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UFO 50
2
Every game featured in the collection imposes restrictions commonly found in games released during the 1980s, such as using only thirty-two colors across each game. Despite this, none of the games force slowdown and sprite flickering due to the developers believing they would make the games less enjoyable.
SpongeBob SquarePants: The Patrick Star Game
1
Patrick's costumes in the game are all references to episodes of the SpongeBob SquarePants show:

• "Under Construction" is a reference to the episode "My Pretty Seahorse".
• "Elastic Man" is a reference to the episode "Mermaid Man and Barnacle Boy V".
• "Marching Band" is a reference to the episode "Band Geeks".
• "Hot-Rod" is a reference to the episode "Driven to Tears".
• "Gorilla Suit" is a reference to the episode "I Had an Accident".
• "King" is a reference to the episode "Rule of Dumb".
• "Captain Scarfish" is a reference to the episode "Pull Up a Barrel".
• "Patrick-Man" is a reference to the episode of the same name.
• "Glove World", "Barnacle Boy", and "Goofy Goober" are all based on recurring outfits seen in the show.
Thank Goodness You’re Here!
2
Barnsworth, the game's setting, is loosely based on Barnsley, a market town in South Yorkshire, England and the hometown of the game's developers Coal Supper.
Super Mario Bros.
2
During the development of Super Mario Bros., a 16x32 pixel square represented the player character. After asking to see sales figures from the head of Nintendo's Sales and Marketing Division, Takashi Tezuka and Shigeru Miyamoto decided to make Mario the game's protagonist due to the success of the Famicom port of Mario Bros.
Metal Gear Solid Delta: Snake Eater
subdirectory_arrow_right Metal Gear (Franchise)
1
In a 2024 Famitsu interview, Metal Gear Solid Delta: Snake Eater producer Noriaki Okamura expressed uncertainty about his team developing future remakes or installments in the series. He felt they could not make remakes of the first two Metal Gear games or Metal Gear Solid in the same way they remade Snake Eater, and that they would have to make many new parts, and significant changes and deviations from the original games' playstyle to meet contemporary standards. As for new installments in the series, he felt this depended on the feedback they would get from the Snake Eater remake and a concerted effort with Konami to preserve the longevity of the series:

"The number of staff members who worked with the original staff at the time is dwindling considerably. Before everyone who was involved in the original is gone, we need to create a path to preserve the Metal Gear series for 10 or 50 years into the future. I think this is something we have to do."
person ProtoSnake calendar_month October 9, 2024
『メタルギア ソリッド デルタ』国内初インタビュー。原作の感動そのものを新世代へ届ける。『MGS』シリーズの今後も訊いた【TGS2024】:
https://www.famitsu.com/article/202410/19148

Translated tweet by @Genki_JPN:
https://www.twitter.com/Genki_JPN/status/1841640650359656919

Konami Explains Why Snake Eater Was Chosen for Remake Over Metal Gear Solid 1:
https://gameinfinitus.com/game-news/konami-explains-why-snake-eater-was-chosen-for-remake-over-metal-gear-solid-1/
Assassin's Creed Shadows
3
Attachment In 2024, Ubisoft faced controversy over two instances related to the game's marketing prior to its release being delayed. The first instance revolved around them using a flag created by the Sekigahara Teppo-tai, a Japanese historical re-enactment group, as part of the game's concept art and marketing materials without the group's permission. Ubisoft Japan would later issue an apology for this, agreeing to remove the flag from the game's website, but stated that it would likely remain in the concept art as part of the game's printed art book, something that the Sekigahara Teppo-tai would later request be removed as well. On July 23, Ubisoft posted an apology to Twitter for including material in their marketing that "caused concern within the Japanese community".

