Trivia Browser
subdirectory_arrow_right Gex 64: Enter the Gecko (Game)
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In the PlayStation version, one of Gex's quips is "I guess Bowser's on vacation?", referencing the main antagonist of the Mario franchise. Ironically, this line doesn't appear in the Nintendo 64 version of the game due to many of Gex's lines having to be cut due to storage limitations on N64 cartridges.
Gex quote:
https://www.youtube.com/watch?v=-17-qzIGslA#t=1080
Old wiki source:
https://themushroomkingdom.net/games/getg
https://www.youtube.com/watch?v=-17-qzIGslA#t=1080
Old wiki source:
https://themushroomkingdom.net/games/getg
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In the European version of The Adventures of Elmo in Grouchland for Game Boy Color, there is a friendly message to hackers:
The described graphics do indeed exist within the game code. It is unknown who the first person to discover the images were, or if and how they were rewarded. Sadly, Roger W. Amidon has since passed away.
Hello There Pilgrim...
If you have hacked this ROM, you no doubt are reading
this text. This game is basically a 2 Meg. Game. However,
Nintendo, in their infinite wisdom, has decreed that the
smallest ROM they will produce for the Gameboy Color is
8 Meg. -- Now, what to put in that empty 6 Meg.? So, the
developers of the game decided to put .GIF pictures of
themselves into the game. Why not? Might as well fill the
void with something entertaining. See if you can retrieve
them from this ROM. If you do, you win the prize. Please
call (609) 466-2092 (in New Jersey, USA) if you have been
able to view the two .GIF pictures, located in the rest of
the upper 6 Megs of this ROM. We will have a nice reward
for you...
Good Luck!
Roger W. Amidon
September 28, 2000
If you have hacked this ROM, you no doubt are reading
this text. This game is basically a 2 Meg. Game. However,
Nintendo, in their infinite wisdom, has decreed that the
smallest ROM they will produce for the Gameboy Color is
8 Meg. -- Now, what to put in that empty 6 Meg.? So, the
developers of the game decided to put .GIF pictures of
themselves into the game. Why not? Might as well fill the
void with something entertaining. See if you can retrieve
them from this ROM. If you do, you win the prize. Please
call (609) 466-2092 (in New Jersey, USA) if you have been
able to view the two .GIF pictures, located in the rest of
the upper 6 Megs of this ROM. We will have a nice reward
for you...
Good Luck!
Roger W. Amidon
September 28, 2000
The described graphics do indeed exist within the game code. It is unknown who the first person to discover the images were, or if and how they were rewarded. Sadly, Roger W. Amidon has since passed away.
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The January 2024 update celebrating Hi-Fi Rush's one year anniversary includes new t-shirts that players can wear in-game. Some of these t-shirts are exclusive to their own platform (Xbox, Steam, and Epic Game Store):
• Xbox owners get a green shirt saying “shadow dropped”, a reference to the game’s surprise release.
• Epic Games Store owners get a shirt saying “this is simply unreal epic”, obviously a reference to Epic Games and the Unreal engine and series.
• Steam owners get a shirt saying “Be Positive (Overwhelmingly)”, an obvious reference to Steam’s user review system.
However, two more additional exclusive shirts have recently been discovered through datamining that seem to curiously pertain to the Nintendo Switch and PlayStation 5, two competitor platforms to Xbox.
• The red shirt seemingly for Switch says "rock out anywhere", obviously referencing the Switch's portable nature.
• The blue shirt seemingly for PS5 says "I'm here baby", possibly a reference to the game finally arriving on PS5 after a year of being exclusive to Xbox platforms.
