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In 2020, as an April Fools' Day prank in response to temporary school closures due to the COVID-19 pandemic, The Chronicle, the independent student news outlet for Duke University in North Carolina, published an article announcing that the university's athletics department added GamePigeon's Cup Pong minigame as an official varsity sport.
subdirectory_arrow_right Ittle Dew 2 (Game)
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Slap City was originally envisioned as a mini-game in Ittle Dew 2 before being reworked into a full title. The scrapped mini-game had intentionally poor presentation, being locked to 30FPS with interlacing, something that was not retained in Slap City given it's focus on competitive play, and a low-poly style inspired by the original Super Smash Bros. The polygonal alternate form of Fluffy Fields, where the Clone Team is fought in arcade mode, is based on this version of the game.
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Frog Fractions 2 was a Kickstarter campaign for a mysterious sequel to the satirical browser game Frog Fractions, where the game would be hidden inside another, unrelated title with no announcement. Backers would only receive codes for the game once Frog Fractions fans managed to discover the game's identity, with many bizarre and highly cryptic clues being given until the game's discovery, unravelling a surreal story about time travelers and alternate universes involving fake websites and files stored on them, as well as physical appearances and merchandise.
Two years after the Kickstarter was funded, the game was discovered within the game Glittermitten Grove. Frog Fractions creator Jim Crawford would later state that he believed the Glittermitten Grove Easter egg to not be Frog Fractions 2, but rather Frog Fractions 3, with the ARG to locate the game being the second installment in the franchise.
Two years after the Kickstarter was funded, the game was discovered within the game Glittermitten Grove. Frog Fractions creator Jim Crawford would later state that he believed the Glittermitten Grove Easter egg to not be Frog Fractions 2, but rather Frog Fractions 3, with the ARG to locate the game being the second installment in the franchise.
Article on the game being located:
https://www.polygon.com/2016/12/26/14085102/frog-fractions-2-found
Frog Fractions' creator clarification on the numerical placement of FF2:
https://www.polygon.com/2020/8/4/21354069/frog-fractions-3-discovered-hops-iconic-hat-dlc
Article from Game Detectives Wiki, which also discovered the game's identity, going through the ARG:
https://wiki.gamedetectives.net/index.php?title=Frog_Fractions_2
https://www.polygon.com/2016/12/26/14085102/frog-fractions-2-found
Frog Fractions' creator clarification on the numerical placement of FF2:
https://www.polygon.com/2020/8/4/21354069/frog-fractions-3-discovered-hops-iconic-hat-dlc
Article from Game Detectives Wiki, which also discovered the game's identity, going through the ARG:
https://wiki.gamedetectives.net/index.php?title=Frog_Fractions_2
subdirectory_arrow_right Scooby Doo 2: Monsters Unleashed (Game)
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The post-credits scene of the film Scooby-Doo 2: Monsters Unleashed has Scooby present the audience with a "Game Boy Advance Secret Code" for the tie-in video game of the film, the easily-guessable "SD2". This code is promoted as working with both the GBA and PC versions of the game and is prompted to be entered at the end of each port of the game.
In the GBA version, entering the code will reveal who the main culprit is. If it is not entered, the ending cutscene will cut off before the culprit is revealed as to prevent spoilers.
In the PC version, entering the code will instead trigger a bonus Dance the Fright Away minigame between the main villain and every member of Mystery, Inc.
In the GBA version, entering the code will reveal who the main culprit is. If it is not entered, the ending cutscene will cut off before the culprit is revealed as to prevent spoilers.
In the PC version, entering the code will instead trigger a bonus Dance the Fright Away minigame between the main villain and every member of Mystery, Inc.
Post-credits scene:
https://www.youtube.com/watch?v=612e5ZAJkQQ
Game Boy Advance:
https://www.youtube.com/watch?v=ezwAxtefgNI#t=5214
PC:
https://www.youtube.com/watch?v=HI87DQhR5RM
https://www.youtube.com/watch?v=612e5ZAJkQQ
Game Boy Advance:
https://www.youtube.com/watch?v=ezwAxtefgNI#t=5214
PC:
https://www.youtube.com/watch?v=HI87DQhR5RM
subdirectory_arrow_right PETA (Company)
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Ingrid Newkirk, founder of PETA, sent a letter of complaint to Nintendo in regards to a minigame in 1-2-Switch where players can milk a cow. She called the game "unrealistic" and accused Nintendo of "taking all the cruelty out of milking". She also said that, instead of "sugarcoating the subject", Nintendo should instead move over to "simulating activities in which no animals suffer".
