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The Oregon Trail
subdirectory_arrow_right The Oregon Trail (Game)
3
When The Oregon Trail was first being tested with 12-to-14 year olds at the Carlton College, the school faculty reacted negatively to offensive portrayals of Native American people in the game as tomahawk-wielding savages inspired by cowboy movies. While the developers of the game were initially offended by the prospect of changing the depiction, they eventually realized it was the right thing to do after questioning how an indigenous descendant would react to having to fight members of their race in the game.
Mr. Blobby
3
Amiga games are infamous for containing rude and sometimes violent messages in their code aimed at pirates (or "crackers") - Mr. Blobby serves as an exception to this, instead containing a tongue in-cheek message seemingly encouraging the practice of putting "cracktro" opening titles before pirated games:

"Space To Let - Sectors Are Free For Your Intro!"
Super Mario Bros.
3
According to source code leaked in 2020, during development of Super Mario Bros., Bowser was called "Big tortoice" [sic]
Skull Island: Rise of Kong
3
The game folder for Skull Island: Rise of Kong is named "Monke", after a popular internet meme.
The Adventures of Elmo in Grouchland
3
Attachment In the European version of The Adventures of Elmo in Grouchland for Game Boy Color, there is a friendly message to hackers:

Hello There Pilgrim...

If you have hacked this ROM, you no doubt are reading
this text. This game is basically a 2 Meg. Game. However,
Nintendo, in their infinite wisdom, has decreed that the
smallest ROM they will produce for the Gameboy Color is
8 Meg. -- Now, what to put in that empty 6 Meg.? So, the
developers of the game decided to put .GIF pictures of
themselves into the game. Why not? Might as well fill the
void with something entertaining. See if you can retrieve
them from this ROM. If you do, you win the prize. Please
call (609) 466-2092 (in New Jersey, USA) if you have been
able to view the two .GIF pictures, located in the rest of
the upper 6 Megs of this ROM. We will have a nice reward
for you...

Good Luck!

Roger W. Amidon
September 28, 2000

The described graphics do indeed exist within the game code. It is unknown who the first person to discover the images were, or if and how they were rewarded. Sadly, Roger W. Amidon has since passed away.
Living Books: Dr. Seuss's ABC
3
Attachment The game's User Guide shows that the options menu at some point in development displayed the Quit Button instead of the Demos and Credits button.
person CuriousUserX90 calendar_month September 7, 2023
Bubsy in Fractured Furry Tales
2
In the source code for Bubsy in Fractured Furry Tales, a string of text can be found reading "no smutty comments please", suggesting there were previously inappropriate developer comments in the code thet were deleted.
Darkstalkers: The Night Warriors
2
Attachment The game's files contain a pair of unused name labels, one for the life bar and another for the VS screen which read as "Franken" and "Frankenstein" respectively. These were likely abandoned names for Victor, the Frankenstein's monster-based character.
Mort the Chicken
2
The game’s files have four .txt files titled DEUTCH.TXT, ENGLISH.TXT, ESPANOL.TXT and FRENCH.TXT, suggesting German, Spanish and French versions were planned for the game. In the end, only an English version exists.
The Addams Family
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2
Disney's DuckTales
2
Attachment In the Japanese version, and prototype US builds, of DuckTales, the ending line of the game was the grammatically incorrect, and arguably out-of-character, Scrooge line "There really is more important treasure than this, that is... dream and friends", which was changed to "I couldn't have done it without you. I really am the richest duck in the world." for the US release. Darlene Lacey, a producer on the Disney side of DuckTales would say of the partially unused line in a Kotaku interview:

"It seemed so earnest and dramatic, I was so tempted to leave it as is, but I knew I couldn’t. So, I changed it to the more polished, but forgettable ‘Right, lads! I couldn’t have done it without you. I really am the richest duck in the world.’ I love that fans found out about the original ending. It was the better line!"
Bob the Builder: Can We Fix It?
2
Inside the files of the Windows version of Bob the Builder: Can We Fix It?, there are 3 unusual unused sound clips

•The Windows 95 startup sound
•A clip of the line "Greetings, Professor Falken" from WarGames
•An otherwise-innocuous unused take of Wendy calling Pilchard for dinner with the filename "Torture".
Suikoden II
2
Attachment According to Suikosource user JiN88, the Japanese demo of Suikoden II contains two debug/testing rooms.

The first test room claims to be in Radat Town, despite seeming to be in Kyaro Town. The room contains various warping and unfinished textures, out-of-place objects like barrels, and two non-functioning Warp points. Of the warp points, one can be found down near a river and loads nothing, while the other can be found near a bridge with an Anita NPC and some invisible objects. While this test room seems to be empty, except for one small area featuring several invisible objects, a pushable tree that you can talk to, and a row of NPCs that can be pushed, but cannot be interacted with without crashing the game. There are also two Gabocha NPCs, one of which can warp you back to somewhere else in the test room, while the other has some dialogue and acts like a shopkeeper. Finishing the conversation with the shopkeeper Gabocha will cause the game to crash. Interacting with any Anita NPC will cause the game to crash.

