Platform: Nintendo DS
Disgaea DS
Star Fox Command
Nicktoons MLB
Etrian Odyssey II: Heroes of Lagaard
Again
Scribblenauts
Trauma Center: Under the Knife 2
Drawn to Life: The Next Chapter
Kirby: Squeak Squad
Spanish for Everyone!
Captain Tsubasa: New Kick Off
Ultimate Mortal Kombat
Balloon Trip
Hotel Transylvania
Nintendogs: Chihuahua & Friends
Super Monkey Ball Touch & Roll
Suikoden Tierkreis
Mario vs. Donkey Kong: Mini-Land Mayhem!
Dragon Ball Z: Harukanaru Densetsu
Nintendogs: Dachshund & Friends
Keroro RPG: Kishi to Busha to Densetsu no Kaizoku
Gyakuten Kenji 2
Advance Wars: Days of Ruin
Phoenix Wright: Ace Attorney
Castlevania: Dawn of Sorrow
Ms. Pac-Man: Maze Madness 2
Bubble Bobble Revolution
Nintendogs: Dalmatian & Friends
The Legend of Spyro: A New Beginning
Mega Man ZX
Pokémon Conquest
Harvest Moon DS
Nintendogs: Shiba & Friends
Michael Jackson: The Experience
Yu-Gi-Oh! 5D's Stardust Accelerator World Championship Tournament 2009
Professor Layton and the Unwound Future
Game & Watch Collection
Call of Duty: World at War
Alvin and the Chipmunks
My Stop Smoking Coach with Allen Carr
Phoenix Wright: Ace Attorney - Justice for All
Jelly Belly: Ballistic Beans
Magical Starsign
Mega Man Star Force 2: Zerker x Ninja
Super Pac-Man Pinball
Wacky Races: Crash & Dash
Dragon Ball: Origins 2
Super Princess Peach
Phoenix Wright: Ace Attorney - Trials and Tribulations
Halo DS
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The Nintendo DS having two screens was suggested by former Nintendo president Hiroshi Yamauchi to then-current president Satoru Iwata, and was inspired by the Game & Watch LCD game series' clamshell two-screen design. In a 2016 Retro Gamer interview with former Nintendo designer Satoru Okada, he delves into its origins:
"The project was moving forward at a good pace but during the development, something at unexpected happened. President Iwata then came to see me. He was obviously bothered and he said: 'l talked to Yamauchi-san over the phone and he thinks your console should have two screens... A bit like the multi-screen Game & Watch, you see?' [...] at the time, everybody hated this idea, even Iwata himself. We thought it did not make any sense. Back in the Game & Watch days, it was different because a second screen allowed us to double the playing area and the number of graphic elements on display. But with the modern screens, there was no point. We were free to choose the size of our screen, so why bother splitting it into two? Especially considering that it was impossible to look at both screens at the same time. This is why we did not understand his idea."
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A Nintendo DS system has been to the top of Mt. Everest, and even faired better than many other electronic devices on the journey.
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The Nintendo DS is based on a prototype system called Iris, which was intended to succeed the Game Boy Advance. The name Iris comes from the Japanese Iris plant, or Iris Ensata. This is evident by the name of Intelligent Systems's official DS emulator provided with DS development kits: Ensata.
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The 'DS' in Nintendo DS is short for "Developers' System" or "Dual Screen".
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A trademark filed by Nintendo in 2004 suggests the Nintendo DS was originally going to be named "City Boy," expanding on the Game Boy brand and putting an emphasis on taking the device with you in your everyday life.
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In the Nintendo Wi-Fi Connection Instruction Booklet, the fake WEP Key used is '8675309', a reference to Tommy Tutone's "8675309/Jenny".
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There is an unused button called a "DEBUG" which is only present on development units. It is however possible to get this to work under emulation.