In early 2024, Hi-Fi Rush was the subject of various rumors claiming that Microsoft planned on porting it and possibly other first party Xbox titles to its competitor platforms, those specifically being PlayStation 5 and Nintendo Switch. In response to these rumors, Microsoft Gaming CEO Phil Spencer announced in an Xbox Business Update on February 16, 2024 that four of their previously Xbox exclusive titles were being brought over to rival platforms. On February 21, 2024, it was announced that Hi-Fi Rush, along with Rare's Sea of Thieves and Obsidian's Grounded and Pentiment, were all being released on PlayStation 5 (and Nintendo Switch as well as PlayStation 4 for the latter two games), fully confirming the rumors.
• Xbox owners get a green shirt saying “shadow dropped”, a reference to the game’s surprise release.
• Epic Games Store owners get a shirt saying “this is simply unreal epic”, obviously a reference to Epic Games and the Unreal engine and series.
• Steam owners get a shirt saying “Be Positive (Overwhelmingly)”, an obvious reference to Steam’s user review system.
However, two more additional exclusive shirts have recently been discovered through datamining that seem to curiously pertain to the Nintendo Switch and PlayStation 5, two competitor platforms to Xbox.
• The red shirt seemingly for Switch says "rock out anywhere", obviously referencing the Switch's portable nature.
• The blue shirt seemingly for PS5 says "I'm here baby", possibly a reference to the game finally arriving on PS5 after a year of being exclusive to Xbox platforms.
In early 2024, Hi-Fi Rush was the subject of various rumors claiming that Microsoft planned on porting it and possibly other first party Xbox titles to its competitor platforms, those specifically being PlayStation 5 and Nintendo Switch. In response to these rumors, Microsoft Gaming CEO Phil Spencer announced in an Xbox Business Update on February 16, 2024 that four of their previously Xbox exclusive titles were being brought over to rival platforms. On February 21, 2024, it was announced that Hi-Fi Rush, along with Rare's Sea of Thieves and Obsidian's Grounded and Pentiment, were all being released on PlayStation 5 (and Nintendo Switch as well as PlayStation 4 for the latter two games), fully confirming the rumors.
Video Games Chronicle article on Hi-Fi Rush datamine discoveries:
https://www.videogameschronicle.com/news/hi-fi-rush-datamine-appears-to-suggest-ps5-and-switch-ports-are-coming/
NateDrake claiming an acclaimed Xbox game will go multiplatform this year:
https://www.videogameschronicle.com/news/an-acclaimed-xbox-game-will-go-multiplatform-this-year-its-claimed/
Four Xbox exclusive games coming to PS5/Switch:
https://www.theverge.com/2024/2/15/24073691/microsoft-xbox-games-ps5-nintendo-switch-exclusivity
Hi-Fi Rush/Sea of Thieves/Grounded/Pentiment announced for PS4/PS5/Switch:
https://news.xbox.com/en-us/2024/02/21/new-platforms-new-players-xbox-games-switch-playstation/
https://www.videogameschronicle.com/news/hi-fi-rush-datamine-appears-to-suggest-ps5-and-switch-ports-are-coming/
NateDrake claiming an acclaimed Xbox game will go multiplatform this year:
https://www.videogameschronicle.com/news/an-acclaimed-xbox-game-will-go-multiplatform-this-year-its-claimed/
Four Xbox exclusive games coming to PS5/Switch:
https://www.theverge.com/2024/2/15/24073691/microsoft-xbox-games-ps5-nintendo-switch-exclusivity
Hi-Fi Rush/Sea of Thieves/Grounded/Pentiment announced for PS4/PS5/Switch:
https://news.xbox.com/en-us/2024/02/21/new-platforms-new-players-xbox-games-switch-playstation/
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In the Commodore 64 version of the game, there are two known messages written with destroyable blocks that are hidden out-of-bounds in two levels of the game. In Level 1-1, the year "1989", referring to the year the game began development, can be found in the middle of the map. The other message is hidden in Level 1-3, where the letters "DTE" can be found in the middle of a land mass in the bottom-right corner of the map.
