Trivia Browser
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Concept art for the 2001 build of the cancelled Foodfight! game developed by Midway Games West was released on artist Jason Leong's website, showing a set of character concepts and game scenarios with various fictional and real-life product mascots. The character concepts shown include:
• The red, yellow, and blue M&M's carrying vitamin supplement boxes with muscular hammer-wielding arms coming out of them.
• The Keebler Elves firing bows and arrows with flaming Tootsie Pops.
• A team-up of the Green Giant, a muscular version of Poppin' Fresh the Pillsbury Doughboy, and a jacket-wearing Kool-Aid Man.
• Mr. Clean commanding an army of Scrubbing Bubbles.
• Cap'n Crunch shooting a bazooka made out of a Pringles can.
• Hawaiian Punch's mascot Punchy punching a soup can made by Brand X, a fictional brand from the movie.
The game scenarios seem to feature various mini-games among main game missions, including:
• An early human version of Dex Dogtective swinging with a grappling hook, finding shortcuts between products, being launched from Hamburger Helper's mascot Lefty in platforming sections.
• What appears to be a mini-game where Dex and a Brand X mascot would bump into one another on shopping trolleys.
• A mission where fictional mascot Daredevil Dan flies above the supermarket in his plane.
• The Green Giant rolling over tiny Brand X bots with either a barrel or a mango bowling ball. This mini-game has two pieces of concept art, one that presents it as akin to the game Tempest and another that shows the Green Giant stepping on robots.
• Dex commanding the M&M's in a shooting mini-game.
• A platforming mini-game with Cap'n Crunch jumping off of barrels.
• A mini-game where fictional mascot Polar Penguin must destroy pillars on the ice.
• A cow-herding mini-game featuring Twinkie the Kid.
• A food-fighting mini-game, like the climax of the movie, specifically themed around Chef Boyardee.
• A mini-game where Dex throws Lucky Charms at Brand X drones.
Of the licensed characters featured in this concept art, only Mr. Clean, Punchy, Chef Boyardee, and Twinkie the Kid would appear in the film when it eventually released in 2012.
• The red, yellow, and blue M&M's carrying vitamin supplement boxes with muscular hammer-wielding arms coming out of them.
• The Keebler Elves firing bows and arrows with flaming Tootsie Pops.
• A team-up of the Green Giant, a muscular version of Poppin' Fresh the Pillsbury Doughboy, and a jacket-wearing Kool-Aid Man.
• Mr. Clean commanding an army of Scrubbing Bubbles.
• Cap'n Crunch shooting a bazooka made out of a Pringles can.
• Hawaiian Punch's mascot Punchy punching a soup can made by Brand X, a fictional brand from the movie.
The game scenarios seem to feature various mini-games among main game missions, including:
• An early human version of Dex Dogtective swinging with a grappling hook, finding shortcuts between products, being launched from Hamburger Helper's mascot Lefty in platforming sections.
• What appears to be a mini-game where Dex and a Brand X mascot would bump into one another on shopping trolleys.
• A mission where fictional mascot Daredevil Dan flies above the supermarket in his plane.
• The Green Giant rolling over tiny Brand X bots with either a barrel or a mango bowling ball. This mini-game has two pieces of concept art, one that presents it as akin to the game Tempest and another that shows the Green Giant stepping on robots.
• Dex commanding the M&M's in a shooting mini-game.
• A platforming mini-game with Cap'n Crunch jumping off of barrels.
• A mini-game where fictional mascot Polar Penguin must destroy pillars on the ice.
• A cow-herding mini-game featuring Twinkie the Kid.
• A food-fighting mini-game, like the climax of the movie, specifically themed around Chef Boyardee.
• A mini-game where Dex throws Lucky Charms at Brand X drones.
Of the licensed characters featured in this concept art, only Mr. Clean, Punchy, Chef Boyardee, and Twinkie the Kid would appear in the film when it eventually released in 2012.
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In a tweet by Dennis Opel (an uncredited animator for the game who mostly did fighting animations), he revealed that early in development he proposed the Boxing minigame to have more depth when it came to attacking and dodging, citing the Punch-Out!! series as an inspiration. This idea was rejected by Rockstar Vancouver.
