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In an April 15th, 2024 interview with the director of the game's DLC "The Rising Tide" Takeo Kujiraoka published on Push Square's website, he revealed the development team believed that they achieved one of their initial goals to successfully attract players of all ages to play Final Fantasy XVI and become fans of the series. He claimed that Final Fantasy games in recent years had "tended to skew towards a higher age range", and they believed they were able to break that trend to a certain extent as evidenced by "survey results" showing that more people in their teens and twenties played the game. Kujiraoka clarified that this did not mean all future Final Fantasy titles would follow in the direction of this game, but that with a younger fanbase on-board it would allow future development teams to explore new possibilities when working on subsequent installments.

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