subdirectory_arrow_right Tekken 3 (Game), One (Game), Gran Turismo 2 (Game), PlayStation (Platform), Xbox (Platform), Dreamcast (Platform), PC (Microsoft Windows) (Platform), Sony Interactive Entertainment (Company)
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Bleem! was a PlayStation emulator released for Microsoft Windows 98 and the Sega Dreamcast. Unlike the vast majority of emulators before and since, it was released as a paid product on store shelves. Bleem!, although very impressive for the time and capable of running on low-end PCs, had many compatability issues, with the only game that ran perfectly on Windows Bleem! being the US version of One, while the only games that could be run at all on Dreamcast were Tekken 3, Metal Gear Solid, and Gran Turismo 2, all with specialised emulators released on their own "Bleemcast" discs.
Sony would sue Bleem! twice over alleged copyright infringement, and despite all odds, Sony lost due to Bleem!'s use of screenshots in promo material and the PS1 BIOS being protected by fair use. However, a mix of legal fees and Sony threatening retailers stocking Bleem! products with subpoenas would force Bleem! off of shelves anyway, and its website would be replaced with an image of Sonic the Hedgehog mourning at a grave with the Bleem! logo carved on it. Bleem! would countersue Sony for anti-competitive activity.
The popularity of Bleem! would lead both Sega and Microsoft to attempt to work with Bleem! officially to make PS1 games run on Dreamcast and Xbox, though these plans fell through due to Sega being afraid of Sony's litigation, while the developers of Bleem! simply felt Microsoft wasn't paying high enough for the license for Bleem! (something they had come to regret in the years since).
Sony would sue Bleem! twice over alleged copyright infringement, and despite all odds, Sony lost due to Bleem!'s use of screenshots in promo material and the PS1 BIOS being protected by fair use. However, a mix of legal fees and Sony threatening retailers stocking Bleem! products with subpoenas would force Bleem! off of shelves anyway, and its website would be replaced with an image of Sonic the Hedgehog mourning at a grave with the Bleem! logo carved on it. Bleem! would countersue Sony for anti-competitive activity.
The popularity of Bleem! would lead both Sega and Microsoft to attempt to work with Bleem! officially to make PS1 games run on Dreamcast and Xbox, though these plans fell through due to Sega being afraid of Sony's litigation, while the developers of Bleem! simply felt Microsoft wasn't paying high enough for the license for Bleem! (something they had come to regret in the years since).
Video on Bleem! history:
https://www.youtube.com/watch?v=UGHul1PrXCE
Source of Bleem! collection photo:
https://www.reddit.com/r/gamecollecting/comments/dvf1ow/bleem_the_playstation_emulator_for_pcs_and/
Bleem! article:
https://www.eurogamer.net/the-history-of-bleem
Archived Bleem! page for One:
https://web.archive.org/web/20001109112400if_/http://bleem.com:80/
https://www.youtube.com/watch?v=UGHul1PrXCE
Source of Bleem! collection photo:
https://www.reddit.com/r/gamecollecting/comments/dvf1ow/bleem_the_playstation_emulator_for_pcs_and/
Bleem! article:
https://www.eurogamer.net/the-history-of-bleem
Archived Bleem! page for One:
https://web.archive.org/web/20001109112400if_/http://bleem.com:80/
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Hell's Kitchen censors the profanity that made its source material famous - developer Ludia temporarily provided a more vulgar version of the PC game on its website as a limited time release, which was timed to be taken down following the finale of Season 4.