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Concept art for the 2001 build of the cancelled Foodfight! game developed by Midway Games West was released on artist Jason Leong's website, showing a set of character concepts and game scenarios with various fictional and real-life product mascots. The character concepts shown include:
• The red, yellow, and blue M&M's carrying vitamin supplement boxes with muscular hammer-wielding arms coming out of them.
• The Keebler Elves firing bows and arrows with flaming Tootsie Pops.
• A team-up of the Green Giant, a muscular version of Poppin' Fresh the Pillsbury Doughboy, and a jacket-wearing Kool-Aid Man.
• Mr. Clean commanding an army of Scrubbing Bubbles.
• Cap'n Crunch shooting a bazooka made out of a Pringles can.
• Hawaiian Punch's mascot Punchy punching a soup can made by Brand X, a fictional brand from the movie.
The game scenarios seem to feature various mini-games among main game missions, including:
• An early human version of Dex Dogtective swinging with a grappling hook, finding shortcuts between products, being launched from Hamburger Helper's mascot Lefty in platforming sections.
• What appears to be a mini-game where Dex and a Brand X mascot would bump into one another on shopping trolleys.
• A mission where fictional mascot Daredevil Dan flies above the supermarket in his plane.
• The Green Giant rolling over tiny Brand X bots with either a barrel or a mango bowling ball. This mini-game has two pieces of concept art, one that presents it as akin to the game Tempest and another that shows the Green Giant stepping on robots.
• Dex commanding the M&M's in a shooting mini-game.
• A platforming mini-game with Cap'n Crunch jumping off of barrels.
• A mini-game where fictional mascot Polar Penguin must destroy pillars on the ice.
• A cow-herding mini-game featuring Twinkie the Kid.
• A food-fighting mini-game, like the climax of the movie, specifically themed around Chef Boyardee.
• A mini-game where Dex throws Lucky Charms at Brand X drones.
Of the licensed characters featured in this concept art, only Mr. Clean, Punchy, Chef Boyardee, and Twinkie the Kid would appear in the film when it eventually released in 2012.
• The red, yellow, and blue M&M's carrying vitamin supplement boxes with muscular hammer-wielding arms coming out of them.
• The Keebler Elves firing bows and arrows with flaming Tootsie Pops.
• A team-up of the Green Giant, a muscular version of Poppin' Fresh the Pillsbury Doughboy, and a jacket-wearing Kool-Aid Man.
• Mr. Clean commanding an army of Scrubbing Bubbles.
• Cap'n Crunch shooting a bazooka made out of a Pringles can.
• Hawaiian Punch's mascot Punchy punching a soup can made by Brand X, a fictional brand from the movie.
The game scenarios seem to feature various mini-games among main game missions, including:
• An early human version of Dex Dogtective swinging with a grappling hook, finding shortcuts between products, being launched from Hamburger Helper's mascot Lefty in platforming sections.
• What appears to be a mini-game where Dex and a Brand X mascot would bump into one another on shopping trolleys.
• A mission where fictional mascot Daredevil Dan flies above the supermarket in his plane.
• The Green Giant rolling over tiny Brand X bots with either a barrel or a mango bowling ball. This mini-game has two pieces of concept art, one that presents it as akin to the game Tempest and another that shows the Green Giant stepping on robots.
• Dex commanding the M&M's in a shooting mini-game.
• A platforming mini-game with Cap'n Crunch jumping off of barrels.
• A mini-game where fictional mascot Polar Penguin must destroy pillars on the ice.
• A cow-herding mini-game featuring Twinkie the Kid.
• A food-fighting mini-game, like the climax of the movie, specifically themed around Chef Boyardee.
• A mini-game where Dex throws Lucky Charms at Brand X drones.
Of the licensed characters featured in this concept art, only Mr. Clean, Punchy, Chef Boyardee, and Twinkie the Kid would appear in the film when it eventually released in 2012.
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In a tweet by Dennis Opel (an uncredited animator for the game who mostly did fighting animations), he revealed that early in development he proposed the Boxing minigame to have more depth when it came to attacking and dodging, citing the Punch-Out!! series as an inspiration. This idea was rejected by Rockstar Vancouver.
Original Twitter/X post:
https://twitter.com/Dennis__Opel/status/1636382610753753093
The Cutting Room Floor mirror:
https://tcrf.net/Prerelease:Bully_(PlayStation_2)#Dennis_Opel
https://twitter.com/Dennis__Opel/status/1636382610753753093
The Cutting Room Floor mirror:
https://tcrf.net/Prerelease:Bully_(PlayStation_2)#Dennis_Opel
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South Park: Chef's Luv Shack has an unused minigame called WBALL, where the boys would throw water balloons at passerby from a tall building. It exists in the PlayStation version and a prototype of the Dreamcast version, but it is not currently known to be playable.
