subdirectory_arrow_right Super Mario RPG (Game)
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There is a secret code in the Japanese version of the original game. Going into the menu screen and entering Down, Up, Right, Left, Select, Start, Select, Start, B, will cause Toad to appear on-screen and say:
This code would be included internationally for the first time in the game's 2023 remake.
"Secret code found!
Now, let's take a look at your Status.
......Wow!
Nothing's changed at all.
But, what about your experience points......
Nope, nothing's changed.
There's no point in looking for other codes,
and the result will always be the same.
I'll play with you as many times as you like, though......
Secret Code END"
Now, let's take a look at your Status.
......Wow!
Nothing's changed at all.
But, what about your experience points......
Nope, nothing's changed.
There's no point in looking for other codes,
and the result will always be the same.
I'll play with you as many times as you like, though......
Secret Code END"
This code would be included internationally for the first time in the game's 2023 remake.
Super Mario RPG: Legend of the Seven Stars cheat code:
https://www.youtube.com/watch?v=OAOyxWVgbhU
Super Mario RPG remake cheat code article:
https://www.thegamer.com/super-mario-rpg-remake-cheat-code-easter-egg-previously-exclusive-to-japan/
https://www.youtube.com/watch?v=OAOyxWVgbhU
Super Mario RPG remake cheat code article:
https://www.thegamer.com/super-mario-rpg-remake-cheat-code-easter-egg-previously-exclusive-to-japan/
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The sprites of Geno's star form when possessing the Geno doll and those seen at the end of the game are vastly different, the former being a small, white, almost realistic star while the latter was a yellow, more traditional Mario star surrounded by yellow dots. Similarly, the sprites of the Geno doll when playing with Gaz and the one sitting pose of it seen at the end of the game are proportionally inaccurate to each other.
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Looking into the coding of the game reveals several unused enemies (most of which seem to be unused sub-species).
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Most of the bosses that Mario and his team must fight for a Star Piece are weapon based:
• Mack rides a pogo stick in the shape of a large throwing knife.
• Bowyer is a large, anthropomorphic bow who fires anthropomorphic arrows.
• Punchinello is a large, anthropomorphic bomb who utilizes Bob-Ombs in combat.
• Johnathon Jones wields a trident, and Yaridovich is a large, anthropomorphic spear who also wields a spear.
• The Axem Rangers wield axes and comandeer the Blade, a ship in the shape of a battle axe's blade.
• Smithy wields a giant hammer.
Note that with the exception of Punchinello and Johnathan Jones, all of these bosses are members of the Smithy Gang, the group of antagonists of the game; these allusions to weapons reference Smithy's goal to fill the world with them.
• Mack rides a pogo stick in the shape of a large throwing knife.
• Bowyer is a large, anthropomorphic bow who fires anthropomorphic arrows.
• Punchinello is a large, anthropomorphic bomb who utilizes Bob-Ombs in combat.
• Johnathon Jones wields a trident, and Yaridovich is a large, anthropomorphic spear who also wields a spear.
• The Axem Rangers wield axes and comandeer the Blade, a ship in the shape of a battle axe's blade.
• Smithy wields a giant hammer.
Note that with the exception of Punchinello and Johnathan Jones, all of these bosses are members of the Smithy Gang, the group of antagonists of the game; these allusions to weapons reference Smithy's goal to fill the world with them.
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To fight Culex you must go to Moleville and purchase fireworks, then trade them at the little mole's Pur-Tend Store for the Shiny Stone. Use this stone on the sealed door in Monstro Town. You'll end up in a battle with Culex, and if you beat Culex you'll get the Quartz Charm.
Culex's battle, victory, and post-battle conversation themes are (respectively) the boss theme from Final Fantasy IV, the victory theme from the Final Fantasy series, and the Final Fantasy main theme. Also, the Elemental Crystals that Culex uses are the same as in Final Fantasy and Final Fantasy IV.
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When you try talking to Link in the Rosa Inn, the "Puzzle Solved" jingle from The Legend of Zelda series plays. When you try talking to Samus in the Mushroom Kingdom Castle, she claims to be "resting up for Mother Brain".
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