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Prior to revision 6.00 of the arcade version of Smash T.V., a block of text was included in its credits, stating that players could find a location called the "Pleasure Dome" by using collected keys to explore secret rooms. However, the Pleausre Dome wasn't actually programmed into the game, as the developers did not expect players to be able to reach that far. After receiving questions from inquisitive players, the message was removed, and the Outer Pleasure Dome was added in revision 8.00.
person Salnax calendar_month August 11, 2025
subdirectory_arrow_right Super Smash T.V. (Game), Smash T.V. (Game)
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The dual-joystick control setup for the arcade version of Smash T.V. was similar to designer Eugene Jarvis' previous game Robotron: 2084, where one joystick controlled the player's movements while the other controlled the direction the player shoots in. The NES and SNES versions carried over this original control scheme in different ways. For the NES version, it can be accessed by plugging in two controllers, holding them vertically with the control pads facing the screen, and using both control pads as you would in the arcade version. This control scheme is also available to use with two players on the NES version, but requires four controllers plugged into a multitap like the NES Four Score. The dual control aspect of the game works more efficiently on the SNES version, as a single SNES controller has four main buttons, A, B, X and Y, that are laid out like an additional control pad. This enables the player to shoot in one direction while running in another, and also eliminates the need for a multitap if you want a second player to join in.
person MehDeletingLater calendar_month October 25, 2023
Smash T.V. NES version alternate control scheme demonstration:
https://www.youtube.com/watch?v=T2_zruOA968

Super Smash T.V. footage:
https://www.youtube.com/watch?v=cXJmx2Q6bi0

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