Two months after this statement, Ubisoft would face criticism again for a collectible figurine produced by PureArts featuring the protagonists Yasuke and Naoe standing in the ruins of a one-legged torii gate. This drew ire from critics who were already upset over Ubisoft's handling of the game's historical background, as the only known one-legged torii in Japan is located at the Sannō Shrine in Nagasaki. This torii was one of the few surviving structures after the United States' atomic bombing of the city in 1945. It became one-legged as a result of it being within 900 meters of the explosion's hypocenter, and serves as a local reminder of the bombing today. On September 24, just a few days after the figurine's announcement, Ubisoft cancelled their appearance at Tokyo Game Show for "various circumstances" (likely including these prior marketing controversies among other development factors) and later announced that the game's release would be delayed into February 2025 to allow for more time to polish it. PureArts' pre-order page for the figurine was removed from their website around the same time and is still unavailable as of October 8.
person chocolatejr9 calendar_month October 8, 2024
Astro Bot
1
The V.I.P. Bot "Robotic Sucker" (based on the titular character from Mister Mosquito) is depicted irritating Astro Bot as he is trying to take a bath. This appears to be a reference to Stage 4 of Mister Mosquito, which infamously involves the player attempting to suck blood from Rena Yamada as she is trying to take a bath.
person chocolatejr9 calendar_month October 7, 2024
Collection: Croc
4
Due to the success of the Croc games, Fox Interactive considered creating an animated television series based on them. A show bible was written by Flint Dille complete with backstory and six episode synopses, but plans for the series were scrapped. These documents were considered lost for over 25 years until 2024, when Argonaut Games announced that the show bible (as well as accompanying meeting notes) would be included in the remaster of Croc: Legend of the Gobbos as part of the game's Crocipedia.
person chocolatejr9 calendar_month October 5, 2024
2
In Archie's Sonic the Hedgehog comics, the G.U.N. Commander (who was unnamed in the games) was given the name "Abraham Tower". According to writer Ian Flynn, the reason he was given a name was because he "didn't want to be trapped by calling him 'Commander' or 'sir' every stinkin' time". The name (originally used by a character from a fan-made comic that Flynn never finished) was meant to evoke an idea of authoritative power: "Abraham", whether in regards to the biblical figure or the U.S. historical figure, lends itself to the notion of an influential leader, and "Tower" was in reference to how he was "tall, rigid, standing over all others". Although the name was exclusively used in the Archie comics, it would later be made canon to the game continuity when it was used for the character in the webseries "Sonic X Shadow Generations: Dark Beginnings", which was also written by Flynn.
person chocolatejr9 calendar_month October 3, 2024
Ian Flynn statement:
https://web.archive.org/web/20151102103058/http://bumbleking.com/forum/viewtopic.php?p=42114&;highlight=#42114

Sonic X Shadow Generations: Dark Beginnings - "Finding the Way":
https://www.youtube.com/watch?v=coN_xKNg0rs

Sonic X Shadow Generations: Dark Beginnings - "To the Ark":
https://www.youtube.com/watch?v=A2d9sS-muqI
Twin Breaker: A Sacred Symbols Adventure
subdirectory_arrow_right Lillymo Games (Company)
1
Twin Breaker: A Sacred Symbols Adventure features characters based on Colin Moriarty and Chris "Ray Gun" Maldonado, the hosts of Sacred Symbols, a weekly podcast dedicated to discussing modern PlayStation consoles and games. Moriarty was credited as the game's writer, and would join developer Lillymo Games as its Chief Creative Officer three months after the game's release when he acquired a 49% minority stake in the company.
Astro Bot
2
When Astro Bot released, many players noted how there was no reference to Cloud Strife from Final Fantasy VII despite how important that game was to the original PlayStation, or any sort of Square Enix content in the game for that matter. During an interview with Game File, Nicolas Doucet (studio head of Team Asobi) hinted that the team had considered adding a cameo from Cloud, but were unable to get permission from Square Enix, stating it was "difficult to comment on that".
Arzette: The Jewel of Faramore
3
Attachment The Special Coins that appear throughout the game were directly inspired by the DK Coins in the Donkey Kong series. Lead developer Dopply revealed this while watching a livestream of Arzette: The Jewel of Faramore by Frich's voice actor, Vinny Vinesauce, posting a comment in his Twitch chat after he highlighted the similarities.
person VinchVolt calendar_month September 29, 2024
YouTube reupload of Vinny's stream:
https://www.youtube.com/watch?v=UpbGfofJadE#t=4101s

