Yoshi's Island: Super Mario Advance 3
Yoshi's Island: Super Mario Advance 3
September 24, 2002
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subdirectory_arrow_right Super Mario World 2: Yoshi's Island (Game)
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During the second phase of the final boss fight in the SNES release, Baby Bowser has three fingers on each hand, contrasting with most official portrayals of Bowser, which show him with four. This error is fixed in the Game Boy Advance version, which redraws his sprites to give him the proper number of fingers.
person VinchVolt calendar_month March 21, 2024
YouTube video showcasing the final boss fight in the SNES version:
https://www.youtube.com/watch?v=anv1LZzX-Qw

YouTube video showcasing the final boss fight in the GBA version:
https://www.youtube.com/watch?v=btZF6Ym8h80
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The cave portion of the level "Fight Toadies/Baddies w/ Toadies/Baddies" still plays the game's Athletic theme instead of switching to the Underground theme.
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person CuriousUserX90 calendar_month December 2, 2023
Gameplay of that level:
https://www.youtube.com/watch?v=kVRd31HiP2A#t=1m5s

Yoshi's Island: Super Mario Advance 3 - Athletic theme:
https://www.youtube.com/watch?v=XXAnjqKayhs

Yoshi's Island: Super Mario Advance 3 - Underground theme:
https://www.youtube.com/watch?v=RIafgnf4Umk
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In the Game Boy Advance port of the game, 2 of the secret levels have different names depending on the region:

• The level titled "Fight Toadies w/ Toadies" in the North American version of the game is named "Fight Baddies w/ Baddies" in the PAL Regions.

• The level titled "Endless World of Yoshis" in the North American version of the game is named "Crazy Maze Days" in the PAL Regions.
subdirectory_arrow_right Super Mario World 2: Yoshi's Island (Game)
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In stage "Extra 3: More Monkey Madness", a 21st Red Coin can be found. The coin is hidden under a peg occupied by a gray Tap-Tap, with a rotating Paddle-Wheel above it, making it difficult to access. In the Game Boy Advance port, this coin is removed, indicating that it may have been present in the SNES version due to either a glitch or mistake.
subdirectory_arrow_right Super Mario World 2: Yoshi's Island (Game)
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In the Game Boy Advance version of the game, dying enough times during the intro level to get a game over will result in the game's save file displaying "World 0." This is the only time this icon is accessible in the game, and in any version of the game, as the Super Nintendo original gave you infinite lives to beat the tutorial level.

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