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Virtua Fighter 3tb
1
In Virtua Fighter 3tb, Jacky and Kage both have a secret win pose when holding Down, Guard, Punch, and Evade. They will perform "V for Victory" poses. If Kage is in his 2P costume and gets an "Excellent" victory on Akira's stage, he will perform a secret win pose where a metal pan will fall on his head.
person DrakeVagabond calendar_month April 14, 2024
Mario + Rabbids Kingdom Battle
1
Attachment The Ziggy enemies appear to be modeled after Ziggy Stardust, a stage persona created and portrayed by English rock musician David Bowie from 1972 to 1973. In addition to the identical names, the Garden Ziggy variety features brightly colored lightning bolts painted across each eye and a large yellow mohawk, with the results resembling the cover photo for Bowie's 1973 album Aladdin Sane (which depicts Bowie with a red lightning bolt on one eye and a large red mullet).
person VinchVolt calendar_month April 14, 2024
Nintendatos post (in Spanish):
https://nintendatos.com/2018/01/05/curiosidades-de-super-mario-david-bowie-en-mario-rabbids/

Compilation of enemy splash screens (the Ziggy splash screen is the very first one):
https://www.youtube.com/watch?v=OIkSj17vadA

YouTube video about the album Aladdin Sane (the cover art is discussed at 14:40):
https://www.youtube.com/watch?v=saKeOpH47Ls#t=880
The King of Fighters XV
1
Temjin, from Art of Fighting 2, and Mars People, from Metal Slug 2, make a cameo appearance in the "Friendly Fight" ending.
person DrakeVagabond calendar_month April 14, 2024
The King of Fighters: Maximum Impact Regulation A
1
Ash's intro sequences with Kyo and Jivatma is a reference to Orochi Chris' win poses from The King of Fighters 2002.
person DrakeVagabond calendar_month April 14, 2024
Shipwrecked 64
1
Throughout development of Shipwrecked 64, Squeaks D'Corgeh would make references to a non-existent character in the game named "Duncan Dolphin". This even included a fake death animation for a character named "Drake Dulfin" (likely intended to be the Spoiler:Starling counterpart of Duncan) being shot in the face by Spoiler:Brandon Lester in his Bucky Beaver costume in what appeared to be a Wild West-esque setting. This continued after the game's release, where one of the patch notes for the Hotfix 2 update stated "Removed Duncan Dolphin", likely as a reference to the "Removed Herobrine" gag seen in updates to Minecraft.

However, on April 1st, 2024, an April Fools update was released that added Duncan to the game as a New Game+ bonus. If the game's True Ending has been reached, he will appear in The Theater at Midnight and ask Bucky for help activating his "New. Radical. Mechanism!!" due to losing the trinkets needed to make it work. This will take the player to a new area called "Garten of Duncan", a recreation of the Testing Sector from Garten of Banban made using assets from The Plaza. Clearing the map will take the player to a previously unused location called "Layer 4 Elevator", where an audio tape reveals that the player can input console commands to access other unused locations as part of the update. Entering the door will take the player to another new area, known simply as "Sample Area", but only a few seconds after entering the player will be kicked out to the encounter with the Spoiler:Studiogrounds Husk at the end of the game.

Notably, in the "Layer 4 Elevator" area, Chief Wulf can be seen on top of the tallest building in the area. If the player uses console commands to reach him, he can be spoken to, revealing that Spoiler:he has relived the same days over and over again, watched Stumbler O'Hare die over and over as part of that, and believes that he will be forgotten after his death.
person chocolatejr9 calendar_month April 11, 2024
That's Not My Neighbor
1
Attachment The player has a chance to randomly encounter an unnamed clown during their playthrough, who only appears once in the entire game to hand them a slip of paper. The note in question reads as follows:

"Ever Dream This Clown?

Every night, all over the world, hundreds of people see this clown in their dreams. If this clown appears in your dreams don't play any game with him. If you want more information go to:

nachogames.itch.io/unlikely"