Upload on Chat Replay, which includes an archived version of the stream's chat:
https://chatreplay.stream/videos/UpbGfofJadE
Portal 2
1
In certain scenes in Portal 2, the player is required to quickly place a portal to get out of a dangerous situation. According to developer Dave Saunders, during playtesting, it was noticed that lots of players were dying during these segments because they placed the wrong color portals, so the developers specifically changed it so that clicking any button will result in the correct colored portal.
person Kirby Inhales Jotaro calendar_month September 24, 2024
Portal 2 - Chapter 9 Developer Commentary:
https://www.youtube.com/watch?v=0G9Y8jbSZb0#t=60s

Separate YouTube video with Developer Commentary captions:
https://www.youtube.com/watch?v=HWOnovl-B-w
Street Fighter II
subdirectory_arrow_right Street Fighter III: New Generation (Game), Street Fighter 6 (Game)
4
Attachment In the English release of Street Fighter II, one of Ryu's quotes to defeated opponents is "You must defeat Sheng Long to stand a chance." "Sheng Long" is a mistranslation of Ryu's flying uppercut move Shōryūken (昇龍拳) stemming from the first two Japanese characters meaning "shēng lóng" in Chinese pinyin. As a result, players mistakenly thought that Ryu was referring to a person named Sheng Long instead of his Shōryūken, and that he was a secret playable character.

Amidst a swarm of fan mail to gaming publications asking how to unlock Sheng Long, the American magazine Electronic Gaming Monthly published a guide to fight him as a secret boss for their annual April Fools' prank in 1992. Photoshopped screenshots of Sheng Long fighting Ryu were created by editor Ken Williams, who also wrote "ridiculous requirements" to find him that were meant to imply he was not real, but were actually attempted by players. In response to complaints, they revealed at the end of the year that Sheng Long was a hoax, and expressed surprise over it gaining worldwide coverage as other publications in Eurasian countries reprinted the guide without their permission.

Sheng Long was brought back for a second April Fools' prank in 1997 in response to rumors that he could be in Street Fighter III, creating hand-drawn art of him and claiming he was the localized version of the real non-playable character Gouken. Despite adding more obvious clues to it being a prank, according to the magazine's June 1997 issue, this second prank was so convincing that Capcom of America allegedly fell for it and called their Japanese headquarters to ask why they were not told he was in the game.

Sheng Long left a continuing influence on video game hoaxes and the Street Fighter series, leading to a scrapped official appearance in the game adaptation of Street Fighter: The Movie, and Capcom pulling their own Sheng Long pranks in 2008 and 2017. In 2023, Sheng Long made his first canonical appearance in the series in Street Fighter 6 as a non-playable opponent using Ryu's fighting style, and can be fought in the World Tour mode after completing the game.
person Salnax calendar_month September 24, 2024
Electronic Gaming Monthly Issue #033, April 1992 (page 60 in the magazine):
https://www.retromags.com/files/file/2823-electronic-gaming-monthly-issue-033-april-1992/

Electronic Gaming Monthly's 1992 Video Game Buyers Guide (page 22 in the book):
https://archive.org/details/ElectronicGamingMonthlyBuyerSGuide1993/page/n21/mode/2up

Electronic Gaming Monthly Issue #093, April 1997 (page 80 in the magazine):
https://archive.org/details/Electronic_Gaming_Monthly_93_April_1997_U/page/n85/mode/2up

Electronic Gaming Monthly Issue #095, June 1997 (pages 102-103 in the magazine):
https://www.retromags.com/files/file/3685-electronic-gaming-monthly-issue-095-june-1997/

Capcom Sheng Long 2008 prank:
https://web.archive.org/web/20080405021441/http://www.capcom-fc.com/sf4/2008/04/post_19.html

