Trivia Browser


Tagsarrow_right
Filter:
Platformsarrow_right
Filter:
Yearsarrow_right
Filter:

Genresarrow_right
Filter:
Collectionsarrow_right
Filter:
Franchisesarrow_right
Filter:
Companiesarrow_right
Filter:

Disney's Tarzan
1
The Game Boy Color version of Tarzan has rumble support in its code, but was not released on a cartridge capable of using rumble.
PaRappa the Rapper 2
subdirectory_arrow_right PaRappa the Rapper (Game)
1
Attachment There is an unused 7th stage in PaRappa the Rapper, which seems to be an encore of the final stage where audience members - including PaRappa's rival Joe Chin - come on stage and copy PaRappa's rhymes instead of the other way around. This concept would be used in PaRappa the Rapper 2 as an encore following the final stage's Cool Mode.
PaRappa the Rapper
1
Attachment Cheap Cheap the Cooking Chicken has unused front-facing sprites. It is not known what these are for, but it's been speculated that she was going to use them inside the TV and then switch to her used in-profile sprite when PaRappa gets a Bad rating and she comes out of the TV to scold him.
Wii Fit
1
Attachment Inside the files of Wii Fit is an early model for the trainer who less resembles a mannequin and moreso appears to be distinctly white with blonde hair and almost fully realistic. The exceptions to this being her feet which have no toes, and her clothes that - while roughly the same color as the final character - are textureless (note that the attached image appears to be wearing a white onesie due to a rendering error). Based on the structure of the model and the full version of her body texture, it is apparent that the model was originally nude and the developers simply retextured parts of her body to create her clothing. The clothing meshes have their UV data removed, making them unable to use the body texture. The trainer also has a few unused animations of some warm-up stretches and yoga poses, but her shoulders get distorted and inverted due to how they are rigged. Additionally, while the warm-up poses flow together, the yoga poses (different steps of the Tree pose) are almost completely still and have no transition between them.
Offroad Thunder
1
Attachment Offroad Thunder has some humorous unused graphics, such as a "Winners don't use drugs" parody that says "Most winners don't use drugs", a satirical tip screen that says "use the steering wheel to steer!", someone's hand grasping a rubber chicken, and an image of a monkey with the caption "Look at the Funny[sic], DISTRACTING Monkey!!"
QuackShot Starring Donald Duck
1
During development of QuackShot, a level was implemented where Donald Duck could club baby seals as enemies. This horrified producers from the Disney side of development, who demanded Sega remove the stage from the final game.
Nickelodeon All-Star Brawl
1
Attachment In 2023, a set of extremely early Nickelodeon All-Star Brawl screenshots were shared through Discord by a developer, showing an aesthetic closer to Slap City and early versions of SpongeBob, Oblina, Leonardo, The Dump, Jellyfish Fields, and - most notably - Rooftop Rumble, based on Shredder's lair from the 2012 Teenage Mutant Ninja Turtles show instead of the 80s TMNT (despite the 80s turtles having already been decided on this point). Also among the images was Hardcore Chores, Rocko's DLC stage, suggesting that a Rocko's Modern Life character may have been intended for base game.
Nickelodeon All-Star Brawl
1
Attachment A Twitter post made on the Nickelodeon All-Star Brawl Twitter upon the release of the Garfield DLC shows that his bib alternate costume was originally supposed to be plain white with stains of lasagna tomato sauce instead of clean with red checkers.
Batman: The Video Game
1
Attachment Sunsoft's NES Batman originally had cutscenes using the comic book iteration of Batman, but these had to be scrapped and replaced with digitized renditions of Micheal Keaton's live-action Batman as the game's artist was not aware that the Batman comics and movies were separate licenses. The Joker, however, was always depicted as Jack Nicholson's portrayal, even in prototypes using the comic version of Batman.
person Rocko & Heffer calendar_month November 20, 2023
Poptropica
1
Attachment In the lead-up to the release of Super Villain Island, a piece of concept art titled "Combo Breaker" was posted on the Daily Pop, depicting what appears to be a robot that combined elements from the four villains featured in the island's story (rabbit traits from Dr. Hare, jester traits from Mordred/Binary Bard, artist traits from Black Widow, and pirate traits from Captain Crawfish), as well as what appears to be traits reminiscent of a cowboy. This, combined with an earlier Daily Pop post titled "Perchance to Dream" that suggested the Dream Machine was originally going to have five containment units instead of four, led some fans to believe that El Mustachio Grande (the main antagonist of Wild West Island) was originally going to appear alongside the former four as one of the main villains. While this has never been confirmed, it's worth noting that El Mustachio Grande appeared as one of the answers to the Pop Quiz question "Who is your favorite Poptropica villain?" alongside the four. Additionally, while he does not play a role in the story of Super Villain Island, he does still make a cameo during the elevator sequence alongside various other Poptropica villains.
Star Fox Command
1
Attachment One of the most common criticisms regarding Star Fox Command's narrative from fans is the way it portrays Krystal as seemingly far more cold, harsh and bitter than she was in the previous Star Fox titles she appeared in. While some of this angst is still present in the Japanese script, there is comparatively much less of it and is written in a less exaggerated tone than in the Western localization.

