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Deltarune
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Within the data for Chapter 2 are alternate graphics for the chapter's final cutscene, in which Spoiler:Kris creates a Dark Fountain within their living room. Most of these graphics go unused; one set is repurposed for the film that plays in the theater in Queen's mansion, showing Spoiler:the Knight creating a Dark Fountain, but it's cut off at the top.
Contributed by game4brains
Super Mario 64
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The game's smoke texture, labelled "gas_b5" in the source code, was intended to be much more detailed in appearance, but ended up corrupted in the final game due to being encoded in the RGBA16 format rather than the intended IA16. While the glitched texture would theoretically look like a swarm of multicolored pixels as a result of this error, it instead appears as a clump of black pixels due to the game displaying it without any colors, resulting in it not looking out of place. Modifying the game's code to convert the texture to the IA16 format results in it properly displaying.
Contributed by game4brains
Kirby 64: The Crystal Shards
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Within the game's data are early portraits depicting each of the game's protagonists and the Animal Friends, the latter of whom don't appear in the final release outside of cameos as Stone + Cutter Kirby's forms. Pre-release screenshots show these and similar portraits appearing in the game's HUD, not only corroborating earlier indications that Waddle Dee, King Dedede, Adeleine, and Ribbon were playable at an earlier point in development, but also indicating that the Animal Friends were planned to play a proper role at one point.
Contributed by game4brains
Tornado Outbreak
An unfinished test animation for Zephyr and the Wind Warrior exists within the game files; the animation is named "surf"
Contributed by Larrye
Persona 5
Originally, the cutscene that plays after Spoiler:the Phantom Thieves believe Ryuji to be dead after the destruction of Shindo's palace was going to feature extra lines of dialogue not present in the final game, as well as a dialogue tree for Joker, the player's character. Additionally, there are unused animations in the game's files Spoiler:showing the Phantom Thieves beating up Ryuji. In the final game, the scene cuts to black.
Contributed by ZpaceJ0ck0
Tornado Outbreak
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Within the Xbox 360 and PlayStation 3's map files, there is a partially unused texture containing an early design for Nimbus.
Contributed by Larrye
Tornado Outbreak
Originally, instead of controlling a Wind Warrior in co-op mode, the player would have taken control of Nimbus. A partially unused transformation animation (which was re-purposed into a flying transition animation for the final game) and a stunned animation for Nimbus can be found in the game's files.
Contributed by Larrye
Tornado Outbreak
An unused idle animation for Nimbus exists in the game files. The animation is just called small_idle and has Nimbus' model shrunken down.
Contributed by Larrye
Catherine
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Within the game's data is an original cover of the song "Battle! Wild Pokémon" from Pokémon Diamond & Pearl. In addition, an early placeholder texture for score rankings features the names of numerous Pokémon characters.
Contributed by MehDeletingLater
LEGO Star Wars: The Video Game
There were three levels planned and almost finished for the game but cut: The first was a level in the Episode I chapter which has the player playing the scene where Anakin accidently attacks and destroys a Trade Federation ship in the space above Naboo. The second one was for the Episode II levels and featured a playable version of Anakin and Obi-Wan's chase of Zam Weasel in a speeder throughout Coruscant like in the beginning of the movie. The third was the scene in Episode III where Obi-Wan chases General Grevious around Utapau on a Boga creature.