Article about the uncensored version:
https://www.gamezebo.com/news/hells-kitchen-uncensored/
Review mentioning the censorship:
https://www.gamesradar.com/hells-kitchen-the-video-game-review/
https://www.gamezebo.com/news/hells-kitchen-uncensored/
Review mentioning the censorship:
https://www.gamesradar.com/hells-kitchen-the-video-game-review/
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The dual-joystick control setup for the arcade version of Smash T.V. was similar to designer Eugene Jarvis' previous game Robotron: 2084, where one joystick controlled the player's movements while the other controlled the direction the player shoots in. The NES and SNES versions carried over this original control scheme in different ways. For the NES version, it can be accessed by plugging in two controllers, holding them vertically with the control pads facing the screen, and using both control pads as you would in the arcade version. This control scheme is also available to use with two players on the NES version, but requires four controllers plugged into a multitap like the NES Four Score. The dual control aspect of the game works more efficiently on the SNES version, as a single SNES controller has four main buttons, A, B, X and Y, that are laid out like an additional control pad. This enables the player to shoot in one direction while running in another, and also eliminates the need for a multitap if you want a second player to join in.
Smash T.V. NES version alternate control scheme demonstration:
https://www.youtube.com/watch?v=T2_zruOA968
Super Smash T.V. footage:
https://www.youtube.com/watch?v=cXJmx2Q6bi0
https://www.youtube.com/watch?v=T2_zruOA968
Super Smash T.V. footage:
https://www.youtube.com/watch?v=cXJmx2Q6bi0
subdirectory_arrow_right Mario Bros. (Game)
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Mario Bros. was intentionally designed to be less graphically intensive than other games coming out at the same point so its Famicom conversion would seem more authentic to the arcade version.
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In the PS2 version of MaxPlay Classic Games Volume 1, you can find a full pirated copy of Metroid Fusion in the folder "DELETE_ME". It was likely used to test the compilation's emulator.
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The Game Gear version of Sonic the Hedgehog 2 has a reputation as one of the hardest installments in the Sonic franchise due to making minimal changes to already-challenging level layouts designed for the Master System's larger aspect ratio on the notoriously small Game Gear screen.
Because Sega prefers to release the Game Gear version of the game on newer hardware, and the original Master System version only being released in the Master System's most successful regions (Europe, Australia, and Brazil), most players are only familiar with the version generally considered inferior.
Because Sega prefers to release the Game Gear version of the game on newer hardware, and the original Master System version only being released in the Master System's most successful regions (Europe, Australia, and Brazil), most players are only familiar with the version generally considered inferior.
Article that explains the Game Gear version's reputation:
http://www.hardcoregaming101.net/sonic-the-hedgehog-2-8-bit/
Level layout comparisons:
https://info.sonicretro.org/Sonic_the_Hedgehog_2_(8-bit)/Comparisons
http://www.hardcoregaming101.net/sonic-the-hedgehog-2-8-bit/
Level layout comparisons:
https://info.sonicretro.org/Sonic_the_Hedgehog_2_(8-bit)/Comparisons
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The 8-bit version of Sonic the Hedgehog 2 has two endings:
• A good ending, played if the player collects all the emeralds, where Sonic and Tails run off together at night, and see a constellation in the shape of their heads in the sky.
• A bad ending, where Sonic runs alone in the night, and sees a constellation in the shape of Tails' head in the sky
Although it has never been confirmed, many fans have speculated that the bad ending is supposed to involve Tails dying at the hands of Dr. Eggman, with some even going as far as to suggest that a large star on the right of Tails' forehead is supposed to represent a gun wound. The @sonic_hedgehog Twitter account has jokingly acknowledged this theory without confirming one way or another if it is true - once in a cross-promotion for The Murder of Sonic the Hedgehog and the 8-bit game's addition to Sonic Origins Plus, where it compares both games' inclusion of "a beloved character's possible demise", and in a piece of promotional artwork taking place at a carnival, where Tails gets nausea on an intense ride and his constellation can be seen above him, with the "gun wound" star being placed on his muzzle.
• A good ending, played if the player collects all the emeralds, where Sonic and Tails run off together at night, and see a constellation in the shape of their heads in the sky.
