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subdirectory_arrow_right Super Smash Bros. (Game)
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DidYouKnowGaming video:
https://www.youtube.com/watch?v=isPfYp6NM8A
Super Smash Bros. Melee Mushroom Kingdom stage:
https://www.youtube.com/watch?v=dSVVbclzolY#t=286s
https://www.youtube.com/watch?v=isPfYp6NM8A
Super Smash Bros. Melee Mushroom Kingdom stage:
https://www.youtube.com/watch?v=dSVVbclzolY#t=286s
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8-Player Smash (a mode introduced in Super Smash Bros. for Wii U) was originally planned for this game. However, due to technical performance, Sakurai stated "it was more than impossible."
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The only fighter who didn't make their playable GameCube debut in this game is Luigi, who was previously playable in Luigi's Mansion.
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Although the Dream Land stage looks perfectly normal, in Event 48: Pikachu and Pichu, the Dream Land stage is twice its normal size. It's unknown why, but some consider it to be because of the difficulty of the 3 -on-1 parameters of the event requiring a larger stage size.
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The final roster was originally going to have a total of 20 characters (not counting Shiek). However, at some point during development, the developers felt the roster wasn't large enough, so several model-swap characters were added. These include Dr. Mario, Young Link, Falco, Ganondorf, Pichu and Roy.
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Mr. Game & Watch is the only character that cannot L-cancel all of his aerials, as the game reads Mr. Game & Watch's back-air, neutral air, and up-air as special moves. This was fixed in Brawl.
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In Home-Run Contest, although the in-game counter stops at 9,999.9 ft, the signs in the stadium continue to count distance past 10,000 ft, although the stadium past 10,000 has no collision, and Sandbag falls through the world.
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Event 44: Mewtwo Strikes! is a reference to the first Pokémon movie, the main feature of which was titled "Mewtwo Strikes Back."
In the event the main objective is to K.O. Mewtwo without K.O.'ing Zelda, Mewtwo only appears 15 seconds into the battle.
Zelda also has a darker appearance in the event, which references how Nurse Joy, still under control by Mewtwo, disguises herself as the mystery woman in the movie.
In the event the main objective is to K.O. Mewtwo without K.O.'ing Zelda, Mewtwo only appears 15 seconds into the battle.
Zelda also has a darker appearance in the event, which references how Nurse Joy, still under control by Mewtwo, disguises herself as the mystery woman in the movie.
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Wario was originally going to be a playable fighter in Melee but wasn't added due to time constraints. He even had one of the highest potentials of being in the game according to the Smash 2 polls. Sakurai even stated that he would've been included if he had time.
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Ayumi Tachibana, from the Detective Club series on the Famicom, was considered for the Super Smash Bros. Melee roster. She wasn't included because the character and the franchise she's in aren't well known outside of Japan.
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Ness is the only character who can't charge his down smash near a ledge, because his is the only one in the game that has a hitbox while it's charging.
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