Capcom Sheng Long 2008 prank origins blog posts:
https://web.archive.org/web/20080405154132/http://www.capcom-fc.com/sf4/2008/04/41.html
https://web.archive.org/web/20080616135049/http://blog.capcom.com/archives/1106

Capcom Sheng Long 2017 prank:
https://web.archive.org/web/20170330210110/https://game.capcom.com/cfn/sfv/column/131583
https://www.capcom.co.jp/sfv/sp/160225_interview_02.html

Sheng Long in Street Fighter 6:
https://www.thegamer.com/street-fighter-6-things-only-fans-noticed/
https://www.ign.com/articles/30-years-later-street-fighter-6-finally-gives-sheng-long-the-canon-appearance-he-deserves
https://www.youtube.com/watch?v=-fvYor_MVts

The Video Game History Foundation video on stories from Electronic Gaming Monthly's run:
https://www.youtube.com/watch?v=4l_ACqlxrvI

GameSpot article on the history of Sheng Long:
https://web.archive.org/web/20090404063051/http://www.gamespot.com/features/vgs/universal/sfhistory/char_sheng_long.html

Supplementary Wikipedia article for more information:
https://en.wikipedia.org/wiki/Sheng_Long
Wii Karaoke U by Joysound
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2
person VinchVolt calendar_month September 23, 2024
Astro Bot
2
Attachment The V.I.P. Bots "Dad of Boy" and "Boy" (based on Kratos and Atreus from God of War respectively) are named in reference to the "Dad of Boy" meme, where following the release of the 2018 God of War game, many players began making jokes about the amount of times Kratos referred to Atreus as "boy" in the game.
person chocolatejr9 calendar_month September 21, 2024
Astro Bot
1
To promote the release of the game, the 400th issue of Edge magazine featured ten variant covers based on the game's V.I.P. Bots, with different covers available through different means:

• Subscribers of the magazine could receive variants based on Bloodborne or The Last Guardian.
• Purchasing from UK retail would grant access to variants based on Shadow of the Colossus, Journey, God of War, and Returnal.
• Purchasing from overseas retail would grant access to variants based on Horizon, Gran Turismo, Ghost of Tsushima, and Ratchet & Clank.
The Slaughtering Grounds
subdirectory_arrow_right Digital Homicide Studios (Company)
2
On March 16, 2016, Digital Homicide's co-founder James Romine filed a lawsuit against video game critic Jim Sterling for "assault, libel, and slander" for releasing negative reviews of their output, starting with a review of their debut game The Slaughtering Grounds in late 2014, and sought $10 million in damages. Sterling had also accused the developers of deleting negative reviews from the game's Steam page and banning users who criticized it. This conflict would go on for almost a year, with the asking price being raised to $15 million at one point, until the parties settled and the case was dismissed with prejudice on February 21, 2017.
person chocolatejr9 calendar_month September 15, 2024
Article about the lawsuit:
https://kotaku.com/angered-game-developer-sues-game-critic-jim-sterling-fo-1765484317

The Jimquisition - "SLAUGHTERING GROUNDS - New 'Worst Game Of 2014' Contender":
https://www.youtube.com/watch?v=VfI7pAaOH9c

The Jimquisition - "WYATT DERP - And 17 Other Games From Digital Homicide":
https://www.youtube.com/watch?v=ZoNDahSe5J4

The Jimquisition - "The Slaughtering Grounds: A Steam Meltdown Saga":
https://www.youtube.com/watch?v=S6s0Wpn1zmU

Article about the lawsuit aftermath:
https://www.polygon.com/2017/3/2/14781112/jim-sterling-lawsuit-defamation-result
Damn Dog
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1
Deer Avenger 3D
2
Deer Avenger 3D was planned to be ported to the Sega Dreamcast, but the port was cancelled without ever being announced or previewed by gaming press. The Dreamcast version's development did not become known until 2017, when a prototype disc was discovered in New Jersey at a garage sale held in the basement of a women's club that was raising funds for high school seniors' scholarships.
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