• A bad ending, where Sonic runs alone in the night, and sees a constellation in the shape of Tails' head in the sky
Although it has never been confirmed, many fans have speculated that the bad ending is supposed to involve Tails dying at the hands of Dr. Eggman, with some even going as far as to suggest that a large star on the right of Tails' forehead is supposed to represent a gun wound. The @sonic_hedgehog Twitter account has jokingly acknowledged this theory without confirming one way or another if it is true - once in a cross-promotion for The Murder of Sonic the Hedgehog and the 8-bit game's addition to Sonic Origins Plus, where it compares both games' inclusion of "a beloved character's possible demise", and in a piece of promotional artwork taking place at a carnival, where Tails gets nausea on an intense ride and his constellation can be seen above him, with the "gun wound" star being placed on his muzzle.
Good ending:
https://youtu.be/8gl54WKbFGc?si=pY9mU5FMYtppM9Xk&t=810
Bad ending:
https://youtu.be/IZ19n421nBc?si=M1u0aG7EtgIScyR3
The Gamer article about Sonic 2 being added to Sonic Origins Plus:
https://www.thegamer.com/sega-reminds-sonic-fans-tails-technically-died-30-years-ago/
Bleeding Cool article about holiday artwork reference to the bad ending:
https://bleedingcool.com/games/sega-adds-dark-easter-egg-to-holiday-sonic-the-hedgehog-art/
https://youtu.be/8gl54WKbFGc?si=pY9mU5FMYtppM9Xk&t=810
Bad ending:
https://youtu.be/IZ19n421nBc?si=M1u0aG7EtgIScyR3
The Gamer article about Sonic 2 being added to Sonic Origins Plus:
https://www.thegamer.com/sega-reminds-sonic-fans-tails-technically-died-30-years-ago/
Bleeding Cool article about holiday artwork reference to the bad ending:
https://bleedingcool.com/games/sega-adds-dark-easter-egg-to-holiday-sonic-the-hedgehog-art/
subdirectory_arrow_right Namco Museum Archives Volume 1 (Game)
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The NES demake of Pac-Man Championship Edition, featured in 2020's Namco Museum Archives Volume 1, was originally created as an unauthorized fan project by homebrew developer coke774 in 2008.
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M&M's Minis Madness had a one-level demo for personal computers released on the M&M's official website which used a proprietary emulator. It does not feature the opening cutscene.
https://www.gamezone.com/news/m_amp_m_s_mini_madness_gbc_demo_on_pc/
The Demo ROM has been preserved and can be found on piracy websites
The Demo ROM has been preserved and can be found on piracy websites
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The game's international cover art is split into two separate parts, the first part depicting Pac-Man about to hang glide off a cliff, and the second part showing him screaming in fear just moments after jumping off. The North American box art for both the SNES and Genesis versions of the game use the picture of Pac-Man screaming, while the European box art for the SNES version uses the picture of Pac-Man preparing to take off. Since this regional gag may have been missed by players at the time of the game's release, copies of the Genesis version featuring Namco's production line of the cartridge came packaged with a lenticular cover art insert showing both pictures in motion back-to-back.
Game cover comparison:
https://youtu.be/b8XfPeVsD6w?t=108
Namco line of cartridges with lenticular cover art:
https://vgcollect.com/item/130684
Both cover arts:
https://www.mobygames.com/game/15846/pac-man-2-the-new-adventures/covers/
https://youtu.be/b8XfPeVsD6w?t=108
Namco line of cartridges with lenticular cover art:
https://vgcollect.com/item/130684
Both cover arts:
https://www.mobygames.com/game/15846/pac-man-2-the-new-adventures/covers/
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The two achievements "Chillin' out maxin" and "Relaxin' all cool" which can be obtained in ToeJam & Earl on the PlayStation 4 version, are references to the opening theme song to The Fresh Prince of Bel-Air.
