Halo: Combat Evolved
Halo: Combat Evolved
Halo - Did You Know Gaming? Feat. Rated S Games
In the level "Assault on the Control Room", by flying a Banshee onto the 2nd platform above the control room and then standing at the edge on the right, the song "Siege of Madrigal" from an earlier ##Bungie## game, "Myth: the Fallen Lords", can be heard.
Contributed by CuriousUserX90
The Elite's phrase "Wort! Wort! Wort!" is actually Johnson saying "Go! Go! Go!" in reverse.
Contributed by CuriousUserX90
When Halo was changed to a first-person shooter, Microsoft suggested adding "Combat Evolved" to the title to make it more descriptive, like the military games they were competing with.

The compromise was they could add a subtitle. Everyone at Bungie hated it. But it turned out to be a very sticky label and has now entered the gaming lexicon to the point where articles that have nothing to do with Halo get titles like 'Skateboarding Evolved'. So I guess in hindsight it was a good compromise. -- Jaime Griesemer
Contributed by TheW2A_GV
After beating the game on the Legendary difficulty, a special cutscene plays. Spoiler:Sergeant Johnson is seen grappling for an assault rifle with a Covenant Elite. When the Pillar of Autumn's self-destruct sequence is activated, Johnson says to the Elite "This is it baby. Hold me." The two then hug while the Halo ring explodes.

An updated version of the cutscene is also present in Halo: Combat Evolved Anniversary.
Contributed by KidDivinegon
Halo was originally planned as a Mac exclusive, and was also an RTS similar to Myth, a previous game by Bungie, and later unveiled at Macworld as a third-person shooter. This was until Microsoft bought Bungie in 2000. The game was also considered for release prior on the PlayStation 2 until the partnership with Take 2 ended.
Contributed by Makarov
There is a mistake on the 12th page of the game's manual. The blueprints for the Plasma Rifle have the blueprints for the Needler placed behind them.
Contributed by retrolinkx
Halo: Combat Evolved was originally going to be a Real Time Strategy game, and then a Third person shooter before eventually becoming a First Person Shooter.
During Halo's first European press tour, the demo computer blew up (there was literally smoke). Joe staten, lead writer and cinematics director, remembers it well:
"Having no computer made our first demo go, er, poorly. 'Imagine if you will, there's this green guy called Master Chief, and he's fighting against some purple space aliens called the Covenant.' Cool, huh?"
Contributed by DidYouKnowGaming