The link in question leads to the Itch.io page for the game Unlikely, another game made by Nacho Sama. Additionally, the note itself appears to be a reference to "This Man", an urban legend created by Italian sociologist Andrea Natella about a mysterious individual who has appeared in the dreams of people all over the world since 2006.
person chocolatejr9 calendar_month April 5, 2024
System Shock 2
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Attachment During the training mission at the start of the game, once you walk outside the Ramsey Recruitment Center on Earth, there is a grey ramp to the right of where you exit that can be climbed on. Sitting at the top of the ramp is a basketball that you can pick up and keep in your inventory. This basketball is unique among other items in the game in that it bounces and rolls realistically when dropped, except on moving platforms where it instantly sticks to the ground. However, there is a specific use for it later in the game when you are on-board the Recreation Deck, the fifth deck of the Von Braun starship. When you enter the Athletic Sector of the ship, you can find a basketball court with a broken hoop and one intact hanging hoop, as well as the first Rumbler in the game. Dropping the basketball through the working hoop from the second floor of the court will cause an email transmission to be sent to Soldier, accompanied by a series of monkey sound effects and mechanical noises. This email was written by A. Bananas, a squirrel monkey wearing a deerstalker cap and a monocle, and comes with a picture of a banana as an attachment. The content of the email is an offer to form an alliance with the other squirrel monkeys on the ship:

A. BANANAS 12.JUL.14
re: Join us?
"Things are going according to plan. We've managed to turn the Many against SHODAN, and you've been stupid enough to stick your neck out for that overbearing uber-computer. Why not join us? While you've been stockpiling ammo, med hypos and hi tech gadgets, we've collected every last piece of nuts, bananas and coconuts onboard. Just say the word, and you'll get plenty to eat, an attractive hirsute companion, and a tire swing of your own. In the end, isn't that what really matters?"

Opening the email to hear the voice recording of it will reveal A. Banana's speech is normal monkey chatter, but the software of Soldier's cyber rig can apparently translate it into the English language through unknown means.
person MehDeletingLater calendar_month March 31, 2024
Transformers: Fall of Cybertron
1
In Chapter XI: Starscream's Betrayal, once you exit outside for the first time, if you travel around the left side of the tower from where you exited, you will come across a small room with an open roof to fall into. The room contains several breakable crates and machinery, alongside a story-related Audio Log from Megatron, but the most unusual thing in the room is a small hologram console that allows you to play a game called "Super Grimlock Quest 64". Pressing the button to start the game will play a short animation and music track featuring still images of Grimlock killing an Insecticon and then getting killed by a giant spider Insecticon, all while Grimlock's health bar depletes in the top-left corner of the hologram screen, suggesting Starscream played the game very poorly.
person MehDeletingLater calendar_month March 31, 2024
The SpongeBob SquarePants Movie
1
Attachment Normally, the player is required to defeat the MERV enemies in "Welcome to Planktopolis... Minions" either with the Sonic Wave Guitar or by deflecting their missiles with the upgraded Karate Spin. However, they can also be attacked by walking directly underneath them, which deactivates their lasers and allows SpongeBob to hit them with the Bash. This typically goes unnoticed in normal gameplay, as MERVs' lasers try to repel the player if they get too close; additionally, the Mini-MERV enemies encountered earlier in "Shell City, Dead Ahead" instantly repel the player if they get even closer, meaning that there would be no opportunity to discover this alternate strategy in advance.
sell
Papa's Paleteria To Go!
1
During the introduction cutscene, the winning number for the contest held at Papa's Paleteria's grand opening is 17. This is a reference to the fact that Papa's Paleteria To Go! is the 17th installment in the Papa Louie series of games.
Paper Mario: The Origami King
1
Attachment After getting the Blue Streamer, a Toad will appear at the entrance to the Shogun Studios, trying to look through a window and complaining about the price of admission, exclaiming "Let me in—LET ME IN!" This is likely a reference to the segment "Eric Near the DNC" from the Adult Swim series "The Eric Andre Show", which features a similar moment that became a popular internet meme.
Cyberpunk 2077
1
If the players moves their mouse over to the game's current version number in the top right corner of the main menu and click on it, the numbers begin to shift around until they read "2.0.77", as a nod to the game's title.
Dragon Ball Z: The Legacy of Goku II
1
Attachment In Capsule Corp, a yellow hovercar can be found to the left directly after entering the building. A scientist working on the hovercar reveals that it's a prototype model that he predicts will be a "huge hit" when it's finished and released. According to the game's official strategy guide, this hovercar is the same one used by Goku and his driving instructor in the "Dragon Ball Z" filler episode "Goku's Ordeal", where Goku and Piccolo are forced by Chi-Chi to take driving lessons.
person MehDeletingLater calendar_month March 6, 2024
Super Smash Bros. Ultimate
1
Sephiroth's inclusion as a DLC fighter was apparently so top secret that even certain members of Square Enix had not known that the villain was going to be included in Super Smash Bros. Ultimate until the corresponding show-stealing announcement at The Game Awards 2020 was made. Even Square Enix employee and Final Fantasy VII Rebirth director Naoki Hamaguchi was quite shocked and stated:

"[...] it was actually extremely confidential that he was even going to be in it, [...] So, none of the dev team knew, including myself. So it was more like when the whole world knew it, and that's when we knew it like, 'Oh, I had no idea!'"
Dead or Alive 2
1
Attachment Alongside being in the same key, Ryu Hayabusa's theme music "The shooted" and Ein's theme "Vigaku" both feature a recurring guitar solo. While "Vigaku" plays a few different arrangements of its solo throughout the song, the solo as heard in "The shooted" is played the same way throughout the majority of the song except for the very end, where a different take on it is played. When comparing the primary solos in both "Vigaku" and "The shooted", while both solos play through a similar scale of notes, there are some individual notes in each solo that are different to distinguish them from each other rather than fully recycling them. In the game's soundtrack released on CD, "The shooted" is placed ahead of "Vigaku", suggesting that the solo heard in Ein's theme is meant to be an interpolation of the solo in Ryu's theme. As such, it appears the entire point of these solos being so similar is to highlight the connection between Ein and Ryu as friends that the amnesiac Ein forgot in the game's storyline. The solo that is repeated in the same way in "The shooted" seems to represent who Ryu is, while the different interpolated versions of the solo in "Vigaku" may represent Ein trying to remember his past or Ryu's role in doing so. In Ryu's Story Mode, he knocks Ein out of the tournament, causing him to regain some of his memories including who Ryu is, and he eventually regains the rest of his memories after battling Kasumi at Ryu's request.
person MehDeletingLater calendar_month February 29, 2024
Kingdom Hearts
1
In the Bizarre Room in Wonderland, the fireplace's flames can be "put out" if Sora attacks the fireplace's grated opening with a Blizzard spell, and it can be lit anew if the grated opening is hit with Fire magic instead. Being able to put out the fire makes the second phase of the Trickmaster Heartless boss fight even easier, as the frantic boss cannot light their juggling apparatuses and fling their own Fire at Sora. This is also possibly why the Cheshire Cat gifts Sora a Blizzard spell/upgrade when Sora obtains and shows him at least the Claw Marks piece of evidence during Alice's trail, and also why the grated opening itself is able to be locked onto.
Rugrats: Search for Reptar
1
Attachment In the Egyptian stage of the Ice Cream Mountain level, Mr. Friend can be found wandering inside the pyramid wrapped up in bandages like a mummy and will follow the player if found. Luring Mr. Friend to the exit of the pyramid will cause him to fall apart into pieces and despawn right before he can leave.
Phoenix Wright: Ace Attorney Trilogy
subdirectory_arrow_right The Great Ace Attorney Chronicles (Game), Apollo Justice: Ace Attorney Trilogy (Game), Ace Attorney (Franchise)
1
A running gag throughout the Ace Attorney series involves the protagonist and his assistant having a conversation about the difference between a ladder and a stepladder. First occurring in "Turnabout Samurai", the third case of Phoenix Wright: Ace Attorney, a stepladder has appeared in at least one location in each game to date (with the exception of The Great Ace Attorney: Adventures) for the sole purpose of continuing the tradition. The conversation generally goes as follows: after examination, the protagonist and one of their partner characters engage in a debate about the usage of the words "ladder" and "stepladder", and the difference between the two. Usually, one will accuse the other of being too absorbed in the details instead of looking at the big picture to realize that they both serve roughly the same function, to which the latter's response will often vary. Additionally, similar gags in regards to other items in the series have also been used, particularly in The Great Ace Attorney games, which primarily use a variant of the debate involving the difference between a shovel and a spade instead.

Within the various re-releases of the Ace Attorney games, an achievement is added that can be unlocked for engaging in every "ladder vs. stepladder" debate within the games featured in that collection. In the case of The Great Ace Attorney Chronicles, a second achievement for engaging in every "shovel vs. spade" debate within the two games is also included.
person chocolatejr9 calendar_month February 4, 2024
Fandom article about the gag (includes a full list of every instance of the gag in the series, as well as similar debates):
https://aceattorney.fandom.com/wiki/Ladder_vs._stepladder

Phoenix Wright: Ace Attorney Trilogy achievement list:
https://steamcommunity.com/stats/787480/achievements

Apollo Justice: Ace Attorney Trilogy achievement list:
https://steamcommunity.com/stats/2187220/achievements