Original Twitter/X post:
https://twitter.com/Dennis__Opel/status/1636382610753753093
The Cutting Room Floor mirror:
https://tcrf.net/Prerelease:Bully_(PlayStation_2)#Dennis_Opel
https://twitter.com/Dennis__Opel/status/1636382610753753093
The Cutting Room Floor mirror:
https://tcrf.net/Prerelease:Bully_(PlayStation_2)#Dennis_Opel
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South Park: Chef's Luv Shack has an unused minigame called WBALL, where the boys would throw water balloons at passerby from a tall building. It exists in the PlayStation version and a prototype of the Dreamcast version, but it is not currently known to be playable.
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Kurohyou 2 features a song which Ukyo can sing in the karaoke mini-game titled "Majima no MajiROCK", which features the voice of Goro Majima and his character profile on the song cover. Goro Majima is a character from the first Yakuza game who has appeared in every single mainline title since, but never made an appearance in either of the Kurohyou spin-offs besides this cameo, implying that he had to have recorded this song himself at some point.
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Kan Ogita, Haruka's dance teacher in Yakuza 5 (considered a relatively obscure character) would later have a brief cameo in the prequel game Yakuza 0, where he was one of the opponents Kiryu could face in the Dance Battle minigames.
Yakuza 5 - Ogita boss battle:
https://www.youtube.com/watch?v=2JCUzwIvHEQ
Yakuza 0 - Ogita Dance Battle:
https://www.youtube.com/watch?v=0V8dyRPUcD0
https://www.youtube.com/watch?v=2JCUzwIvHEQ
Yakuza 0 - Ogita Dance Battle:
https://www.youtube.com/watch?v=0V8dyRPUcD0
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In the Game Boy Advance version of Harry Potter and the Prisoner of Azkaban, there is an unused minigame that is just a clone of Tapper, with Pumpkin Juice in place of beer.
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If you enters password PROGRESS and then the cheat code A, Right, Down, B, Left, Up, B, B, A in Spot Goes to Hollywood's pause screen, you will unlock a minigame called FRUITMEISTER 2, a slot machine game using developers' heads. There is no reward for winning the game (something cheekily acknowledged in-game with the caption "win a prize or something - probably"). A first FRUITMEISTER minigame is not currently known to exist in any other Eurocom game.
Platform: Family Computer
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The HVC Controller Test, a cartridge used internally at Nintendo to test Famicom controllers, contains a hidden Simon-style game, accessed by pressing B and Down on Controller 2.
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The Flintstones: King Rock Treasure Island has two secret cheat codes:
•Press Down, Down, Down, Down, Up, Up, Up, Up to invert the colors of the screen.
•Press Select, B, A, A, B, Select, B, A, Start to play a minigame similar to Helmet where Fred must avoid falling rocks and get to his house.
•Press Down, Down, Down, Down, Up, Up, Up, Up to invert the colors of the screen.
•Press Select, B, A, A, B, Select, B, A, Start to play a minigame similar to Helmet where Fred must avoid falling rocks and get to his house.
subdirectory_arrow_right PC (Microsoft Windows) (Platform)
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The "Flower Garden" mode of Minesweeper was created to be more sensitive towards users in countries, such as Italy, where landmines are a common cause of death rather than seen as a war movie trope. It was originally only available to Italian players, but became a customization option in 2007's remake of Minesweeper, with Flower Garden being the only option for Italian players. in 2012's Microsoft Minesweeper, the Flower Garden mode would also be the only aesthetic option on Siberian and Chinese players.
Article on the origins of Flower Garden:
https://www.instantfundas.com/2010/02/minesweeper-controversy-how-flower.html
The Cutting Room Floor articles on regional differences:
https://tcrf.net/Minesweeper_(Windows,_2007)
https://tcrf.net/Minesweeper_(Windows,_1990)#Regional_Differences
https://tcrf.net/Microsoft_Minesweeper
https://www.instantfundas.com/2010/02/minesweeper-controversy-how-flower.html
The Cutting Room Floor articles on regional differences:
https://tcrf.net/Minesweeper_(Windows,_2007)
https://tcrf.net/Minesweeper_(Windows,_1990)#Regional_Differences
https://tcrf.net/Microsoft_Minesweeper
subdirectory_arrow_right PC (Microsoft Windows) (Platform)
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At an unknown point after 3D Pinball: Space Cadet's removal from Windows hardware starting with Vista, there was an attempt within Microsoft Garage (Microsoft's program for experimental, non-profitable employee projects) to revive the game with compatibility for current Windows operating systems. While the port was finished, it could not be publicly released due to the 1994 contract with Cinematronics (now merged into THQ Nordic) stipulating that the game could not be released as an independent entity, only bundled with Windows hardware.
