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Super Mario 3D Land
1
Attachment Unused audio of a Magikoopa Laughing can be found within the game's data.
Oddworld: Abe's Oddysee
1
While there is no place to ride an Elum in the Monsaic Lines, music still exists for such a scenario, and works if an Elum is hacked into the area.
Strong Bad's Cool Game for Attractive People
1
Attachment According to some unused voice clips, there was originally going to be a costume sharing feature which would allow the player to trade their acquired costumes with other people who played the game.
Grand Theft Auto IV
1
Originally, ice cream could be bought from street vendors. Sound files still exist in the game's data.
Castlevania: Symphony of the Night
1
Attachment In the Japanese version of the game, dying as Alucard against certain bosses such as Succubus, Death or Richter triggers a special quote from said bosses instead of the usual Game Over music, with Richter notably having two. Another quote can be triggered if the player dies after meeting Maria in the Royal Chapel but before meeting Richter at the Colosseum

While the US and EU versions do not implement these, there are unused translated versions of Richter, Maria and the Succubus' lines, spoken by their English voice actors.

Maria: "I thought you might be the one. But, I was wrong."

Succubus: "Now, you'll be my own personal slave. Ahahahahahahaha!"

Richter: "Hah, I knew it! Only the Count is a true match for me!" / "More, fight more! My blood is not yet quenched!"
Grand Theft Auto IV
1
There was originally a restaurant named "Fanny Crabs" which would be based off of the real life restaurant, "Fatty Crabs". Sound files still exist for the workers. The name is also British slang for pubic lice on a woman's genitals.
Super Mario 3D Land
1
Two alternate HOME screen jingles can be found in the game's files. The first is a shortened version of the one used in the final game, and the second is the first 6 notes of the Super Mario Bros. theme. The latter was reused in Animal Crossing: New Leaf for when the player puts on Mario-related clothing.
Xenogears
1
An unused FMV can be found within the data of the game's second disc. The FMV features a song entitled "Stars of Tears", a vocal track performed by Joanne Hogg and composed by Yasunori Mitsuda that doesn't play anywhere else during the game.
Sonic the Hedgehog
1
An unused rendition of the Marble Zone theme can be found in the game's ROM, suggesting that the Genesis version's Marble Zone was planned to be included in the Master System version at some point.
Super Smash Bros. Melee
1
There is an unused audio clip of Captain Falcon saying "Come on!" and "Blue Falcon". The Blue Falcon is Captain Falcon's final smash in Super Smash Bros. Brawl, and both voice clips appear in that game. It's possible the developers were experimenting with final smashes, just as they did in the original Super Smash Bros.
Yoshi's Story
1
Attachment There's an unused piece of music that sounds similar to the tracks for when a page opens in story mode.
Grand Theft Auto IV
1
There are sound effects for a handheld minigun in the game's files.
The Elder Scrolls III: Morrowind
1
Attachment Unused sound clips of two of the voice actors named "Intro1aDDB.mp3" and "Intro1aJon.mp3" can be found in the games voice files. They are recordings of the male Wood Elf and male Argonian reciting the introductory speech to the game. It's possible these were audition recordings for the two roles, and the voice actors were simply asked by the developers to read the intro speech at the casting.
BS Zelda no Densetsu
1
There is unused music comparable to the NES version in the game's ROM. The unused music was replaced with the broadcasted music on the Satellaview.
Sonic the Hedgehog
1
Each of the supporting characters have unused audio instructing Sonic, Shadow and Silver how to defeat each enemy. One example is Knuckles instructing Sonic on how to defeat an Iblis Golem enemy.
Worms
1
Wormsong '95 can only be heard if the original game disc is played as an audio CD in a CD player or the like. Despite essentially being the theme of the game, it cannot be heard during gameplay. However, the later versions (Reinforcements and United) added a Wormsong Instrumental Remix as the theme of the game, yet that version still lacked the lyrics.
Banjo-Kazooie
1
The original sound for collecting an Egg changed in development. It's not know why it was scrapped, but it might have been because the sound became rather annoying when collecting large amounts of eggs.
J-Stars Victory Vs
1
Files found on the game disc suggest that there was originally supposed to be an in-game announcer that would narrate character introductions, combination bonuses, victory bursts, and various other aspects of the game.
Donkey Kong Country 2: Diddy's Kong Quest
1
Attachment There is a sound clip in the game's data for when Diddy and Dixie transform inside an Animal Buddy Barrel. However, the clip is called too late in the game's coding and is on the same channel as the barrel breaking, and thus cannot be heard.
Sonic Advance 2
1
In Sonic Mega Collection, there is a trailer for this game. The trailer features a song that is not used in the final game, and it's unknown what the song would have been used for.
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