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Of note is that Hacker's head turning into a click icon is present in the sprite sheet in Gillson's tweet, indicating that this component of Spamton's sidequest (in which the click icon indicates an area that Kris must check in order to access the mansion basement) was already conceived by this point. Consequently, it is unknown what the leftover pointing sprite was made for.
Samanthuel Gillson tweet:
https://twitter.com/splendidland/status/1483603672827314186
The Cutting Room Floor articles:
https://tcrf.net/Proto:Deltarune/Chapter_1_%26_2_Demo_(2021)/Unused_Graphics#Miscellaneous
https://tcrf.net/Prerelease:Deltarune/Concept_Art/Chapter_2:_A_Cyber%27s_World#Characters
https://twitter.com/splendidland/status/1483603672827314186
The Cutting Room Floor articles:
https://tcrf.net/Proto:Deltarune/Chapter_1_%26_2_Demo_(2021)/Unused_Graphics#Miscellaneous
https://tcrf.net/Prerelease:Deltarune/Concept_Art/Chapter_2:_A_Cyber%27s_World#Characters
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On Twitter, Toby Fox revealed that he didn't know how people would receive the character of Spamton, and he even thought that he would be negatively received. His fears were exacerbated after the character got a disdainful and disgusted reaction from test players. However Spamton, nonetheless, turned out to be popular with fans and even garnered his own cult following with the massive sales and popularity of his merchandise not being able to meet demand at times.
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Within the data for Chapter 2 are unused animations for both Lancer and Rouxls Kaard where they transform into their respective Light World forms (a Jack of Spades card and a rules card) when entering the player's inventory. In typical gameplay, the associated code for these animations is deactivated, with Lancer & Rouxls simply sliding into Kris' sprite.
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The filename for this unused variation is "spamton_house.ogg"; as "Digital Roots" itself uses the filename "spamton_basement.ogg", this seems to imply that the faster version was originally meant for Spamton's shop, which instead uses "Dialtone" (named Spoiler:"spamton_neo_after.ogg" in the game's files) in the final game.
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The intro to the track "WELCOME TO THE CITY" interpolates the chorus melody to "74", a 2018 song performed by J-pop singer Itoki Hana that Toby Fox had previously composed and provided guest vocals for.
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The track "Honksong.ogg", which plays during the traffic jam that prevents Kris from going past the Librarby in Chapter 2's prologue, interpolates excerpts from the Undertale tracks "Your Best Friend", "Spear of Justice", "Dogsong", and "Metal Crusher".
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When solving Cyber Field's typing puzzles in Chapter 2, stepping on an A key will, on rare occasions, play Sans' voice grunt instead of the usual text-to-speech clip.
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Kris and Noelle are normally the only characters who can traverse the "DECEMBER" hallway in Cyber City, where their outlines appear while walking behind buildings in the foreground. Despite this, all other possible party members are programmed to display outlines if hacked into this area, including Berdly and the Original Starwalker, who can only normally appear as party members at the carnival (though they both use blue outlines like Kris instead of having color-coded ones like Noelle, Susie, and Ralsei).
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The Tasque enemies' quotes during battle are written in binary, with "me" representing a 1 and "ow" representing a 0. Translating most of these quotes gives each letter in the word "meow" (written in lowercase); meanwhile, the longer meow that Tasques utter after using the "Pet" ACT on them translates to a ♥ symbol.
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In the livestreamed playthrough of Chapter 1 conducted for Undertale's sixth anniversary, Toby Fox stated that he originally envisioned the game having a greater visual contrast between the Light World and Dark World, with the former looking "drab" and simplistic and the latter having more vibrant, detailed graphics in the vein of Chrono Trigger or Super Mario RPG: Legend of the Seven Stars.
Similarly, the Light World was at one point planned to be populated entirely by humans, and the Dark World entirely by monsters, with humans turning into monsters when they enter the latter. According to Fox, the idea was removed for "a lot of reasons," most prominently a desire to better distinguish the project from Undertale.
Similarly, the Light World was at one point planned to be populated entirely by humans, and the Dark World entirely by monsters, with humans turning into monsters when they enter the latter. According to Fox, the idea was removed for "a lot of reasons," most prominently a desire to better distinguish the project from Undertale.
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