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Big Bumpin' was originally an adaptation of the Sumo minigame from Fuzion Frenzy, where characters would push one another around inside caged metal zorb balls. However, Burger King wanted all of the mascot characters to be visible in gameplay, leading to the game being reworked into a dodgems game as you could see the characters' heads.
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The Nintendo 64, PC, & PlayStation 2 versions of the game contain secret minigames that the player can play.
For the N64 & PC versions, the minigame 'Menezis' is a 2D space shooter where the player controls the letter E firing and dodging projectiles from the letters X, O, & the number 8. This minigame is also included in the Dreamcast version, but was only available as downloadable content at the time of that version's release and can no longer be played without hacks. For the other two versions, it can be unlocked in different ways:
• For the N64 version, hold C-Left while quickly and repeatedly pressing the A and B buttons simultaneously during the credits.
• For the PC version, type 'SHOOTEMUP' during the credits roll or wait after the credits roll.
The PlayStation 2 version contains a different minigame, 'The Schplong', a game that resembles Pong. The player controls a sliding blue bar on the left of the screen and must score to win against the computer player. This can be activated in the level The Iron Mountains during the cutscene where Rayman is riding the hot air balloon. Pressing the Square or Circle button 15 times while the cutscene is playing activates the minigame.
For the N64 & PC versions, the minigame 'Menezis' is a 2D space shooter where the player controls the letter E firing and dodging projectiles from the letters X, O, & the number 8. This minigame is also included in the Dreamcast version, but was only available as downloadable content at the time of that version's release and can no longer be played without hacks. For the other two versions, it can be unlocked in different ways:
• For the N64 version, hold C-Left while quickly and repeatedly pressing the A and B buttons simultaneously during the credits.
• For the PC version, type 'SHOOTEMUP' during the credits roll or wait after the credits roll.
The PlayStation 2 version contains a different minigame, 'The Schplong', a game that resembles Pong. The player controls a sliding blue bar on the left of the screen and must score to win against the computer player. This can be activated in the level The Iron Mountains during the cutscene where Rayman is riding the hot air balloon. Pressing the Square or Circle button 15 times while the cutscene is playing activates the minigame.
Menezis minigame:
https://www.youtube.com/watch?v=DKro6bJrH0Q
Schplong minigame:
https://www.youtube.com/watch?v=_uKmEdIYuQI?t=58
https://www.youtube.com/watch?v=DKro6bJrH0Q
Schplong minigame:
https://www.youtube.com/watch?v=_uKmEdIYuQI?t=58
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The game's first PlayStation release came bundled with a bonus disc containing "Making of Lunar: Silver Star Story Complete", a 30 minute documentary on the development and localization of the game. At any time the documentary is playing, pressing Up/Down/Left/Right/Triangle/Start will trigger a secret minigame produced by Timon Marmex Trzepacz from the game's North American publisher Working Designs. The game, titled "Lords of Lunar: Silver Star Story", is a clone of the 1980 Atari arcade game Warlords that can be played with up to 8 players through two PlayStation Multitaps.
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The mini-game "Jump, Man" involves the player racing against Donkey Kong by running up ramps and jumping over rolling barrels to reach the goal at the top of the stage. This mini-game is a reference to Donkey Kong and its name references Mario's earlier name, Jumpman. Toadsworth's description of the mini-game hints at these similarities with the last line: "Say, this looks familiar..."
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In 2020, as an April Fools' Day prank in response to temporary school closures due to the COVID-19 pandemic, The Chronicle, the independent student news outlet for Duke University in North Carolina, published an article announcing that the university's athletics department added GamePigeon's Cup Pong minigame as an official varsity sport.
subdirectory_arrow_right Ittle Dew 2 (Game)
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Slap City was originally envisioned as a mini-game in Ittle Dew 2 before being reworked into a full title. The scrapped mini-game had intentionally poor presentation, being locked to 30FPS with interlacing, something that was not retained in Slap City given it's focus on competitive play, and a low-poly style inspired by the original Super Smash Bros. The polygonal alternate form of Fluffy Fields, where the Clone Team is fought in arcade mode, is based on this version of the game.
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