Franchise: Mario
Mario Kart World
Super Mario RPG
Super Mario 3D All-Stars
Mario Party 7
Yoshi's Cookie
Mario's Time Machine
Game & Watch Gallery
Game & Watch Gallery 2
SSX on Tour
Super Mario 3D World
Nintendo Land
Super Mario Sunshine
Super Mario Strikers
Super Mario 3D Land
Mario Golf: World Tour
Photos with Mario
Game & Watch: Super Mario Bros.
Super Mario World 2: Yoshi's Island
Super Mario Land
Super Mario 64
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Paper Mario: The Thousand-Year Door
Mario & Luigi: Superstar Saga + Bowser's Minions
Mario Bros.
Mario Party: Island Tour
Mario Tennis
Dr. Mario
Luigi's Mansion 2 HD
Mario Kart: Super Circuit
Super Mario 64 DS
Mario Sports Superstars
Mario & Luigi: Paper Jam
Super Princess Peach
Super Mario Bros.: The Lost Levels
Nintendo World Championships 1990
BS Super Mario Collection
Mario Bros.
Super Mario Bros. Deluxe
Mario Strikers Charged
Super Mario Galaxy
Mario Party
Super Mario All-Stars + Super Mario World
Mario Party: Star Rush
Mario Artist: Paint Studio
Donkey Kong
Mario Bros.
Mario's Game Gallery
Donkey Kong: Original Edition
Luigi's Mansion: Dark Moon
Yoshi's Woolly World
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Koopa troopas' Japanese name, “Noko-noko” (ノコノコ), is the Japanese term for doing something without much care.
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Lakitu's Japanese name, 'Jugemu' (ジュゲム); or 'Jugem' as it was romanized in later games of the series, comes from a rakugo folk tale. In the tale, a couple could not think of a suitable name for their newborn baby boy and so the father went to a temple and asked the chief priest to think of a name. The priest suggested several names, but they couldn't decide on one, so they decided to mix all of those names into one, the final result being:
Jugemu-jugemu Gokonosurikire Kaijarisuigyo-no Suigyomatsu Unraimatsu Furaimatsu Kunerutokoroni-sumutokoro Yaburakojino-burakoji Paipopaipo-paiponoshuringan Shuringanno-gurindai Gurindaino-ponpokopino-ponpokonano Chokyumeino-chosuke
Jugemu-jugemu Gokonosurikire Kaijarisuigyo-no Suigyomatsu Unraimatsu Furaimatsu Kunerutokoroni-sumutokoro Yaburakojino-burakoji Paipopaipo-paiponoshuringan Shuringanno-gurindai Gurindaino-ponpokopino-ponpokonano Chokyumeino-chosuke
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Before Super Mario World, Koopa Troopas walked on all four legs.
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According to the Mario Kart: Double Dash!! and Mario Kart Wii official guides, the character Daisy is Princess Peach's cousin. However, there are no official sources or in-game evidence that confirms this.
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According to a interview with ABC News, when Shigeru Miyamoto was asked why Daisy and Wario aren't a part of the main Mario titles, Miyamoto replied that "Both Daisy and Wario were originally drawn as part of the "Mario Land" games and had the same illustrator. The art style of those games was different from the "Mario World" series with Mario, Luigi and Princess Peach, and for a long time that was the reason that we didn't have those characters enter into each other's stories." This question and answer were removed in a later update to this article.
Despite this statement, Wario did appear in the DS update of Super Mario 64 and Mario faced off against the enemies of Wario Land 3 in Dr. Mario 64. This not only explains their absence in main Mario games, but also might explain the lack of direct representation of their games in the Mario spin off games in terms locations, enemies, characters, and special moves such as Wario's iconic shoulder bash.
Daisy would eventually be included in the main Mario games as a character added to the mobile game Super Mario Run in the Ver. 3.0.4 update, in addition to having a role in Super Mario Bros. Wonder.
Despite this statement, Wario did appear in the DS update of Super Mario 64 and Mario faced off against the enemies of Wario Land 3 in Dr. Mario 64. This not only explains their absence in main Mario games, but also might explain the lack of direct representation of their games in the Mario spin off games in terms locations, enemies, characters, and special moves such as Wario's iconic shoulder bash.
Daisy would eventually be included in the main Mario games as a character added to the mobile game Super Mario Run in the Ver. 3.0.4 update, in addition to having a role in Super Mario Bros. Wonder.