The first level was cut because the developers thought that it bloated its Episode's level count, and they wanted the number of levels between all of them to be mostly even. It is unknown why the Speeder chase was cut, but the Boga chase level was cut due to the developers thinking it clashed with the game's co-op multiplayer feature. Nonetheless, the Trade Federation ship level and the Zam Weasel Chase would eventually be realized in LEGO Star Wars: The Complete Saga. However, the Boga chase level didn't appear in that game at all.
Contributed by PirateGoofy
LEGO Star Wars: The Video Game
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An image of a stained glass version of Crash Bandicoot villain Dr. Neo Cortex can be found in the game's data which was left over from Crash Bandicoot: The Wrath of Cortex.
Contributed by PirateGoofy
LEGO Star Wars: The Video Game
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A seashell graphic and a video of the Luxo Jr. Pixar film opening logo can be found in the folders in the game's data with both being used for testing. Both of these are also reused assets from Traveler's Tales' previous Finding Nemo game.
Contributed by PirateGoofy
Alien Soldier
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Sprites for an unfinished dragon boss can be found in the game's data. This boss has no working code and cannot be activated in-game.
Contributed by MehDeletingLater
Alien Soldier
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An unfinished boss resembling a cowboy rabbit can be found in the game's data. This boss has an unused animation depicting it firing its gun. According to an early sketch of the game's cover art by Hideyuki Suganami, this boss was named "Lambda Bunny".
Contributed by MehDeletingLater
Alien Soldier
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An unused boss resembling a hand can be found in the game's data and can be fought in Stage 13 through hacking. This boss was featured in pre-release screenshots of the game, and was named "Love Penguin".
Contributed by MehDeletingLater
Alien Soldier
Seven Force, a boss from Gunstar Heroes that appears in this game as the boss of the Underground Mine stage, was originally intended to have two extra forms: Harpy Force and Nemesis Force. These forms were never finished due to time constraints, but voice clips of the game's announcer saying each form's name can be found in the Voice Test, and their idle sprites can be found in the game's data.
Contributed by MehDeletingLater
WWE 2K22
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A scrapped graphic for a match between Rey Mysterio vs. Jushin Thunder Liger from WCW Starrcade 1996 can still be found in the game's code suggesting the match was originally meant to be featured in the game's Showcase mode focusing on Rey Mysterio's career. The match was likely scrapped due to licensing issues with Jushin Thunder Liger.

Although the match was scrapped; Jushin Thunder Liger's mask can still be found within the game's Create a Superstar, and WCW Starrcade 1996 Rey Mysterio was released as DLC.
Contributed by SOGESNAKE
WWE 2K22
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In the files of WWE 2K22 can be found base dialogue and social media interactions for a scrapped female MyRISE storyline that would have seen Bray Wyatt possess Dana Brooke and turning her into “The Shiend”, to get revenge on his former associate Alexa Bliss. The storyline would have included a Hell In a Cell match between Alexa Bliss and "The Shiend", and a "Elimination Chamber of Horrors" match. A "Firefly Funhouse set" area can also be found in the game's files that would have presumably been used in some of this story's cutscenes.

This storyline was ultimately scrapped as Windham Rotunda (Bray Wyatt) was released from WWE on July 31st, 2021 due to "budget cuts".
Contributed by SOGESNAKE
WWE 2K22
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Although WWE had released Bray Wyatt on July 31st, 2021 due to "budget cuts" (8 months before the release of the game), it seems Visual Concepts had put significant work into him in WWE 2K22 before his release as new entrance motions, championship victory motions, and nameplates for both Bray Wyatt and The Fiend can be found in game.

The entrance motions can still be selected in Create an Entrance as "Funhouse Friend" and "Fiendish", while the championship victory motion is also listed in Create a Victory as "Fiendish" (though the "Fiendish" championship victory is listed twice in game, both motions are the exact same). The nameplates however are hidden in the game files.
Contributed by SOGESNAKE
Super Mario Strikers
In February 2022, a Twitter user datamined Super Mario Strikers to reveal several unused character models. The unused character models include:
• Generic Mario-style humans, and unused Donkey Kong-like characters (most likely suggesting that captains were going to have their own unique sidekicks themed after them).
• An early model for the Medic that resembles Dull Bones from Paper Mario.
• A Security Pianta that only appeared in the pre-release builds of the game.
A Goomba Guard that appears to be related to the cut stage "peach_palace"
Contributed by Yoshispacedragon
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