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Mega Man X4
1
When fighting the final boss Spoiler:Sigma, the music that plays in the fight, Spoiler:"Sigma 1st" (where the cloaked and uncloaked form fight occurs) & Spoiler:"Sigma 2nd" (where the final form fight occurs) is oddly swapped in the PC version of the game. This is due to mislabelled filenames, and can be easily fixed by manually swapping the filenames within the data for the PC version.
person SonicNicholas1995 calendar_month April 27, 2024
PC version footage of music swap:
https://www.youtube.com/watch?v=imlfTxaTyzE

PlayStation version footage with correct music order:
https://www.youtube.com/watch?v=Kkpf6f7J5Xc?t=13788

The Cutting Room Floor article:
https://tcrf.net/Mega_Man_X4#Windows_version
Mr Bean
1
In PAL releases of the PlayStation 2 version, the player is normally only able to access the tutorial in English, French, Italian, Castilian, and Dutch. Despite this, versions in the other supported languages (German, Swedish, Finnish, Danish, Norwegian, and Portuguese) are present in the game's data and can be accessed either through hacking the game or selecting a supported language and switching to an unsupported one with debug features just before the screen fades to black. It is unknown why these six variants of the tutorial were made inaccessible in the final game, given that they are fully translated.
person VinchVolt calendar_month April 14, 2024
The Cutting Room Floor:
https://tcrf.net/Mr._Bean#Unused_Tutorial_Versions

YouTube video showcasing the tutorial in all 11 languages, including the 6 unused ones:
https://www.youtube.com/watch?v=-WCuxNP0oHk
The SpongeBob SquarePants Movie
1
In 2012, The SpongeBob SquarePants Movie was ported to the PlayStation 3's PlayStation Network under the PlayStation 2 Classics line. However, it was taken down shortly afterwards with no official explanation. Audiences quickly inferred that the port's withdrawal was due to the poor reception it drew thanks to various emulation issues involved with it, though it may have also been due to THQ going bankrupt and Activision acquiring the license to make games based on Nickelodeon properties around the same time. Among these emulation issues, the 16:9 display (which was the default option) stretched the game rather than properly re-rendering it at a higher aspect ratio, the audio for in-engine cutscenes frequently stuttered and fell behind by up to a second, certain textures were noticeably blurry due to the game being displayed at a higher resolution than what it was designed for, and gameplay suffered from prominent input lag compared to the original release.
person VinchVolt calendar_month March 25, 2024
Jurassic Park: Operation Genesis
1
Attachment The design of this game's park entrance differs depending on what platform and also what graphics setting you're playing on. On the higher graphical settings on PC, it is modeled after the Visitor Center from the movie and also incorporates the traditional iconic Jurassic Park gate. On consoles and also on lower graphical settings on PC, it instead features a far smaller and compact building instead of the Visitor Center, and the Jurassic Park gate's design is modified to also include the Tyrannosaurus skeleton emblem iconic to the series as well as a bunch of ferns.
Jurassic Park: Operation Genesis
1
Attachment Only the PlayStation 2 version of the game includes proper shadows for the dinosaurs and guests. In earlier versions, shadows were originally apart of all entities (which also includes buildings and foliage) in at least the PC version of the game.
Bubsy 2
1
Attachment A port of Bubsy 2 to the Sega Game Gear was planned and seemingly completed, but never released. In the surfaced screenshots of the game's prototype, it appears to be a fully colorized version of the Game Boy version (playing the Game Boy version of Bubsy 2 on a Super Game Boy will give the graphics a slight red tint).
Super Mario World 2: Yoshi's Island
subdirectory_arrow_right Yoshi's Island: Super Mario Advance 3 (Game)
1
During the second phase of the final boss fight in the SNES release, Baby Bowser has three fingers on each hand, contrasting with most official portrayals of Bowser, which show him with four. This error is fixed in the Game Boy Advance version, which redraws his sprites to give him the proper number of fingers.
person VinchVolt calendar_month March 21, 2024
YouTube video showcasing the final boss fight in the SNES version:
https://www.youtube.com/watch?v=anv1LZzX-Qw

