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The King of Fighters '95
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Attachment According to Gamest Mook Vol. 39 (page 137), Iori Yagami's classic outfit was inspired by Vivienne Westwood and Malcolm McLaren's fashion brand "Worlds End".
Doom
subdirectory_arrow_right Doom (Game)
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Cool Spot
subdirectory_arrow_right 7 Up (Franchise)
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Attachment In Cool Spot's manual, a promotional campaign was advertised where players could win a "Cool Prize" if they beat the game under certain circumstances. If you beat the game on any difficulty under Hard, use any of the six "UNCOLA" letters as a free continue, or fail to collect any of the letters at all, you will be greeted with a screen featuring a pair of Spots crying because you did not meet the requirements to win the contest. However, if you beat the game on Hard and have all six "UNCOLA" letters, then you will instead be greeted with a screen of a Spot holding a camera instructing the player to take a picture of the screen and mail it to the address in the game's manual, the headquarters of Virgin Games. This contest ended on December 31, 1993, roughly 8 months after the original Genesis version was released, and not even 4 months after the SNES version was released. According to a TV Tropes entry, the prize was allegedly a cheap plastic Spot toy, although there has been no official confirmation on what prizes were awarded to winners, if any.

One known "winner" of the contest years after the fact was YouTuber Jirard Khalil "The Completionist", who reviewed the game and instead of sending his screen to the now-defunct Virgin Games, he decided to tweet it out to 7 Up's official Twitter account in 2014. This caught their attention for being "crazy, old school and incredible", resulting in them direct-messaging him and asking for his address to send him a prize. The following week, a bizarre PR stunt took place where two "7 Up Women" arrived at The Completionist's offices, bringing with them a pallet of assorted 7 Up, Diet 7 Up, Cherry 7 Up, Sunkist and Snapple drinks, as well as free sunglasses and loudspeakers. Khalil described the event: "They had no idea why they were there, I didn't know why they were there, it was an overall weird experience to say the least."
person MehDeletingLater calendar_month October 31, 2022
The Completionist - Cool Spot episode:
https://www.youtube.com/watch?v=0WGMxS04HLg#t=800

TV Tropes entry with unproven claim of contest prize:
https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/CoolSpot

7 Up tweet:
https://twitter.com/7up/status/541985561595375617

The Completionist - Rare picture of Jirard, Greg and the 7 Up Women:
https://imgur.com/Npz3rg8
Twisted Metal: Black
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Attachment In the Sewers level for 2-4 Player Death Match, there is a fake wall in-between a Purple Ricochet and a Green Turbo that you can drive through to find a picture of, presumably, a production baby born during the game's development.
Kirby's Adventure
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Part of Grape Garden's background music greatly resembles the song "Silver and Gold", sung by Burl Ives, from the animated holiday musical film "Rudolph the Red-Nosed Reindeer".
Diddy Kong Racing
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The music for Frosty Village seems to be a faster-paced, copyright-law-friendly version of the popular Christmas song "Winter Wonderland".

Part of the Walrus Cove theme also resembles Gene Autry's "Here Comes Santa Claus" in the same regard as well.
Skullgirls
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On April 23, 2015, designer Earl "earlfriend" Gertwagen made a statement on the official Skullheart forums explaining that the reason why the game isn't available on either the Nintendo 3DS or the Wii U is because Skullgirls cannot run on the former and the lack of a publisher for the latter.
Resident Evil Village
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The design for Castle Dimitrescu was likely influenced by Peles Castle, which is found in Transylvania, Romania.
Moon: Remix RPG Adventure
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Attachment In the Castle, in order to obtain Love from the castle guard Fred, Spoiler:if you wait on the balcony above Fred and Bilby's bedroom until night time, at some point, Fred will emerge and walk to the castle's throne room. If you follow him there, you will be treated with an extravagant rock performance where Fred is dressed up as his idol and namesake Freddie Mercury, the frontman of the British rock band Queen.

