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Yogi Bear: Great Balloon Blast
subdirectory_arrow_right Dexter's Laboratory (Franchise)
1
Attachment Yogi Bear: Great Balloon Blast contains a fully functional unused character in the form of a duo of Dexter and Dee Dee from Dexter's Laboratory, a Hanna-Barbera cartoon that was still airing at the time. It is unknown if this is a remnant of a scrapped Dexter's Laboratory version of Pop'n Pop, much like Dexter's Laboratory: Robot Rampage was for Elevator Action EX, or a scrapped plan to make the game a Hanna-Barbera/Cartoon Network crossover game.
M&M's Kart Racing
2
Attachment Inside the files of M&M's Kart Racing is a placeholder loading screen image showing what appears to be a 3D render of a 2009 Chevrolet Corvette ZR1 photoshopped over the Red M&M driving his kart copied and pasted over and over erratically.
Pokémon Pokédex Organizer
1
The Tiger Electronics electronic Pokédex toy received major pushback from Nintendo HQ in Japan, which did not want the toy to have any kind of game function as to avoid cannibalizing sales of Pokémon Red & Blue. When two-frame animations of each Pokémon were implemented, they had to be scrapped as Nintendo thought they were "too close to the Game Boy game", despite animated sprites not being introduced until Pokémon Crystal in 2000. Despite this, both Nintendo of America and 4Kids were in favor of the animations.
Awesome Possum Kicks Dr. Machino's Butt
1
Attachment On the HUD of Awesome Possum Kicks Dr. Machino's Butt!, there is a portrait of Awesome that will go from happy to agitated as he takes more damage - in prototype versions of the game, this instead has Awesome's skin slowly chip off to reveal his skull. Additionally, after dying in the prototype, he will turn into a skeleton, and when his last life is lost the screen will cut to red instead of teal. The final game's Game Over screen, which shows unspecified tombstones covered in trash and rats, could be considered a leftover from this darker direction for the game.
person Rocko & Heffer calendar_month November 15, 2023
Nickelodeon All-Star Brawl 2
1
Attachment Patrick's Super move was originally going to feature a unique squashed model for each character - these were ultimately scrapped for unknown reasons, with Patrick simply slamming down his rock on the opponent without any transformations or unique animations attached.
person Rocko & Heffer calendar_month November 11, 2023
Super Mario Bros.
3
Super Mario Bros. / Duck Hunt / World Class Track Meet has unused graphics from Super Mario Bros: The Lost Levels, which can be activated by a Game Genie code, allowing one to play SMB1 levels with The Lost Levels graphics, albeit with some glitched tiles in different parts of the game.
Tetris: The Grand Master
1
Attachment Inside the files of Tetris: The Grand Master, there are multiple unused backgrounds of micro-organisms seen through an electron microscope.
Game & Watch Gallery 3
3
Attachment Game & Watch Gallery 3 has a crude unused placeholder title screen with Wiggler on it. This already unused piece of content itself has unused sprites of its own that don't show up when the screen is activated - including Fly Guys, flowers, a crocodile, sleeping men, and - very morbidly - Mario and Luigi roasting a whole rotisserie Pikachu.
Game & Watch Gallery 2
2
Attachment Inside the files of Game & Watch Gallery 2, there are graphics for an unused Peach version of Modern Ball to go alongside the light blue Yoshi, Mario, Wario, and Bowser versions.
Pizza Tower
1
Attachment Pizzahead's third phase was originally going to be, instead of a boss rush, Pizzahead growing desperate and starting to violently attack Peppino directly through kicks and punches rather than cartoon gags. This was scrapped as the development team didn't want Pizzahead to be perceived as an angry character as much as just an evil clown.
Taz: Wanted
1
Attachment There is an unused cheat in Taz: Wanted that gives Taz a mask believed to be based on programmer Christopher P. Wilson, with "ACME Goth Mask" written on the back.
The Simpsons Game
1
Attachment The Zero Wing parody image in Invasion of the Yokel-Snatchers was originally going to be a Simpsonized version of CATS, rather than Kang and Kodos dressed as CATS.
Suikoden II
2
Attachment According to Suikosource user JiN88, the Japanese demo of Suikoden II contains two debug/testing rooms.

The first test room claims to be in Radat Town, despite seeming to be in Kyaro Town. The room contains various warping and unfinished textures, out-of-place objects like barrels, and two non-functioning Warp points. Of the warp points, one can be found down near a river and loads nothing, while the other can be found near a bridge with an Anita NPC and some invisible objects. While this test room seems to be empty, except for one small area featuring several invisible objects, a pushable tree that you can talk to, and a row of NPCs that can be pushed, but cannot be interacted with without crashing the game. There are also two Gabocha NPCs, one of which can warp you back to somewhere else in the test room, while the other has some dialogue and acts like a shopkeeper. Finishing the conversation with the shopkeeper Gabocha will cause the game to crash. Interacting with any Anita NPC will cause the game to crash.

The second test room contains several repeating groups of Anita, Gengen, and Old Man NPCs in a sort of army formation. The name of this second debug room is "神様の村" which means "Village of God"/"God's village". Talking to the Anita and Gengen NPC groups will have them say a single line of dialogue (the Anitas however will have no text), and once finished will cause the game to try and load something, which results in the game crashing. It's thought that they would try to warp you somewhere with a cutscene. Raww Le Klueze, global admin of the Suikosource forums, has translated this room's dialogue as such:

"The Gengens each say:
• "I am the sound change god"
• "I am the sound test god"
• "I am the window change god"
• "I am the unit change god" (for this phrase, he uses the same word as Apple does when you rearrange war units)

Some of what the Old Man says follows the same format "I am the god of !" in the middle row
Library, Suggestion box, Restaurant, Cooking Battles, Guardian Deity and Peeping...? (He also laughs after that one. Bath scenes maybe?)