YouTube video showcasing the final boss fight in the GBA version:
https://www.youtube.com/watch?v=btZF6Ym8h80
Ys VIII: Lacrimosa of Dana
1
The PlayStation 4 version of Ys VIII: Lacrimosa of Dana only had a few DLC costumes, which included the Silver Armour for Adol, the Eternian Scholar for Laxia, and the optional colour changes that Alison would prepare for the characters at a certain chapter in the game. The costumes themselves are references. Adol's Silver Armour is a reference to the default look he has had, most notably in the first and second Ys games and Ys: The Oath in Felghana, while Laxia's Eternian Scholar is directly based on the Eternians from Ys VIII itself.

For the Nintendo Switch port, more costumes were added for the 6 playable characters. All characters received the "Deserted Pirate" costumes, which follow on the theme of Pirates that were often mentioned up until the fight against Captain Reed in Ys VIII, while Adol, Laxia, Ricotta and Dana all receive "Tropical Swimwear" attire, which gives them swimsuits of various designs.
person Sergeantmajormario SMM calendar_month March 8, 2024
Ys VIII: Lacrimosa of Dana
1
The development and publishing of the Nintendo Switch port of Ys VIII: Lacrimosa of Dana was handled by NIS America. This was explained in a Ys IX: Monstrum Nox interview with Falcom president Toshihiro Kondo in 2019, who explained that Falcom "doesn't have the knowhow to really develop on Switch". He further explained that Falcom outsourced the game because "Falcom's main user base is located on the PlayStation platform", which could lead to implications that Ys VIII may not have received a port to the Switch had NIS America not stepped in and handled the port.
Bravely Default II
1
Attachment In December 2021, the number of shipments and digital sales of Bravely Default II surpassed one million units across both the Nintendo Switch version (which alone had sold 950,000 copies in August) and the Steam version, making it the fastest-selling entry in the series. To celebrate this achievement, the official Bravely Default Twitter account shared commemorative artwork.
person ProtoSnake calendar_month March 2, 2024
Sonic Adventure 2: Battle
1
Attachment When the game's logo is shown in the intro of Sonic Adventure 2: Battle, the word "BATTLE" has a shining effect, which is another video file overlaid over the 3D logo. There are two versions of this video, one with Japanese kanji and another with Latin script, however due to an oversight, the shining effect will only show Japanese kanji overlaid upon the English text. This would be fixed in the 2012 rerelease, but only for the English language, so other languages with an English logo still experience the error.
The Punisher
1
Attachment Guardroid, the second boss of the game, has a completely different design between the arcade and Genesis versions. The background is also slightly changed between versions, as the curtains in the background are open in the arcade version, showing a couple of moonfish inside an aquarium, whereas in the Genesis version the curtains are closed.
person ZpaceJ0ck0 calendar_month January 29, 2024
Orgamesmic video:
https://www.youtube.com/watch?v=FdSsOKQYOAs#t=172
[Note: The moonfish are mistakenly referred to as "sharks" in the source video.]
Turrican
1
After loading up the Commodore 64 version of the game and waiting until the title screen appears, going to address 8F40 with a memory viewer will reveal a hidden developer message. The message to discourage hackers from cracking the game is presumably from the game's creator Manfred Trenz, and reveals the date that the game began development:

"HI FOLKS, THE MANIAC IS BACK !!!
ONE QUESTION: WHY DO YOU WANT TO CRACK THIS PROGGY ???
CAN YOU IMAGINE HOW MUCH WORK I DID TO MAKE A GAME LIKE THIS ???

