated claim on a fan forum suggests it could be tied to unlocking the alternate bikini outfits which are only in the Japanese version of the game.
Metroid Dread
subdirectory_arrow_right Metroid Dread (Game)
1
A game with the same title was originally planned to release on the DS. In 2005, IGN got hold of an official internal Nintendo software list that revealed a number of key DS games set to be announced in the future. All of the games on the list were eventually announced and released except for one project simply titled "Metroid Dread". However, the title quickly disappeared from Nintendo's title plan lists and in magazine articles before that year's E3.
Mega Man X
subdirectory_arrow_right Mega Man X8 (Game)
1
Attachment Contrary to popular belief that Vile's character design was inspired by bounty hunter Boba Fett from the Star Wars franchise, and that his Japanese name VAVA (ヴァヴァ) was changed to Vile for the international release out of fear of a lawsuit from Lucasfilm (due to the letters "B" and "V" sometimes being used interchangeably in Japanese causing the name to appear too similar to "Boba"), Capcom character designer TOM-PON stated in a 2012 interview that VAVA's design was actually inspired by the character Bubba Zanetti (ババ・ザネッティ, transliterated as Baba Zanetti) from the 1979 film "Mad Max". Coincidentally, as VAVA is renamed Vile outside Japan, this would also result in Dr. Weil's name being transliterated as such from Dr. Vile in order to avoid confusion with him.

In Mega Man X8, Vile's primary color scheme was intentionally changed from purple to green, which more closely resembles Boba Fett, and may be a reference to their similarities.
person MehDeletingLater calendar_month September 21, 2021
Part 19 of a Capcom USA interview with TOM-PON:
https://www.youtube.com/watch?v=uVEfMIIGh6o

Mega Man X8 Vile color scheme:
https://www.youtube.com/watch?v=C13NnSgZosw
Franchise: Bomberman
1
Attachment A game tentatively titled "Bomberman" was originally planned for release on the Nintendo 3DS in 2011. From what little footage and screenshots exist of the game, it appeared to have similar gameplay to Bomberman 64, while also being one of the only games in the series to have Bomberman use a health bar instead of health stock. The game would have centered around Bomberman as he tries to save Central City from a robotics corporation, while possibly getting turned into a robot himself as implied by the game's tentative box art. It would have also had a Battle Mode similar to previous entries in the series that was rumored to be compatible with future Bomberman games for the 3DS should those have been made.

The game was announced in an overview trailer released in February of 2011 showcasing games for the 3DS that would release later that year, but was cancelled the following month due to the closure and acquisition of Hudson Soft by Konami.
subdirectory_arrow_right Rayman (Franchise)
1
In an interview with Xander Mobus, who voices the Announcer in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate, he revealed that Nintendo, in an effort to stop character leaks, would often throw him off about which characters would be in the game or DLC by giving him "red herrings", otherwise they would give him some ridiculous names to say that would be far-fetched. He even claimed that because of the intensity of this, he didn't believe that the Duck Hunt dog and duck were in the Nintendo 3DS and Wii U versions of the game as playable characters, and assumed Nintendo was referring to the Duck Hunt cartridge being in the game instead, and thus believed it to be a fake.

This also caused a rather humorous incident following a hoax created by YouTuber Artsy Omni to promote his "Smashified" series, where after it had spread, Mobus actually did a line read for Rayman, the subject of the hoax.
person PirateGoofy calendar_month September 13, 2021
Franchise: Doctor Who
1
Attachment According to the August 1994 issue of magazine Mean Machines Sega, a Doctor Who game for the Mega Drive / Genesis was in development by SEGA around the time Steven Spielberg was involved in working on the show, but nothing else was known about this.
Company: Nintendo
1
Attachment Revealed in concept art by former Retro Studios employee Sammy Hall, Retro Studios actually worked on two major projects for Nintendo using two of their biggest IPs before Nintendo cancelled them for unknown reasons.

One of them was a project in the Mario series centered around the supporting character Boo. Little is known about the project outside of the Concept art, but hints released with the concept art tease that it would have been released for one of Nintendo's handhelds (such as the DS) as well as there being things in the game referred to as "possession powers" and "Broomies".

The other game, rumored to be centered around the character of Sheik from The Legend of Zelda series, was more elaborate. Hints leaked by Hall and released with the concept art suggest that it would of been about, and centered around, the origin of the Master Sword in the Bad Timeline and would feature "the last Sheik" as it's main character. The game would have also seen the Dark Gerudo tribe engaging in their decade-long birth to Ganon. The project was describe as an "Action/RPG".
Donkey Kong
subdirectory_arrow_right Donkey Kong Junior (Game)
1
The development of the first Donkey Kong game was outsourced by Nintendo to Ikegami Tsushinki, a company who is believed but not confirmed to have previously worked with Nintendo on several of their early ventures into arcade games. They produced and sold to Nintendo somewhere between 8,000 and 20,000 printed circuit boards for Donkey Kong, and it is believed that Nintendo went on to copy an additional 80,000 boards from this batch without Ikegami's permission. Despite the sale, because no formal contract was known to have been signed between the two companies, Ikegami owned the source code to Donkey Kong as they had created it, and never sent it over to Nintendo.

In order to create a sequel on the coattails of the success of the first game, Nintendo employed subcontractor Iwasaki Giken to reverse-engineer Donkey Kong so Nintendo’s staff could develop the game's sequel, Donkey Kong Jr. Should this narrative be verifiably true, this would make Donkey Kong Jr. Nintendo's first "in-house" video game created by themselves without any assistance from outside development companies. Ikegami viewed this use of the source code as blatant copyright infringement, and sued Nintendo in 1983 for ¥580,000,000 (around $91,935,800). A trial in 1990 ruled that Nintendo did not own the source code to the original Donkey Kong, and the parties settled out of court the same year for an undisclosed amount.
Rabbids Go Home
1
The game faced controversy around its release, as it was reported that Ubisoft initially recalled copies of the game in the UK due to a line that was considered offensive. Ubisoft refuted this however, stating the title wasn't being recalled. The game was later re-released in the UK with a PEGI 12 rating.
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