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Kurohyou 2 features a song which Ukyo can sing in the karaoke mini-game titled "Majima no MajiROCK", which features the voice of Goro Majima and his character profile on the song cover. Goro Majima is a character from the first Yakuza game who has appeared in every single mainline title since, but never made an appearance in either of the Kurohyou spin-offs besides this cameo, implying that he had to have recorded this song himself at some point.
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Kan Ogita, Haruka's dance teacher in Yakuza 5 (considered a relatively obscure character) would later have a brief cameo in the prequel game Yakuza 0, where he was one of the opponents Kiryu could face in the Dance Battle minigames.
Yakuza 5 - Ogita boss battle:
https://www.youtube.com/watch?v=2JCUzwIvHEQ
Yakuza 0 - Ogita Dance Battle:
https://www.youtube.com/watch?v=0V8dyRPUcD0
https://www.youtube.com/watch?v=2JCUzwIvHEQ
Yakuza 0 - Ogita Dance Battle:
https://www.youtube.com/watch?v=0V8dyRPUcD0
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In the Game Boy Advance version of Harry Potter and the Prisoner of Azkaban, there is an unused minigame that is just a clone of Tapper, with Pumpkin Juice in place of beer.
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If you enters password PROGRESS and then the cheat code A, Right, Down, B, Left, Up, B, B, A in Spot Goes to Hollywood's pause screen, you will unlock a minigame called FRUITMEISTER 2, a slot machine game using developers' heads. There is no reward for winning the game (something cheekily acknowledged in-game with the caption "win a prize or something - probably"). A first FRUITMEISTER minigame is not currently known to exist in any other Eurocom game.
Platform: Family Computer
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The HVC Controller Test, a cartridge used internally at Nintendo to test Famicom controllers, contains a hidden Simon-style game, accessed by pressing B and Down on Controller 2.
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The Flintstones: King Rock Treasure Island has two secret cheat codes:
•Press Down, Down, Down, Down, Up, Up, Up, Up to invert the colors of the screen.
•Press Select, B, A, A, B, Select, B, A, Start to play a minigame similar to Helmet where Fred must avoid falling rocks and get to his house.
•Press Down, Down, Down, Down, Up, Up, Up, Up to invert the colors of the screen.
•Press Select, B, A, A, B, Select, B, A, Start to play a minigame similar to Helmet where Fred must avoid falling rocks and get to his house.
subdirectory_arrow_right PC (Microsoft Windows) (Platform)
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The "Flower Garden" mode of Minesweeper was created to be more sensitive towards users in countries, such as Italy, where landmines are a common cause of death rather than seen as a war movie trope. It was originally only available to Italian players, but became a customization option in 2007's remake of Minesweeper, with Flower Garden being the only option for Italian players. in 2012's Microsoft Minesweeper, the Flower Garden mode would also be the only aesthetic option on Siberian and Chinese players.
Article on the origins of Flower Garden:
https://www.instantfundas.com/2010/02/minesweeper-controversy-how-flower.html
The Cutting Room Floor articles on regional differences:
https://tcrf.net/Minesweeper_(Windows,_2007)
https://tcrf.net/Minesweeper_(Windows,_1990)#Regional_Differences
https://tcrf.net/Microsoft_Minesweeper
https://www.instantfundas.com/2010/02/minesweeper-controversy-how-flower.html
The Cutting Room Floor articles on regional differences:
https://tcrf.net/Minesweeper_(Windows,_2007)
https://tcrf.net/Minesweeper_(Windows,_1990)#Regional_Differences
https://tcrf.net/Microsoft_Minesweeper
subdirectory_arrow_right PC (Microsoft Windows) (Platform)
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At an unknown point after 3D Pinball: Space Cadet's removal from Windows hardware starting with Vista, there was an attempt within Microsoft Garage (Microsoft's program for experimental, non-profitable employee projects) to revive the game with compatibility for current Windows operating systems. While the port was finished, it could not be publicly released due to the 1994 contract with Cinematronics (now merged into THQ Nordic) stipulating that the game could not be released as an independent entity, only bundled with Windows hardware.
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Big Bumpin' was originally an adaptation of the Sumo minigame from Fuzion Frenzy, where characters would push one another around inside caged metal zorb balls. However, Burger King wanted all of the mascot characters to be visible in gameplay, leading to the game being reworked into a dodgems game as you could see the characters' heads.
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