Chillin' out maxin:
https://www.youtube.com/watch?v=4Du2OU2KDt8
Relaxin' all cool:
https://www.youtube.com/watch?v=egMbuaLh59o
The Fresh Prince of Bel-Air theme song:
https://www.youtube.com/watch?v=1nCqRmx3Dnw&t=33s
https://www.youtube.com/watch?v=4Du2OU2KDt8
Relaxin' all cool:
https://www.youtube.com/watch?v=egMbuaLh59o
The Fresh Prince of Bel-Air theme song:
https://www.youtube.com/watch?v=1nCqRmx3Dnw&t=33s
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The box art for Top Trumps: Doctor Who on the Nintendo DS and PlayStation 2 is misleading, with the logo of Top Trumps, a popular UK card game, being hidden in the corner of the box in place of the corporate logos, making it easy for players to not notice it and therefore mistake the game for a Doctor Who adventure game. This would be remedied for the Wii version of the game.
Nintendo DS and PlayStation 2 box art:
http://www.thecoverproject.net/view.php?game_id=7130
Wii box art:
https://www.amazon.com/Top-Trumps-Who-Nintendo-Wii-Eidos/dp/B01J4KPTWU
http://www.thecoverproject.net/view.php?game_id=7130
Wii box art:
https://www.amazon.com/Top-Trumps-Who-Nintendo-Wii-Eidos/dp/B01J4KPTWU
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Adding the line "Charmy_Shutup 1" to "%AppData%\SEGA\SONICHEROES\sonic_h.ini" on the PC version will deactivate all non-subtitled speech from the characters during gameplay (including attacks and idle quotes).
subdirectory_arrow_right Scooby Doo 2: Monsters Unleashed (Game)
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The post-credits scene of the film Scooby-Doo 2: Monsters Unleashed has Scooby present the audience with a "Game Boy Advance Secret Code" for the tie-in video game of the film, the easily-guessable "SD2". This code is promoted as working with both the GBA and PC versions of the game and is prompted to be entered at the end of each port of the game.
In the GBA version, entering the code will reveal who the main culprit is. If it is not entered, the ending cutscene will cut off before the culprit is revealed as to prevent spoilers.
In the PC version, entering the code will instead trigger a bonus Dance the Fright Away minigame between the main villain and every member of Mystery, Inc.
In the GBA version, entering the code will reveal who the main culprit is. If it is not entered, the ending cutscene will cut off before the culprit is revealed as to prevent spoilers.
In the PC version, entering the code will instead trigger a bonus Dance the Fright Away minigame between the main villain and every member of Mystery, Inc.
Post-credits scene:
https://www.youtube.com/watch?v=612e5ZAJkQQ
Game Boy Advance:
https://www.youtube.com/watch?v=ezwAxtefgNI#t=5214
PC:
https://www.youtube.com/watch?v=HI87DQhR5RM
https://www.youtube.com/watch?v=612e5ZAJkQQ
Game Boy Advance:
https://www.youtube.com/watch?v=ezwAxtefgNI#t=5214
PC:
https://www.youtube.com/watch?v=HI87DQhR5RM
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In the Amiga, Amstrad, and Atari ST versions of Bart vs. the Space Mutants, Bart wears the blue shirt he had in merchandise around this period during gameplay, but on the title screen and in cutscenes, he wears the red shirt he wears in all other iterations of the game, which is closer to his orange shirt from the show.
Bart vs. The Space Mutants Amiga longplay:
https://www.youtube.com/watch?v=2StoU8xo2cg
Bart vs. The Space Mutants Atari ST:
https://www.youtube.com/watch?v=zUAxZ_2pp78
Bart vs. The Space Mutants Amstrad CPC longplay:
https://www.youtube.com/watch?v=Vg66PEX1RRI
https://www.youtube.com/watch?v=2StoU8xo2cg
Bart vs. The Space Mutants Atari ST:
https://www.youtube.com/watch?v=zUAxZ_2pp78
Bart vs. The Space Mutants Amstrad CPC longplay:
https://www.youtube.com/watch?v=Vg66PEX1RRI