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3
In an interview with VGC for The GameCubes's 20th anniversary, veteran Rare developer Martin Hollis revealed that not only was he among the first people to see "Project Dolphin", but also that he was possibly responsible for the GameCube's name and theme:

“I arrived in Kyoto, went into the big building, and Mr. Miyamoto and his team straight away took me to this empty meeting room and sat me down in front of a television [...] They switched it on, and Miyamoto told me to press the A button on the controller. I pressed it and the purple rolling cubes appeared on screen with the boot up music that we now know so well, revealing the GameCube name. [...] As the on-screen reveal happened, Mr. Miyamoto stared at my face intensely! That was my initiation, which was maybe because I’d actually suggested the name ‘Cube’ during my time at NTD. Months earlier I did a sheet of paper at Nintendo of America with a whole load of suggestions for names and one of them was ‘Star Cube’ or something like that.”

Nintendo did indeed trademark "Starcube" lending more legitimacy to Hollis' suspicion.
Rayman Origins
1
Exclusive to the PlayStation Vita version is a new collectible item called Relics that are gradually put together to unlock two mosaic cutscene rooms in the Snoring Tree. Each mosaic features origin stories for Rayman and Globox that contradict the originally planned origin story shown in the game's debut trailer. Rayman's origin story depicts him as Spoiler:originally having been bald and having a girlfriend with an afro, and showing the incident that gave him his hair. Globox's origin story depicts him as Spoiler:originally having red skin, and showing the incident that gave him his blue skin.
person MehDeletingLater calendar_month November 20, 2021
Phasmophobia
1
In the Campsite map, there are a few references to popular horror media:

•A stick figure can be found on a gate which is the same stick figure the three main characters frequently find in the woods in the found-footage horror film The Blair Witch Project.

•Going to the lake and pointing any other source of light toward the water will cause a hockey mask to surface. This is a clear homage to horror film villain Jason Voorhees from the campsite-set slasher franchise Friday the 13th.

•Also pointing a source of light toward any area in the woods may reveal the internet creepypasta character Slenderman, however he is quite hard to see unless the player looks closely.
Marvel's Guardians of the Galaxy
2
For the game's fictional hard rock band Star-Lord, Eidos Montreal's Senior Audio Director Steve Szczepkowski ended up singing the band's songs himself until a proper singer could be found. However, the game's creative director, after hearing the temp tracks and asking who sang them, was shocked and pleasantly surprised to learn it was Szczepkowski himself and the dev team ended up using the Szczepkowski vocals in the final release, much to his delight.
Minecraft
1
If a Parrot is near a music box when the player inserts a music disc and plays music then the parrot will dance along with the music by bobbing it's head around.
Back 4 Blood
1
In Back 4 Blood's Beta there was an unintentionally defective ladder in a warehouse section of the game that accidentally caused the players character to die upon using it. The game's devs decided to poke fun at this, after fixing said glitch in the final release of the game, by adding graffiti on the wall adjacent to the ladder that tells player to use caution when using it. They also had Mum comment on the "suspicious" ladder when she approaches it by telling the other characters to be careful on it.
Back 4 Blood
1
When Doc uses the Combat Knife Card, she uses a surgical scalpel instead of an actual combat knife.
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Resident Evil Village
1
In May 2021, Richard Raaphorst who directed the 2013 film "Frankenstein's Army" accused Capcom of plagiarism, because the boss enemy Sturm looks almost identical to one of the monsters in the film.
Deltarune
1
Attachment In Chapter 2, Kris' eye can briefly be seen during the cutscene that plays whenever they and Susie enter a Dark World, appearing just before the pair plunge down at the end of the transition. This appears to nod to a graphical quirk present since Chapter 1, where the pixels in Kris' sprite will occasionally blend together while walking around, resulting in a red dot sometimes appearing in roughly the same area of their face by mistake.
Rain on Your Parade
1
In the "Pet the Doggo" level, if you zoom out in photo mode a message can be seen on the side of the platform that reads: "I made this level for my GF ;D".
Aliens: Fireteam Elite
1
There are numerous callbacks to different pieces of Alien media in this game:

•In one of the hangers, a power loader, similar to the one Ridley uses at the end of Aliens Spoiler:to fight the Xenomorph Queen, can be found behind partially closed doors.