For example, take this conversation:

Wolf: Enough chatter! We're flying through Sector X and that's final! It's the quickest way to Venom. When we get there, we wipe 'em out!
Leon: Whaaaa ha ha haa! Time for killin'! I haven't been this excited in a long time!
Panther: Maybe we should think it over. After all, there is a beautiful lady present. She is a delicate, fragile creature! We cannot just plunge into danger!
Krystal: Stuff it, Panther. Wolf, fly where you want. I just want to get going.
Falco: ...Oh, crud.
ROB: That looked like Krystal.
Falco: Yeah, it sure did. I wonder if it WAS her. She seems so... cold!

Here's this same conversation, but re-translated from the original Japanese text:

Wolf: いいか野郎ども!セクターXを経由して一気にベノムを落とす! いいな! (Listen up, you guys! We'll pass through Sector X and take down Venom in one go! Got it?)
Leon: 久々の大物にワクワクする…フフフフフ (Exciting to go after a big target after so long... Hehehe...)
Panther: おいおいウルフ お嬢さんもいるんだぜ! 野郎どもはないだろ? (Hey, Wolf, there's a lady here too, you know? It's not just us guys, right?)
Krystal: 私は大丈夫 気にしないで それより先を急ぎましょ (I'm fine, don't worry about it. Let's hurry on ahead.)
Falco: ...!!
NUS: クリスタルに酷似しています (She bears a striking resemblance to Krystal.)
Falco: 酷似も何も… クリスタルじゃねえか… (Resemblance? That's not just a resemblance... It IS Krystal!)

Notice how more aggressive Krystal comes across in the English script, something Falco takes note of, in comparison to the retranslated text where's she portrayed as more considerate.

Another example is during one of the Katina missions:

Fox: Krystal! I'm coming to cover you!
Krystal: Save it, loser! I don't need your help!

But re-translating the Japanese script, it reads like this:

Fox: クリスタル! 今から援護に向かう! (Krystal! We're on our way to cover you now!)
Krystal: あなたの援護はいらないわ (I don't need your backup.)

Obviously, Krystal is still portrayed as not being on good terms with Fox, but one can see the extra venom Nintendo of America included in their localization, by having her flat out call Fox a loser.

Another major example is this conversation at the end of the Fox and Krystal storyline:

Fox: Krystal, please find a way to forgive me! I'm sorry! I'm so sorry!
Krystal: Forgive you? Forgive you?! That's funny. I mean, that is simply hilarious. You treat me like dirt and I just forgive you? Is that it? ...Sniff... Jerk...
Fox: So... you won't come back to the team?
Slippy: C'mon, Krystal! You gotta come back!
Falco: Yeah, don't worry abut this furry idiot. Just get your tail back here.
Fox: We'll always be together. I promise.
Krystal: Ah, F-Fox, you... I... sniff... ...I'm an idiot. I can't believe I'm actually going to do it...Falco? Slippy? Thank you.

