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Two unused sprites in the SNES version of the game are demonic parodies of Mickey Mouse and Donald Duck, likely intended for the Tokyo Destinyland theme park, based on the real-life Tokyo Disneyland park.

In the PC Engine release of the game, two much less similar-looking parodies of the characters appear in Tokyo Destinyland as NPCs under the names "Zombie Mouse" and "Demon Duck", possibly as a workaround to copyright issues with The Walt Disney Company.
Contributed by MehDeletingLater
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NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
At some point in the existence of the game's developer Climax Group, all of their assets at the time were sold off on eBay, including the assets of SuperSponge. On one of the development discs for the PlayStation version, three pictures with the common filename "Naughty.jpg" can be found, and contain three sketches of SpongeBob having sex with Patrick, Patrick having sex with Sandy while holding an unknown object, and what can only be described as a Sponge Dominatrix.
Contributed by MehDeletingLater
Aretha Franklin’s “Respect” was once planned to be added to the Xbox 360 version of the game. Some of the graphics and pictograms are still within the game’s files, including a 9 second clip of the planned choreography. It's unknown why the song was dropped during development.
Contributed by ShyanVixen
Just Dance 4
B.O.B’s “So Good” was planned to be one of the last DLC for the game. While it was ultimately never included, the entire song, choreography, and graphics are still present within the game’s files.
Contributed by ShyanVixen
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Unused graphics for the song "STRICTLY BUSINESS" by MANTRONIK vs. EPMD exist in the game's data. This includes a banner, background and CD graphic.
Contributed by psyducklover13
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Early graphics for the song "TRANCE DE JANEIRO (SAMBA DE JANEIRO 2002 Epic Vocal Remix)" by BELLINI exist within the game's data. Interestingly, these early graphics lack the remix subtitle and merely referred to the song as "TRANCE DE JANEIRO".
Contributed by psyducklover13
Still logos for n-Space, THQ and Nickelodeon exist within the game's data, all of which differ from the animated ones used in-game. Interestingly, the unused Nickelodeon logo would be reused in other Rugrats games.
Contributed by psyducklover13
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Unused graphics for the song "LOVE" by SONIC DREAM can be found in the game's data, implying that this song could have been playable but was dropped in development.
Contributed by psyducklover13
Dance Dance Revolution 3rd Mix
Banners and backgrounds for three songs, "FOLLOW THE SUN (90 IN THE SHADE MIX), "IT ONLY TAKES A MINUTE (Extended Remix)", and "XANADU" appear in the PlayStation version's data, despite not appearing on a home console release until Dance Dance Revolution 4th Mix.
Contributed by psyducklover13
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The Sombrero Guy from Autumn Mountain may have been planned to be a temporary party member just like Spike and Bone Goomba, but was left out. Altering the code through save file hacking makes the character fully functional and adds an otherwise unused graphic to the pause menu.
Contributed by GamerBen144
Crash Bandicoot: The Wrath of Cortex
There are three unused levels still present within the game; an Airship Level, an unfinished version of Fahrenheit Frenzy, and a Warp Room that was presented at E3 2001. Out of the three, the Airship level is the most finished.

The E3 Warp Room is an area containing 5 warp pads, all of which have no collision and will not warp the player anywhere. Interestingly, each warp pad has a hologram of their respective levels overlaid on the pads. This feature isn’t used anywhere in the final game.

The Airship level and the E3 Warp Room can be accessed through Action Replay codes on the North American GameCube versions.
Contributed by ShyanVixen
Sonic CD
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Originally, the Special Stages were going to have Sonic navigate a rotating maze, building upon the framework of Sonic 1's Special Stage. Although similar, Sonic CD's Special Stage was planned to have two rotating layers that the player switched between.

According to BEEP and Marukatsu MegaDrive magazine interviews, with game's planner Hiroaki Chino, the developers thought the Special Stage was very slow, so they decided to redo it to make better use of the Sega CD hardware.
Contributed by ProtoSnake
The Elder Scrolls IV: Oblivion
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Icons exist for the Imperial Watch Armor, although there is no way to obtain it in-game (apart from the shield).
Contributed by ClaudX
The Elder Scrolls IV: Oblivion
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Icons exist for the Mythic Dawn Armor, but it cannot be worn as the items are classified as "bound items" and not equippable gear.
Contributed by ClaudX
The Elder Scrolls IV: Oblivion
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There exists an icon for the Dark Brotherhood rank of "Executioner", but the game forgoes it, promoting the player from "Assassin" to "Silencer".
Contributed by ClaudX
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The squires in the game have an unused animation that may have been planned for use when the player attacks one with the Patty Wagon. The squires do play a part of their animation, however, they simply disappear after they use their trumpets when the player hits them.
Contributed by GamerBen144
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The GBA version was planned to have character's emotions within the text boxes similar to their previous Game Boy Color games. The character's faces were originally cartoonish in comparison to their more realistic ones seen in the final game.
Contributed by GamerBen144
Although the player can only see portions of Hogwarts during the wintertime in the original PlayStation version, several other areas are actually modeled out in the season's theme. Attempting to enter the Quidditch field during the winter will change the season to summertime.
Contributed by GamerBen144
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Three texture parts of what appear to be an early logo can be found in the PlayStation version's data. The image shown here is a mockup of what the logo may have looked like if assembled together.
Contributed by GamerBen144
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A bizarre image of a turkey leg inside the EA Sports ring can be found in the original Playstation version's data. This also appears in the Madden 2002 to 2005 games.
Contributed by GamerBen144
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