•The iconic drinking bird figurine that's seen bobbing it's head on the dinner table of the Nostromo in the original Alien film can be found in the Crew Quarters area of this game.

•The lines "Elevator to Hell" and "Let's Rock!" can be selected to be emblazoned on the player's firearm in reference to two lines said by Aliens film characters Pvt. Hudson and Pvt. Vasquez respectively.

•On a table in one of the levels is a cowboy hat, a homage to Danny McBride's Tennessee Faris character from Alien: Covenant.
Transformers: War for Cybertron
1
For the Art Direction of the game, In addition to the obvious Generation 1 influence, the designers at High Moon Studios also looked to classic sci-fi franchises that had a certain dark or distinctive look such as the Alien franchise, Blade Runner, and the Tron films among others.
Transformers: War for Cybertron
1
High Moon Studios pitched the project to Hasbro by sliding a picture of their depiction of Bumblebee across the table during a conference and saying "What do you think?". However, while they were seemingly confident in their more "adult and realistic" take on the franchise, internally for them it was extremely nerve-racking with Jim Daley (Lead Designer) saying it was like "George Lucas looking at [someone] redesigning Luke Skywalker". Hasbro as it turns out really liked the idea and were excited to see the intense Cybertronian war fleshed out more.
Pokémon Mystery Dungeon: Red Rescue Team
subdirectory_arrow_right Pokémon Mystery Dungeon: Blue Rescue Team (Game)
1
The games have a fail-safe mechanism where if 10 invalid dungeon maps are generated consecutively, the algorithm gives up and generates a floor-wide monster house instead. The earliest usage of this is in Mt. Steel 4F.
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TimeSplitters: Future Perfect
1
Attachment In the "Disco" Arcade mode map, a record can be found on the mixing desk featuring the artist "Norgatious G". This is both a reference to the band Tenacious D as well as TimeSplitters' series composer Graeme Norgate.
Transformers
1
The internal name for the Alaska level on the game disc is "05_GREENLAND". this suggests that the level was originally going to be themed around and take place in the Dutch-owned island of Greenland instead of the U.S. state of Alaska.

Also, internal file names for the Pacific Island level ("07_EASTERISLAND") reveal that it was possibly supposed to be Easter Island (Rapa Nui).
Platform: Xbox
1
Pressing X and Y at the same time while playing music on the Xbox's Audio CD player will display colorful visualizations to complement the music.
Sanctum 2
1
Attachment In several levels in the game, hidden areas with glowing blue codes can be found that could have been entered on a now-defunct website called Elysian Archives to access background story content, although each story page has since been preserved on the Internet Archive. Codes for each of the 8 archives can be found in Levels 1, 2, 4 through 8, and 10.
Transformers: The Game
1
On the disc, there is an unused character called "Evil Bumblebee" with black blood-splatter-like spots on his vehicle mode, which is Bee's old '77 Camaro alt mode. It is unknown if this was supposed to be a separate character from Bumblebee or the same character sporting a different look.
Space Channel 5
1
Attachment Michael Jackson's cameo appearance in Space Channel 5 under the name "Space Michael" originated from when he was shown a near-finished version of the game by Sega staff member Shuji Utsumi, and immediately wanted to be featured in it. The game's creator Tetsuya Mizuguchi received the call about Jackson's wishes only one month before the game's completion, and initially wanted to turn him down due to these time constraints. However, he and the rest of the team eventually conceded and wanted to include him, having been inspired by his music videos during development. They ultimately added him into the game by substituting a Morolian-controlled NPC character for a model based on him and added moves based on his famous dance moves, initially expecting him to dislike it. Jackson, fully realizing the pressures the team were facing, approved the appearance and provided voice lines for his character. Mizuguchi recalled Jackson's reaction in a 2009 Den-fami Nico Game interview following his death:

Mizuguchi: "I could only do this much, so I wondered if Michael would refuse. Then ... (Mr. Mizuguchi imitating Michael's voice) 'Oh, OK!' …… Because!"

Jackson would reprise the role of Space Michael in an expanded capacity in Space Channel 5: Part 2.
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