The second test room contains several repeating groups of Anita, Gengen, and Old Man NPCs in a sort of army formation. The name of this second debug room is "神様の村" which means "Village of God"/"God's village". Talking to the Anita and Gengen NPC groups will have them say a single line of dialogue (the Anitas however will have no text), and once finished will cause the game to try and load something, which results in the game crashing. It's thought that they would try to warp you somewhere with a cutscene. Raww Le Klueze, global admin of the Suikosource forums, has translated this room's dialogue as such:

"The Gengens each say:
• "I am the sound change god"
• "I am the sound test god"
• "I am the window change god"
• "I am the unit change god" (for this phrase, he uses the same word as Apple does when you rearrange war units)

Some of what the Old Man says follows the same format "I am the god of !" in the middle row
Library, Suggestion box, Restaurant, Cooking Battles, Guardian Deity and Peeping...? (He also laughs after that one. Bath scenes maybe?)

Top says "The detective god is here!"
Bottom "Fishing god here!" "I'm the god of tablets" (same word as the plates found in the Sindar ruins, presumably tests that?)

Last one on the bottom I don't know, he just seems to be making noise cause it just says BABANBABANBANBAN - HAAPIBANONO."

This latter piece of dialogue might be a reference to the song "Nice Hot Water", a 1966 song in the "Nihon no Uta" Japanese local song series that was famously covered by the Japanese comedy rock band The Drifters. The first line before the hyphen is the same as the song, and the second line after the hyphen is almost the same as the song.
person Jom12 calendar_month November 6, 2023
Suikosource thread:
https://www.suikosource.com/phpBB3/viewtopic.php?t=14842

Second test room images:
https://imgur.com/CMtRBJw
https://imgur.com/YUxf3iF

Translated rows of dialogue in second test room (pertinent to Raww Le Klueze's translation):
https://imgur.com/P4ekv1T

First debug/testing room (the second debug/testing room covered in the above three Imgur links are in the attached image):
https://www.youtube.com/watch?v=l3sSmi2G2Y8

The Drifters - Nice Hot Water (Vivanon Rock):
https://www.youtube.com/watch?v=RzXnucKfHEE
https://ja.wikipedia.org/wiki/いい湯だな
Cartoon Network: Punch Time Explosion
2
The title for Cartoon Network: Punch Time Explosion originated as an in-joke within Cartoon Network, being shortened from the joke title Cartoon Network: Super Fist Crazy Punch Time Explosion. The original title was Cartoon Network: Superstar Rumble, which had to be changed for unknown legal concerns.
Mario Teaches Typing
2
The voice script for Mario Teaches Typing contained multiple negative remarks towards the player such as "That wasn't very good" and "That was a failure". Voice actor Charles Martinet objected to these remarks, and was given permission to write his own, more supportive lines such as "That was great, but you can do even better!" and "Great try!"
person Rocko & Heffer calendar_month September 10, 2023
Pac-Man
2
Attachment The board for Pac-Man contains a DIP switch titled "Alternate Ghost Names", which in the Japanese release contained early English names for the ghosts:

• Urchin "Macky" (Shadow "Blinky")
• Romp "Micky" (Speedy "Pinky")
• Stylist "Mucky" (Bashful "Inky")
• Crybaby "Mocky" (Pokey "Clyde")

In the US release, these names were dummied out and replaced with strings of the first 8 letters of the Latin alphabet.
Missile Command
2
The originally planned title for Missile Command was "Armageddon", but this name was vetoed by upper management due to issues that children would have with spelling and pronouncing the name. It's also suggested that various members of Atari's upper management didn't know what the word actually meant. As such, the alternative title of "Missile Command" came about.
SpongeBob's Atlantis Squarepantis
subdirectory_arrow_right SpongeBob's Atlantis Squarepantis (Game)
2
The PlayStation 2 and Nintendo Wii versions contain an interesting "conversation test" left in the data, saying:

Testing Testing ONE Two Three
This is a test
Hello Spongebob
Hello Patrick
This is a conversation test
I know
Ohhhhh
I am a little sponge
Shut up spongebob
gosh its like looking at a mirror
shut up shut up shut up
dance dance dance
boogie boogie boogie
I hate my life
Hello Spongebob
I hate my life
NBA Showtime: NBA on NBC
2
The Nintendo 64 and Dreamcast versions of NBA Showtime: NBA on NBC contain secret text in their code that some may find to humorously juxtapose one another.

•The Nintendo 64 version contains the text "An Alan Smithee Game", referring to a pseudonym used by filmmakers to disown a project they don't want to be associated with.
•The Dreamcast version contains the text "Joe Rules", likely a signature referring to either programmer Joe Barnes, artist Joe Williamson, or both.
person GamerBen144 calendar_month September 9, 2019
Final Fantasy VII
2
Aeris, after being brought back via a cheat device, has dialogue in discs 2 and 3. This seems to imply that either Spoiler:she was not meant to die at the end of disc 1 or that Spoiler:she was intended to be revived later in the game.
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