The Great Ace Attorney Chronicles achievement list:
https://steamcommunity.com/stats/1158850/achievements
Phoenix Wright: Ace Attorney - Spirit of Justice
1
The pattern on Gaspen Payne's sash is modeled after the first character of his Japanese family name, "Auchi" (亜内).
Final Fantasy XIV Online
subdirectory_arrow_right Final Fantasy XIV Online (Game), Final Fantasy XVI (Game)
1
According to Final Fantasy XVI's creative director/scenario writer Kazutoyo Maehiro and the game's producer Naoki Yoshida in a 2023 IGN article, in the Japanese version of the game, Chocobos are referred to as "uma" (馬), which is the Japanese word for "horse". Initially, neither Maehiro or director Hiroshi Takai considered using Chocobos in the game at all, because according to Maehiro, "when thinking about the story, the worldview, and a feeling of reality, a horse just looked better as a silhouette when straddled." Yoshida elaborated that horses fit better when building a world based on European medieval gothic fantasy:

"In reality, horses are animals that can build strong partnerships with humans. We share a long history with them. Weapons involving horses also appear more realistic. Especially with the improvement in graphics being so remarkable, there is a chance that it becomes difficult to lie or deceive viewers, in a good way, and as a result, may impair the sense of immersion. Chocobos are based on birds, which first of all means they don’t stand on four legs, and that makes them more difficult to mount. When compared with a horse it might not feel as stable to ride a Chocobo, and their wings aren’t big and strong enough to take you to the sky, either."

Despite this explanation, Yoshida still instructed the development team to include Chocobos in the game in an effort to stay faithful to the series' long-standing elements. The Japanese version also still refers to them as Chocobos and horses interchangeably. Maehiro stated that he tried to tie the Chocobos into the history of Valisthea through partnerships with its people, in an effort to create something culturally familiar. He justified this by stating that in Japanese, they "sometimes refer to a car as 'legs', or not having a car as 'having no legs'; and in the same way, the people of Valisthea refer to Chocobos as 'horses'." He subsequently implied that actual horses may exist in other regions in the game's world, but that in Valisthea, Chocobos function as their regional equivalent to actual horses. Localization director Michael-Christopher Koji Fox also stated that he decided not to refer to Chocobos as horses in the game's English translation:

"I remember seeing it in the script and remarking, 'You're saying 'horse' here. You're sure that's OK?' But Maehiro said, 'Yes, this is what we wanted to do.' In English, we never really wanted to use the word horse, because Chocobos and horses are entirely different. It just sounded weird to us in that sense. But we do use words like 'steed'; and I think 'courser' [a medieval word for a warhorse,] as well."

The terminology in the decision to refer to Chocobos as horses resulted in confused or joking reactions from Japanese players online, since this is not the first time Chocobos were referred to as horses in the series. In the original 2010 release of Final Fantasy XIV Online, the kanji characters for horse and bird (鳥 , "tori") were used together as "horsebird" (馬鳥) in the Japanese script in place of the standard katakana for Chocobo (チョコボ). At release, several other katakana terms were replaced with kanji symbols, with some terms existing in-game as written in Chinese rather than Japanese. Square Enix offered several conflicting explanations for the changes, including the need to "build atmosphere", and to consolidate terminology with the then-upcoming Chinese-language release, but these did not help as the change caused an uproar among Japanese players, resulting in Chocobo being reincorporated into the Japanese version's script in a future update. The controversy would later be referenced in the 2013 reboot of Final Fantasy XIV Online through a piece of dialogue spoken by Golden Uma Doshin, a Quest NPC found in Central Shroud as part of the limited time quest "Turn Around, Beautiful":

"Chocobo... chocobo... chocobo... Nothing but horsebirds in this stable. A sight to disturb Eastern eyes, to be sure."
person ProtoSnake calendar_month January 29, 2024
IGN: Chocobos are Called 'Horses' in the Japanese Version of Final Fantasy XVI:
https://www.ign.com/articles/chocobos-are-called-horses-in-final-fantasy-xvi-japanese-version

Censored Gaming: In The Japanese Version Of Final Fantasy XVI, Chocobos Are Called "Horses":
https://www.youtube.com/watch?v=7AT-QpAwkqQ

Destructoid: Final Fantasy XIV text issue turns Chocobos to Horsebirds:
https://www.destructoid.com/final-fantasy-xiv-text-issue-turns-chocobos-to-horsebirds/

Final Fantasy XIV Online wiki articles:
https://ffxiv.consolegameswiki.com/wiki/Golden_Uma_Doshin
https://ffxiv.consolegameswiki.com/wiki/Turn_Around,_Beautiful
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