If you go into Fred and Bilby's bedroom, Spoiler:Fred's side of the room is adorned with Freddie Mercury and Queen posters, even on his bedsheets, hinting at this connection.
Sid Meier's Civilization III
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Attachment The design of the Tower of Babel in the game's cinematic intro features a brief glimpse of a section that appears to be modeled after the front of Sleeping Beauty Castle at Disneyland in California.
Wu-Tang: Shaolin Style
subdirectory_arrow_right Thrill Kill (Game)
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The game was originally titled "Thrill Kill", but development was soon cancelled due to EA acquiring Virgin Interactive. EA refused to sell the publishing rights to the game until Activision had green-lit an idea for a fighting game based on the rap group the Wu-Tang Clan, which came to be known as "Wu-Tang: Shaolin Style."
Company: Activision
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According to game developer Brian Gomez, Activision considered working on a "PaRappa the Rapper" style of game with Sean "Puff Daddy" Combs becoming the main protagonist, but the idea was quickly shelved in favor of developing "Wu-Tang: Shaolin Style", a fighting game based on the rap group, the Wu-Tang Clan.
Sakura Samurai: Art of the Sword
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Grounding developer Yukio Futatsugi said in an interview with SourceGaming that working with Nintendo on this eShop exclusive game was "a really good learning experience":

"When developing with Nintendo, I learned a lot, and Nintendo isn’t shy about giving really direct criticism, and a lot of times the ideas that I came up with were torn down because Nintendo said, ‘No, this is not a good idea, you could do this better’ and most of the publishers that I’ve worked with don’t do that. They sort of try to mask whatever isn’t developed properly and move on with development, but Nintendo wants to make sure that the game itself is good, so they give a lot of criticisms, and that was a really steep learning curve."
Platform: Nintendo 3DS
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According to video Game developer Yukio Futatsugi, his tabletop board game Machi Koro was originally going to be a digital board game available on the 3DS, but Nintendo encouraged Futatsugi and his company Grounding to go physical with it instead.

"My company has made a lot of board games, and Nintendo has told me that our games are interesting. Machikoro was supposed to be on 3DS, but the idea didn’t become a reality because it wouldn’t sell on 3DS, and so Nintendo suggested, 'Hey, Grounding, why don’t you manufacture this as a physical board game, I’m sure it will sell really well!' and that’s how Grounding came to become a board game creator."
Harry Potter and the Sorcerer's Stone
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Because console games were more desirable at the time, the PC version's developers thought their game would only sell around 100,000 to 150,000 units, and were gobsmacked when the data came back from EA that the game sold a groundbreaking 1 to 2 million units.
Harry Potter and the Sorcerer's Stone
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The Paintings on the walls of Hogwarts in the PC release are copies of famous portraits that have their heads replaced with the developers' heads to avoid copyright infringement.
Harry Potter and the Sorcerer's Stone
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Because the production of the first Harry Potter movie was top secret, KnowWonder's request for onset photos lead to blurry photos coming back to them that were unusable. This caused them to send one of their devs named Phil to the set in order to write down everything the set designers did with all of the locations and the team then proceeded to base their environment work of their game solely off of Phil's writing and memory.

They also based the environments off of the heavy research they did on old and medieval British Architecture.
Harry Potter and the Sorcerer's Stone
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Midway through making the game, PC version developers KnowWonder had to do a hard reset and completely restart their development of the game after the lore restrictions employed by Rowling made their original game uninteresting and a "glorified walking simulator", as they put it. Specifically, much of the KnowWonder's ideas had to be abandoned or worked around because many of the spells they wanted to adapt to gameplay they couldn't because first year Hogwarts students didn't have access to such abilities.

Going back to the drawing board caused the redone game to be rushed and the developers to experience crunch, but despite this, they still "found their groove" that helped them create the final game. The team also greatly understood Rowling's strict demand as they were huge fans of the source material.

Rowling also helped KnowWonder by creating a new spell for the team which didn't appear in her novels or on-screen before: Flipendo, a movement spell. Developer Christo Vuchetich opines that Rowling knew what went into making a game by giving his team vague and simple descriptions for the list of first year spells (i.e. "Flipendo moves things").
Harry Potter and the Sorcerer's Stone
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Despite being developed by different studios, in all versions but the Game Boy Color version, during the final battle with Voldemort Spoiler:/Professor Quirrell, the player must use the Mirror of Erised in the middle of the room in order to strike and defeat him. This does not happen in either the book or movie version of the story. Spoiler:In those stories, Harry involuntarily "defeats" Lord Voldemort when the villain tries to touch him only for Lily Potter's protection spell that she put on Harry to disintegrate Quirrell and in turn Voldemort's physical vessel.
Backyard Wrestling: Don't Try This at Home
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According to Eidos Senior Project Manager Kevin Gill, he stated that the game came about when he ordered tapings of backyard wrestling footage during a Christmas party:

"[Later] I went to Rob Dyer, the president of Eidos Interactive, and pitched the idea to him. It went through the whole development committee, [and then] we had the task of finding who was the best-suited, most talented developer for the project. The first thing that came to my mind was, 'Well, it could be like Thrill Kill.' Then it was like, 'let's just go right to the source, you know?'"
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