Top says "The detective god is here!"
Bottom "Fishing god here!" "I'm the god of tablets" (same word as the plates found in the Sindar ruins, presumably tests that?)

Last one on the bottom I don't know, he just seems to be making noise cause it just says BABANBABANBANBAN - HAAPIBANONO."

This latter piece of dialogue might be a reference to the song "Nice Hot Water", a 1966 song in the "Nihon no Uta" Japanese local song series that was famously covered by the Japanese comedy rock band The Drifters. The first line before the hyphen is the same as the song, and the second line after the hyphen is almost the same as the song.
person Jom12 calendar_month November 6, 2023
Suikosource thread:
https://www.suikosource.com/phpBB3/viewtopic.php?t=14842

Second test room images:
https://imgur.com/CMtRBJw
https://imgur.com/YUxf3iF

Translated rows of dialogue in second test room (pertinent to Raww Le Klueze's translation):
https://imgur.com/P4ekv1T

First debug/testing room (the second debug/testing room covered in the above three Imgur links are in the attached image):
https://www.youtube.com/watch?v=l3sSmi2G2Y8

The Drifters - Nice Hot Water (Vivanon Rock):
https://www.youtube.com/watch?v=RzXnucKfHEE
https://ja.wikipedia.org/wiki/いい湯だな
Suikoden II
1
Attachment According to Raww Le Klueze, global admin of the Suikosource forums, there are three unused sprites found in the PC version that appear to be part of an unused Blue Gate summon or something similar. The three sprites are supposed to appear in different spots on the screen which would explain why they are looking in different directions.

To support that idea, in the Gensou Suikoden II 108 Stars Character Guide (published only in Japan by Konami), within a section detailing a scrapped idea to summon spirits of other elements, there are a few characters resembling the three unused sprites if they were mixed together.
person Jom12 calendar_month November 6, 2023
Suikosource thread:
https://www.suikosource.com/phpBB3/viewtopic.php?p=158715#p158715

Gensou Suikoden II 108 Stars Character Guide (Konami Official Guide) JP, pages 71-72. Pages self-sourced by user in lieu of archived digital copy which as of this submission date can no longer be found online:
https://archive.org/details/gensousuikodenii108starscharacterguidekonamiofficialguide
Suikoden II
1
Attachment In support of the New Game+ dungeon and Sindar Ruin connection, Suikosource user and dataminer JiN88 explored the Japanese demo to support the idea that Sindar Ruin underwent some major changes during development:

• In the entrance between White Deer Inn and Sindar Ruin, there are 2 statues that are generic. In the demo, those statues are gendered with pronounced breasts, and appear snake-like, resembling the Greek mythical monster Lamia. The generic statues exist in the demo, so there is no reason the developers would go out their way to make a different pair.

• At the last puzzle where you put the plate in, the plaque that you would normally read is there instead of in the room next ahead.

• The two statues of the Double Head are absent.

• In the boss room of Sindar Ruin, there is a weird sprite that isn't seen anywhere else (it's a bit grainy so to see it you will need to zoom in). The position looks like it's supposed to be for an arch, but notably it has three heads. Double Head is the boss you would normally meet here only with two heads, suggesting there was originally a boss here with three heads.
Nickelodeon All-Star Brawl
1
Attachment There exists an unused model in Nickelodeon All-Star Brawl of Patrick's head after being shoved through a trombone, in reference to the SpongeBob episode Band Geeks.
Suikoden II
1
In the game's files, in a folder called "300_MOVI", there is an FMV file titled ROCK.STR. It is unknown what this video's intended purpose was, but the answer may lie in the Japanese demo version of the game, in the demo's "MOVIE" folder. A video can be found called M_EAT.STR, and based on its name and appearance, it seems most likely it was to be used with Magic Earth Rune - in a similar way to Unite Magic (since they all play their FMV). The last changed date for the file is 1997. The last modified date for the rest of the game's FMVs is 1998, meaning M_EAT.STR was changed quite early in development, being the earliest of them all.

In other later releases like the PSP version, the ROCK.STR file can still be found in the game's data, though they similar go entirely unused.
person Jom12 calendar_month November 4, 2023
Zoop
1
The Jaguar version of Zoop was intended to have "snazzier" graphic effects, but these had to be rejected due to Sony wanting the PlayStation version to be the best rendition of the game.
Super Mario 64
4
Attachment In the castle courtyard in Super Mario 64, there is a plaque to a power star with an illegible name written below, often interpreted as either "Eternal Star" or "L is Real 2401" - with the latter being more popular for how it could be seen as a cryptic hint towards unlocking Luigi.

In a poetic coincidence, the source code leak that revealed Luigi's scrapped model would be found 24 years and 1 month after Super Mario 64's release.
Toy Story 2: Buzz Lightyear to the Rescue!
subdirectory_arrow_right PlayStation (Platform), PlayStation 2 (Platform), TT Games (Company)
2
When the PlayStation 2 was revealed in Japan, a demo was shown off of a fountain of spark particles. When this demo was shown to Jon Burton, founder of Traveller's Tales, he coded an identical tech demo for the first PlayStation as a joke. This tech demo would ultimately end up in the files of Toy Story 2: Buzz Lightyear to the Rescue!, unused, by accident.
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