Now, here's the Japanese version of this retranslated:

Fox: 俺を許してくれ クリスタル (Please forgive me, Krystal.)
Krystal: 許してだなんて…そんな… 私…あなたに…ひどいことしたわ… しく…しく… (You want me to forgive you? But...I was...so horrible to you...sob...sob...)
Fox: このままチームに戻らないか? (Why don't we just go back to the team?)
Slippy: そうだよ! クリスタル! (Yes, Krystal!)
Falco: もう気にすることなんか何もねえ 戻って来い! (You got nothing to worry about. Come on back!)
Fox: これからはずっと一緒だ (We'll be together from now on.)
Krystal: しく…しく…ありがとうフォックス… (sob...sob...thank you Fox...thank you...Falco, Slippy...)

Krystal appears to be much more remorseful about her attitude and actions towards Fox (i.e joining up with Star Wolf and forcing him to beg for forgiveness in order to get her to rejoin the team) than she does in the English translation where she continues to be rather bitter and sarcastic towards him, to the point where she doesn't even thank Fox unlike with Falco and Slippy, which contradicts the original Japanese script.
person Dinoman96 calendar_month November 19, 2023
User's English translations of original Japanese dialogue compared with Nintendo of America's English localization in Star Fox Command:
https://www.reddit.com/r/starfox/comments/15o5473/a_look_at_differences_in_the_dialogue_between_the/

Japanese website containing English, Japanese and fan-translated dialogue from every story path in Star Fox Command:
https://ljmixoeqeunl4vov8m9k6q.on.drv.tw/starfoxcommand/
Death Stalker
1
Death Stalker contains a long hidden message in its code, which includes calls for hires, promotions for other games by the same developer and publisher, and perhaps most interestingly, a message from the writer about how he had been locked out of his car:

Hello, good evening & wellcome to Qualtan, or Death Stalker in official form!
Brought to you & (c) of course, by TAG computer games.
We at TAG have always wondered why you hackers don't do something contructive like writing games!
If you wan't to talk to us about this subject then ring HULL (0482) 215320 & have a chat.
( do this anyway if you like! we're also after graphic artists , games testers & designers. )
Watch out for 'Ninja Massacre' its beaut!!
Hope you liked '19 boot camp' we did!
Coming soon, Touchlight from Palace.
Hello to Rogue who are writing the CBM version , featuring the first ever 16 colour HW scroll!
More games from Codemasters later in the year!
I am currently stranded in the TAG office because my car is locked in the multi story car park !
, just thought you might be interested.
Thanks to PDS for the wonderfull Pd system, its wonderfull!
TAG - the worlds first vegetarian computer company.
We love Codemasters!
Especially Mark, Tim, Richard & David!
but is it TRUE or FALSE we ask?
Fact is often stranger than fiction! more so where computers are concerned!
Who was Paragon? Who are Tiertex? What is Artic ?
South Hunsley , Britains crappist school!
I know! theres loads more buffer left, but I've 20 miles to walk home!

