Disgaea 5: Alliance of Vengeance was originally considered to have a multi-platform release, including a release on the PlayStation 3. According to Nippon Ichi Software president Sohei Niikawa, this was scrapped as this would have made the PS3 version the standard version of the game, whereas the development team wanted to "offer something that could only be done with the PlayStation 4.”
In an April 15th, 2024 interview with the director of the game's DLC "The Rising Tide" Takeo Kujiraoka published on Push Square's website, he revealed the development team believed that they achieved one of their initial goals to successfully attract players of all ages to play Final Fantasy XVI and become fans of the series. He claimed that Final Fantasy games in recent years had "tended to skew towards a higher age range", and they believed they were able to break that trend to a certain extent as evidenced by "survey results" showing that more people in their teens and twenties played the game. Kujiraoka clarified that this did not mean all future Final Fantasy titles would follow in the direction of this game, but that with a younger fanbase on-board it would allow future development teams to explore new possibilities when working on subsequent installments.
The language select screen in It's Mr. Pants has a bug that makes the sound clips played for each language overlap when they are being selected. Paul Machacek, a designer for the game, says that when QA testers approached the development team with this bug, they overruled it because they felt it was funnier than they intended it to be, keeping it in the final release.
In 2019, Studio MDHR and the multinational automotive company Tesla announced that a special port of Cuphead would be released for the Tesla Arcade digital store and would be playable on the company's Model S, Model X, and Model 3 vehicles. Due to storage limitations with the cars, the Tesla Arcade version only includes the stages in Inkwell Isle I. The game can only be played with a controller plugged into each vehicle's USB port, but can be played cooperatively with two players controlling Cuphead and Mugman. As part of the announcement, Studio MDHR released commemorative artwork of Cuphead and Mugman standing with a Model 3 car.
According to former character artist Jonah Lobe, the response from Fallout fans and the fan website "No Mutants Allowed" to Bethesda purchasing the series from Interplay Entertainment and developing Fallout 3 consisted of "a lot of excitement, a lot of enthusiasm, and a lot of death threats." Lobe claimed that while he and other employees at Bethesda were not "privy" to most of the details on the threats due to the company shielding them from its workforce, as a result of the overwhelmingly vocal and mixed responses from fans, Bethesda had to hire a security guard for the first time in its 21-year history.
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When Criminal Girls was released in the West, the "Motivation" minigame was censored by adding a pink cloud of smoke over the girl's body and having them be silent during the minigame, whereas in the original Japanese release, the girl would moan and make comments towards the player.
Originally, Nippon Ichi Software considered making The Witch and the Hundred Knight an open-world game, but this was ultimately scrapped in favor of focusing on the game's 3D graphics technology.
The expanded version of myPOPGOES has a challenge named "Mini-P," which makes pizzas cook faster, but restore less hunger. This is a reference to one of Scott Cawthon's characters from the 2015 troll game FNaF World: Halloween Edition, also named Mini-P, which has the appearance of William Afton's "Purple Guy" sprite, just smaller and with red glowing eyes.
In a 2011 Iwata Asks interview, Shigeru Miyamoto expressed discontent at the Virtual Boy being marketed as a video game console. He believed it was simply a novelty toy and that it succeeded in that field despite its commercial failure as a game console:
"It was the kind of toy to get you excited and make you think, 'This is what we can do now!' […] as just a fun toy, it's a big success if you break just 50,000 […] [Its] sales generated some buzz, and crossed 100,000, then 200,000, then 500,000-quite a good pattern […] [But] when you think of it as a gaming platform, it becomes a failure."
The title card for the Underworld stage contains a typo as the word "Summoning" is instead spelled as "Summning". This typo is only present in the USA and PAL versions.
Bubble, a failed DVD game console that exclusively had licensed games based on preschool TV properties, had 6 cancelled games: •Angelina Ballerina •Bob the Builder •Dora the Explorer •The Koala Brothers •Pingu •Postman Pat
Mecarobot Golf is a partial reskin of Birdie Try, a generic, non-robot-themed golf game starring Japanese professional golfer Nobuo Serizawa. Only the characters were changed, and the only sci-fi element in the US version is Eagle, the titular Mecarobot. Otherwise, the game remains a generic golf game, and the other three introduced characters are two white women and one white man, replacing the Japanese version's three Asian men.
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In 2013, Square Enix published a novella titled "Final Fantasy X-2.5 ~Eien no Daishō~" ("Price of Eternity"), to commemorate the release of the Final Fantasy X/X-2 HD remasters that year. It was written by both games' scenario writer Kazushige Nojima and never received an official English release. The only existing fan translation as of 2024 was translated from Japanese to French to English. The book was heavily criticized worldwide for its vague writing style, introducing violent and sexual elements uncommon to the Final Fantasy series, and weakening the impact of both games' endings. For context, X's plot builds up to Spoiler:a negative ending where Tidus dies and Yuna has to accept his death and move on, while X-2 turns it back around to Spoiler:a positive ending where Tidus is brought back to life. What X-2.5 does to weaken this is Spoiler:immediately kill Tidus and just as quickly resurrect him for the express purpose of setting up future stories, removing the emotional weight and finality from him being truly dead or alive.