HERE SOME INFORMATIONS ABOUT: STARTING TIME: 01.02.1989 (OH YES)
ALL THE IDEAS,GAMEDESIGN,ALIENROUTINIES,GRAPHICS,PLAYBILITY,TECHNICAL
PROBLEMS AND MUCH MORE TOOK A LOT OF TIME AND WAS VERY OFTEN NERVE-RACKING!

ECHT AETZEND YOU WOULD SAY ...
SOMETIMES I WORKED MORE THEN 14 HOURS A DAY, ONLY INTERRUPTED BY ESSENTIAL
THINGS LIKE FOOD,COKE AND MTV.

I MADE THIS GAME NOT ONLY FOR TO EARN MONEY BUT NEVERTHELESS I'M SURE
YOU AGREE WITH ME, THAT I WANT TO EARN FOR MY WORK.

SO DO ME A FAVOUR AND DON'T CRACK AND SPREAD THIS GAME !! IF YOU HAVE
ANY QUESTIONS CALL: 0211/5280-0 BYE NOW AND THINK ABOUT !

PS.: DO YOU KNOW WHAT A GROELATZ IS ?? YOU BETTER DO NOT !"
Darkstalkers 3
1
Attachment The game was originally meant to be renamed to Darkstalkers: Jedah's Damnation for the international release, as seen in an official English-language strategy guide. However, the game retained it's Japanese name of Vampire Savior for the arcade release for reasons unknown. Eventually the game would be renamed Darkstalkers 3 for the console ports. The original name and logo can still be found within the game's files.
Darkstalkers 3
1
Attachment The PlayStation port of the game is known as Vampire Savior EX Edition in Japan. Additionally, the logo in the title screen has animated effects while internationally the screen is completely static.
person ZpaceJ0ck0 calendar_month January 8, 2024
The Cutting Room Floor article:
https://tcrf.net/Darkstalkers_3#Title_Screen

Vampire Savior EX Edition logo/title screen:
https://youtu.be/WJm9u8bMCUE?t=72

Darkstalkers 3 logo/title screen:
https://youtu.be/R6HR82vmlqI?t=78
Fury of the Furries
subdirectory_arrow_right Pac-In-Time (Game), Pac-In-Time (Game)
1
The DOS and Game Boy versions of Pac-In-Time are reskins of an Amiga game called Fury of the Furries. The SNES version of Pac-In-Time is a completely different game with some similar gameplay elements.
Contra
1
Attachment Although Billy and Lance on the NES cover art are believed to be inspired by Arnold Schwarzenegger and Sylvester Stallone, both characters' poses and attire were based on only Arnold Schwarzenegger's appearance in the movie "Predator".
person Kakariko Kid calendar_month December 21, 2023
Clips from Predator showing Arnold Schwarzenegger's attire matching Billy and Lance on the box art:
https://www.youtube.com/watch?v=wgzxSr6l9Y4?t=85
https://www.youtube.com/watch?v=TU7CDejp6Lw?t=115
Blasphemous
subdirectory_arrow_right Blasphemous II (Game)
1
According to a December 7, 2023 tweet from Team17's official support account on Twitter "Team17 Help", they stated that currently both Blasphemous and Blasphemous II would not be releasing on Xbox consoles in Japan due to unspecified "local legislation".
Grand Theft Auto
1
The PC version of the game includes four female playable characters while the PlayStation version doesn't have any. According to Visual Sciences programmer Russell Kay, the lower number of playable characters in that version was due to VRAM issues and the fact that most of the PC characters were completed in the final months of the game's development, by which point the PlayStation version had already been finished.
person ZpaceJ0ck0 calendar_month December 6, 2023
The Simpsons: Bart vs. The Space Mutants
1
Attachment The Genesis version of Bart vs. The Space Mutants has two revisions. The second revision primarily fixes up graphics that were drawn in a realistic art style instead of that of Matt Groening, as well as some strange coloring errors such as a red-dressed Marge and an Itchy & Scratchy that appear to be in the colors of the characters they're intended to parody, Tom and Jerry.
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