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Super Smash Bros. for Nintendo 3DS
subdirectory_arrow_right Super Smash Bros. for Wii U (Game)
1
While Xander Mobus, the game's announcer, recorded a shout of the game's name (much like Super Smash Bros. Melee), it went entirely unused in the final game's release.
Sonic Colors
subdirectory_arrow_right Sonic Colors (Game)
1
An unused Eggman voice clip found in the Wii version implies that the Wisps' Hyper-go-on energy is more powerful than Chaos energy. But this may not be the case, as Super Sonic is able to beat Nega-Mother Wisp in the DS version.
Donkey Kong
2
There are five unused audio files within the game, An alternate Pauline theme, two unused pieces for cutscenes, and two voice samples of what appears to be Pauline saying "Thanks" and "Help". These sounds weren't discovered until 33 years after the game's release.
Sonic Adventure
1
Attachment Several unused Tikal voice clips were discovered inside the game's files, including her talking about the Leon badnik, an unknown enemy called "Golah", and a clip referencing that Super Sonic was supposed to be usable in standard levels.
Grand Theft Auto IV
1
A restaurant was planned to appear in the game called "Ping's". Audio associated with the restaurant still exists within the game's files.
Grand Theft Auto IV
1
There are multiple sound files for a golf kart in the original game, meaning they could have been planned to be implemented before the Ballad of Gay Tony.
Super Smash Bros.
1
There is an unused sound of the announcer saying "draw game", suggesting this may be an early name for Sudden Death, or possibly that sudden death originally didn't exist.
Pokémon X
subdirectory_arrow_right Pokémon Y (Game)
1
Some time after X and Y's release - and even after the release of the game's official soundtrack - a re-mastered version of the World Champions theme from Pokémon Black and White was discovered in the game's data and decrypted by the Pokémon community.
Digimon Tamers: Battle Spirit
1
In the original Japanese WonderSwan release, the digivolution music that plays is a shortened instrumental rendition of either "Brave Heart", "Beat Hit!", or "EVO". In the international release, there is only one digivolution song, even though the other music files are in the game's data.
Donkey Kong Land 2
1
Attachment There's an unused 8-bit version of the "Boss Bossanova" theme from Donkey Kong Country 2: Diddy's Kong Quest, which was removed for unknown reasons. In the final game, it was replaced with the "Crocodile Cacophony" theme for all boss stages.
Payday 2
1
There is an unused song in the game's data, tentatively titled "Insane". The track bears some resemblance to a used song entitled "Full Force Forward".
Team Fortress 2
1
There are several unused voicelines that were added during the Love & War update that suggest a feature where the classes make fun of another player's weapon or hat, as well as a number of lines related to trading.
Guitar Hero: Metallica
1
The song "Angel of Death" by Slayer was originally cleared to be included in the game, but was removed because of the song's controversial lyrics. Metallica pressed on for Slayer to be in the game and "War Ensemble" was cleared at the last minute.

"Slayer's got to be part of any heavy metal video game. There had been some issues with their lyrics. That gets into a whole slew of stuff like, 'Microsoft won't do it if this lyrical content is in there.' There's all this bullshit you have to deal with, but we stood up for Slayer, and we finally got Slayer cleared like a week ago." - Lars Ulrich, Metallica Drummer
Kirby 64: The Crystal Shards
1
Attachment There was an early idea for a music based mini game in which players would play along to sheet music with Kirby, Ribbon, Adeleine, and King Dedede, but it was never implemented.
Strong Bad's Cool Game for Attractive People
1
A shirt normally unobtainable during Strong Badia the Free, Baddest of the Bands, and Dangeresque 3: The Criminal Projective can be accessed by adding the 32-bit value "shirtmuscles" to the game's registry. It even has its own dialogue when Strong Bad puts it on. The shirt is a refrence to the Sbmail "tanning" where Strong Bad invents a device to draw abs on their body called the Ab-Abber 2000
Skullgirls
1
The game was originally planned to have alternate endings for Story mode for most of the cast except Double. There is unused text of these alternate endings complete with dialogue for what appear to be choices the player would make.

Filia: Would wish for her memories back despite Samson's protests

Cerebella: Asks the Skull Heart to make Vitale Mecidi love her and only her. When she returns home, however, Vitale has gone mad and murdered everyone present except Feng just so he can have Cerebella all to himself. Feng kills Vitale only for him to get back up, turned into a monster. Cerebella and Feng flee to the country, hoping to start a new life.

Peacock: She wastes time making inane wishes that the Skull Heart could not possibly grant, much to the Heart's annoyance.

Parasoul: Seemingly kills Umbrella to prevent another Skullgirl from being made. Umbrella reassures her with her dying breath that she did the right thing.

Ms. Fortune: Goes ahead with her original plan to revive the Fishbone Gang. They are revived as mindless servants of the now Skullgirl Fortune.

Painwheel: Wishes for "Freedom". The Skull Heart frees her from human emotion and restraint, making her into an incredibly powerful Skullgirl.

Valentine: Seals the Skull Heart away to prevent it being used again knowing that it can't be destroyed so easily. However, when she faked a deception against Brain Drain, she killed a character named Christmas, who was close to Brain Drain. For the sake of revenge, Brain Drain forces a control mechanism on Valentine and turns her into the same abomination as Painwheel. As this happens, the Skull Heart mocks Valentine's efforts.
BioShock Infinite
1
Located in the audio data of Burial at Sea Ep. 2, there is a file called "sfx_evt_inf_alley_loop_01". While it sounds like nothing more than creepy ambient music, if reversed and sped up 150%, it's actually an altered clip of Spoiler:Sally being burned at the end of the first episode.
The Last of Us Part I
1
It was revealed during a special one time live event that an extended ending had been written for the game that was never recorded, and went entirely unused. It took place one night after the end of the game, Spoiler: at Tommy's Dam. The scene shows Spoiler:Joel telling Ellie that Tommy is trying to set him up with a girl named Esther, with Ellie acting distant. Joel then begins to play guitar and sing (performed by Joel's actor, Troy Baker). After a joke is told and tension is broken, Joel gifts the guitar to Ellie. The scene would then fade with her strumming a chord. How it all plays out can be disputed, however, as it was only shown to live attendees, which only complicates things, as the game's writer, Neil Druckmann, says that it will never be released in any form. Neil also stated that the scene was intended to Spoiler:be a goodbye for Joel and Ellie, the former of which dies near the start of The Last of Us Part II.
Pokémon X
subdirectory_arrow_right Pokémon Y (Game)
1
Within the game's files exists three unused sound effects which are all copies of the Pokémon Center's healing machine sound effect. It's thought they were used for testing player-related sound effects during development.
Persona 3
1
It was originally intended for Persona 3 Portable to include a "good" ending for the female protagonist involving Junpei confessing his love for her like the other male teammates. This was scrapped from the finalized version, however, the data remains in the game's data, including Junpei's Japanese voice files.
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