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In the NES version, are unused sprites suggesting that Spider-Man was once planned to climb walls.
Contributed by GamerBen144
Unused Paintinator models and icon can be found in the data.
Contributed by GamerBen144
In the Wii version’s files is an unused animated version of the EA Sports logo. The final game uses a stationary one.
Contributed by GamerBen144
Kingdom Hearts 3D: Dream Drop Distance
Two unused maps can still be found in the game's data. One is a pirate ship and the other is a round room with four doors.
Contributed by gamemaster1991
Club Penguin: Game Day!
Unused data can be found in the game’s files suggesting that the Sensei, Rockhopper, the Jet-Pack Guy, and a robot from the PSA missions were going to be fully functional characters.
Contributed by GamerBen144
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In the game's files is an unused title graphic for when the game was initially called "Disney's Mickey for Nintendo GameCube."
Contributed by GamerBen144
Crash Bandicoot: The Wrath of Cortex
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The XBox and Gamecube versions of the game have an unused static Traveller's Tales logo, which is different to the 3D one used in the intro.
Contributed by psyducklover13
Crash Bandicoot: The Wrath of Cortex
There are unused icons in the GameCube version featuring Mario, Luigi, Shy Guy and Yoshi from the Mario game series.
Contributed by psyducklover13
Unused code for the "Scribble HUD," "Super Power Recharge," and "Thermographic Spectrafier" can be found in the GameCube and PlayStation 2 version's files, suggesting these may have been planned to be power ups.
Contributed by GamerBen144
Mega Man 4
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There was originally going to be a Sphinx themed mini-boss in Pharaoh Man's stage. It was functional in some demo versions of the game, but the Sphinx is not present in the final release.
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There is a drawing of what appears to be an early loading screen left in the PlayStation 2 version's data.
Contributed by GamerBen144
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A placeholder logo for a company called "Light & Shadow Production" can be found in the PlayStation 2 version's data.
Contributed by GamerBen144
Unused menu icons that appear to be a movie viewer, language selection, quit option, and control configuration can be found in the game's data.
Contributed by GamerBen144
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Unused fonts and PlayStation 2 button icons can be found in the GameCube and Xbox version's files, suggesting that such a release may have been in development at one point.
Contributed by GamerBen144
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An early, likely placeholder, logo for this game can be found in the DS version's files.
Contributed by GamerBen144
In the PC version, there is an image of Lilo and Stitch hugging each other at the beach which goes unused.
Contributed by GamerBen144
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The MX vs. ATV Unleashed logo is unused but present in the PlayStation Portable version's files.
Contributed by GamerBen144
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In the PlayStation 2 version, there is an early version of the title screen that reads "SpongeBob SquarePants 06".
Contributed by GamerBen144
There are unused death animations for SpongeBob in the PlayStation version.
Contributed by GamerBen144
An unused video format logo for Kalisto Entertainment is present in the PlayStation 2 and GameCube versions of the game.
Contributed by GamerBen144
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