[The original message contains no line breaks; they were added by The Cutting Room Floor for readability.]
Disney Infinity
subdirectory_arrow_right The Muppets (Franchise)
1
Attachment In 2013, around the launch of Disney Infinity, Disney merchandise artist Jim Valeri posted a set of images to his portfolio of angular figures, resembling the character models from Disney Infinity, of Muppets Kermit, Gonzo, Miss Piggy, Animal, Beaker, and Fozzie Bear, mentioning that they were made a year ago and he had no clue what they were for or if they would be released. While not explicitly stated, it seems heavily likely from the timing and aesthetic that these were intended as characters for Disney Infinity who never saw the light of day, possibly due to the financial failure of the 2014 film Muppets Most Wanted.
Donkey Kong
1
Attachment In the files of Donkey Kong's NES port are 4 unused Pauline items: early versions of the hat and parasol, the hat from the arcade version that does not appear in the NES release, and an all-new item: a bouquet of flowers.
Cuphead
This trivia has been marked as "Not Safe for Work".
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
1
person Rocko & Heffer calendar_month November 18, 2023
Star Fox: Assault
1
Attachment Whenever a character speaks during a mission in Star Fox: Assault, their name appears above the message box. Curiously, when viewing the graphic with the full list of names found within the game files, Tricky is included despite him only being present during the end cutscene of the Sauria mission where there are subtitles instead.

This suggests that he originally either spoke to you during the Sauria mission in-game, or that the cutscenes were intended to have transmission boxes instead of subtitles.
person Dinoman96 calendar_month November 17, 2023
The Cutting Room Floor article:
https://tcrf.net/Star_Fox:_Assault

Star Fox: Assault - Mission 6 Tricky appearance:
https://youtu.be/iB7F2QpFEwc?t=760
Crash Twinsanity
subdirectory_arrow_right Crash Bandicoot: On the Run! (Game)
1
The Pink Elephant mini-boss from Crash Bandicoot: On the Run! originated as a cut enemy from Crash Twinsanity's scrapped level, Gone a Bit Coco.
person Rocko & Heffer calendar_month November 17, 2023
Crash Bandicoot: On the Run! - Pink Elephant:
https://www.youtube.com/watch?v=DTNACT9zaGk

Crash Twinsanity - Scrapped Boss:
https://www.youtube.com/watch?v=7ZM7r7HK4Jc
Super Mario World 2: Yoshi's Island
1
Attachment Leaked development files for Yoshi's Island show graphics of a razor blade hazard or weapon, possibly intended to be thrown by an enemy. This was likely removed from the game over concerns of violence and/or imitability.
Atari: 80 Classic Games in One!
1
Atari: 80 Classic Games in One! contains two unused ROMs created to test the emulators used in the compilation. Interestingly, the .txt file that contains the descriptions of all the featured games also has explanations of what these ROMs are, suggesting that they may have at one point been planned to be included as bonus content on the compilation for regular players:

"[colours]
What is this?
This ROM was created as part of the development
process for ^RAtari 80 Classic Games^0[sic]. This ROM
was transferred into a genuine first generation
Atari 2600 (bought by the lead programmer's
family back in 1977!) via a Cuttlecart. It cycles
through all the available colours in the Atari
2600 palette, displaying the colour's number as a
binary "bar code" at the top. The output of the
Atari 2600 was hooked up to a video capture card,
and each frame was digitised and its colour ID
determined by reading the bar code on the image.
All frames of the same colour were then averaged
together to get an average "RGB" colour value for
that number. This process was used to get accu-
rate colour matches with the original Atari 2600.
[sound]
What is this?
This ROM was created as part of the development
process for ^RAtari 80 Classic Games^0[sic]. This
ROM was transferred into a genuine first gener-
ation Atari 2600 (bought by the lead programmer's
family back in 1977!) via a Cuttlecart. It plays
a sound sequence consisting of a one second low-
volume beep, 1 second of silence, and then 4
seconds of a particular Atari 2600 "voice",
followed by another 1 second of silence. Each of
the available voices is played in turn at a
preset frequency. (Once all voices were played,
the frequency would change and the process would
repeat.) The output was captured via a PC's

^G(more...)
Page 2
^G(...more)

sound card and a program found the sound's
fundamental pattern. These captures were used
to generate accurate sound matches with the
Atari 2600.

Note: The left difficulty must be in the B
position for the sounds to start."
Yoshi's Safari
This trivia has been marked as "Not Safe for Work".
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
1
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page of 120 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right