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The originally planned title for Missile Command was, in fact, "Armageddon" - though this name was vetoed by upper managment due to issues that children would have with spelling and pronouncing the name. It's also suggested that various members of Atari's upper managment didn't know what the word actually meant. As such, the alternative title of "Missile Command" came about.
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The developer, Dave Theurer, kept waking up from nightmares about his home city being blown-up in a nuclear blast for a year after working on the game.

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