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According to a Nintendo documentary, Wario is Mario's childhood friend who grew up with the same plumbing skills.
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According to a Nintendo Documentary, Mario's favorite music is not only Opera, but Euro-Pop as well.
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According to Eiji Anouma, Miyamoto got the idea of naming Mario from Marionette. Marionette is a puppet controlled from above with strings or wires. Miyamoto also made puppets during his days at school where he would display his puppets in front of the class.
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In the Mario Kart games, Rosalina is a heavy/large class character. However, in the Super Smash Bros. series she is a light class character. The reason she is a heavy class character in Mario Kart is most likely due to her height.
subdirectory_arrow_right Super Mario Spikers (Game)
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Unseen 64 article:
http://www.unseen64.net/2011/08/06/super-mario-spikers-wii-prototype/
IGN article [link and attached image provided by KnowledgeBase]:
https://www.ign.com/articles/2014/09/19/super-mario-spikers-the-cancelled-volleyballwrestling-mashup
http://www.unseen64.net/2011/08/06/super-mario-spikers-wii-prototype/
IGN article [link and attached image provided by KnowledgeBase]:
https://www.ign.com/articles/2014/09/19/super-mario-spikers-the-cancelled-volleyballwrestling-mashup
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Mario has starred in over 200 different games.
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Princess Daisy's country of origin, Sarasaland, takes its name from the calico textiles imported by Portuguese traders from India to Japan during the Edo Period. Calico became widely popular in Japan to the point the Portuguese word for it, sarasa, was adapted into the Japanese language.
Calico (or sarasa) textiles are most commonly flower patterns made up of multiple, contrasting colors. This is why it is ruled by Daisy, a flower-inspired princess. And just as animal color patterns are named after the fabric (i.e., calico cats, calico goldfish, etc.) it's name alludes to the fact it is comprised of multiple, diverse kingdoms. The reason it is written as "Sarasaland," is because of the poor localization for the English release of Super Mario Land. In Japanese, it is: サラサ・ランド. Properly translated to English, it would be: Calico Land. A space or hyphen can be used in place of the interpoint.
Subsequent descriptions have rendered the name differently, as well:
• The ''Official Game Boy Players Guide'' omits the word land completely: "Sarasa"
• The Super Mario Land 2: 6 Golden Coins manual spaces the name out, but still leaves calico untranslated: "Sarasa Land"
• The Daisy trophy in Super Smash Bros. Melee hyphenates the name and leaves the 'L' in "Land" lowercase: "Sarasa-land"
• Daisy's Mario Superstar Baseball profile misspells sarasa with "ra" added on the end: "Sarasara Land"
Calico (or sarasa) textiles are most commonly flower patterns made up of multiple, contrasting colors. This is why it is ruled by Daisy, a flower-inspired princess. And just as animal color patterns are named after the fabric (i.e., calico cats, calico goldfish, etc.) it's name alludes to the fact it is comprised of multiple, diverse kingdoms. The reason it is written as "Sarasaland," is because of the poor localization for the English release of Super Mario Land. In Japanese, it is: サラサ・ランド. Properly translated to English, it would be: Calico Land. A space or hyphen can be used in place of the interpoint.
Subsequent descriptions have rendered the name differently, as well:
• The ''Official Game Boy Players Guide'' omits the word land completely: "Sarasa"
• The Super Mario Land 2: 6 Golden Coins manual spaces the name out, but still leaves calico untranslated: "Sarasa Land"
• The Daisy trophy in Super Smash Bros. Melee hyphenates the name and leaves the 'L' in "Land" lowercase: "Sarasa-land"
• Daisy's Mario Superstar Baseball profile misspells sarasa with "ra" added on the end: "Sarasara Land"
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Ever since Mario's debut in 1981, there hasn't been a single year that a Mario game hasn't been released.
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Before he became the voice of Mario, Charles Martinet was a Shakespearean actor. He even based his Mario voice on the character of Gremio from The Taming of the Shrew.
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Koji Kondo, the composer of various Mario games, tries to make music that people can repeatedly listen to without getting sick of. He would listen to his own music for hours to see if he would get sick of it or not.
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Marc Graue, Ronald B. Ruben, Charles Martinet and Kevin Afghani are the only people to voice Mario in the video games. Marc Graue and Charles Martinet would later go on to voice the characters 'Mr. Zurkon' and 'Orvus' in the Ratchet and Clank Future Trilogy.