X-2.5's plot takes place between the first ending of X-2 and its secret ending. It has two sections written from Tidus and Yuna's own perspectives and a third section with both perspectives. After reuniting, Yuna briefly leaves to address recent developments on Besaid Island. Tidus later goes sailing to look for her, falls asleep, and wakes up finding her in the boat. On their way back to Besaid, Spoiler:they get lost in a storm and are marooned on an island resembling Besaid, having transported 1000 years back in time. While there, Tidus inexplicably gets hit in the head with an object resembling a Blitzball that is actually a bomb. When he goes to pick it up, it explodes, decapitating Tidus and sending his head flying near Yuna with a surprised expression on his face. She faints and sees a vision of a god-like figure who helps her resurrect a ghost-like version of Tidus through Beckoning, where someone thinks of a person they knew who died, summoning an illusion of them from the Farplane made of Pyreflies, but if the illusion learns they are not actually alive, they will fade away.
The rest of the story involves Yuna Spoiler:going back and forth from the past to present trying to keep Tidus' spirit from vanishing by interacting with new characters. These include Briar and Kush, who also turn out to be Beckoned spirits from the past and vanish at the end of the book, and Ifarnal, a summoner who tells Yuna that Tidus must kill Kush if they want to return to the present together and later gets killed by another bomb. Through the subplot with the new characters, it's established that one way to create "cores" used to summon Aeons (these Aeon Cores are said to be very similar to Faytes but have differences) is implied to be through consensual sex in two scenes. One where Yuna is transferred the knowledge on how to create them and blushes in embarrassment, and one where Briar discovers Ifarnal and a half-naked Kush in bed together. At the end of the book, there is a small time-skip to the secret ending of X-2, shown in a different context now knowing the events of X-2.5, and ends on a "To Be Continued" cliffhanger.
Final Fantasy X-2: Last Mission takes place after X-2.5. Since it was released years before, it does not acknowledge the events of X-2.5, but the HD remaster does include a continuation that is relevant to both. It is a 30-minute audio drama that was dubbed internationally called "Final Fantasy X -Will-" and was also written by Nojima. The story follows two summoners, Chuami and her assistant Kurgum, who gradually meet the cast of X/X-2. During this, Yuna discovers Spoiler:that Sin is among a horde of souls being beckoned back from the Farplane. In what seems to be an effort to prevent the still undead Tidus from sacrificing himself to kill Sin again, she breaks up with him by lying about being in love with another man, and the summoners go to fight Sin, appearing to set up the plot for a potential Final Fantasy X-III.
During an interview with Variety Fair, Todd Howard revealed that the 2024 live-action "Fallout" TV series was considered canon to the games, having wanted to tell an original story within the game's world rather than adapt any of the previous games. However, when the show came out, this lead to complaints from fans accusing the show of retconning the events of Fallout: New Vegas. Specifically, the sixth episode "The Trap" featured a shot of a blackboard seemingly depicting the fall of Shady Sands (the capital of the New California Republic) as taking place in the year 2277. Fallout: New Vegas takes place in the year 2281, yet Shady Sands is stated to still exist in the game without any mention of a fall (although the city cannot be visited in-game). Emil Pagliarulo, a design director for Bethesda, would try to assure fans on Twitter that Fallout: New Vegas is still considered canon, claiming to being overprotective of the series' lore and going as far as to post a timeline of the Fallout series. While the timeline not only featured both Fallout: New Vegas, the TV series, and also confirmed that Fallout Tactics: Brotherhood of Steel is considered canon to the series, it did not address the timeline inconsistency brought about by the blackboard scene in the show. This reportedly lead some fans to accuse Bethesda of holding a grudge against Obsidian Entertainment for making what many fans consider to be the best Fallout game and using the show as a way to spite them. However, it's worth noting that there are three other possible explanations for the inconsistency:
• Whoever wrote "2277" was misinformed due to the post-apocalyptic setting forcing many to rely on guesswork for event dates. • It could be a simple mistake in writing for a series with large amounts of lore to it. • It could be a reference to the "Lonesome Road" DLC expansion for New Vegas, where the player is given the option to nuke the NCR, though there is no confirmation that this ending is canon.
Howard would later defend the TV series and insist the game is still canon in an interview with IGN, claiming he had an emotional reaction when the TV series writers brought up the idea of bombing Shady Sands (which he also clarified was not a nuclear bombing) and carefully talked through the decision with them. When asked specifically about the 2277/2281 inconsistency, his response was that they were "threading [the needle] tighter there" to make it land in the TV series, move the Fallout series forward, and insisted that the fall of Shady Sands took place just after the events of the game. He reiterated that Bethesda was careful about sticking to the series timeline, admitting that there "might be a little bit of confusion at some places" and claimed that what was most important to them was what was happening in the time period of the TV series.
According to lead level designer Enrique Colinet, Larian Studios was one of the largest backers during the game's 2017 Kickstarter campaign, donating an unspecified four figure sum and never asking for any backer rewards.
According to a tweet by dj TAKA, the song "ABSOLUTE" was originally called "Special Thanks". The name was changed after CG Designer VJ GYO and illustrator GOLI thought the name was "lame".
Baldur's Gate 3 was the first AAA game to win all five of what is referred to as the major Game of the Year awards, those being the BAFTAs, The Game Awards, DICE, Game Developers Choice, and the Golden Joystick awards.
Tweenies: Doodles' Bones unusually credits the costume actors for the Tweenies TV series in the credits, despite no live-action footage or screenshots of them being present in the game.
According to creator Tony Grayson, possibly in a joking manner, the Anton characters are all multicoloured as a result of a nuclear war that left only Japan and their home country of the Backburner Peninsula, and are not meant to be any real-world enthicity. Grayson jokingly compared the skin colors of the Anton characters to The Groovenians, a 2002 Cartoon Network pilot that was not picked up for a series.
Girls' Frontline started out as an inspiration work based on Kantai Collection, but with a premise revolving around anthropomorphized firearms instead of anthropomorphized warships. This was in part due to Mica Team anticipating that similar games using "moe anthropomorphism" would become popular in China.