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Sonic Heroes
2
Adding the line "Charmy_Shutup 1" to "%AppData%\SEGA\SONICHEROES\sonic_h.ini" on the PC version will deactivate all non-subtitled speech from the characters during gameplay (including attacks and idle quotes).
Xenoblade Chronicles 2
2
Likely a leftover feature from debug testing, a code could be activated in earlier versions of the game that can instantly kill the characters by holding ZL/ZR/L/R/X/D-Pad Down for around 5 seconds. It could also be activated in the middle of cutscenes or while talking to NPCs. This code was removed in version 2.1.0 of the game.
Platform: PlayStation
2
The iconic start-up sound of the PlayStation is actually a combination of three different clips stored in the system BIOS, which are then either sped up or slowed down to produce what is heard at the boot-up screen. These sounds also serve to check if the system is running normally and is OK to read games - errors within the system can lead to the startup sound becoming distorted.
Treasure Master
2
As a way of preventing the use of a cheat device like Game Genie, additional code was put in place to detect one. If the system discovers any sort of leftover data in its RAM and VRAM, the game will lock-up and display a gray screen. This was done due to the game being released as part of a contest run by MTV.
Pikmin
2
The Gamecube disc for Pikmin actually contains a Windows executable file. When run on a computer, the game will launch in a very glitchy state. In the game's debug menu is a mode titled "Game-Mode". Enabling this mode will fix several issues.
Spyro: Year of the Dragon
2
Attachment In the level "Cloud Spires" is a secret purple Gem inside one of the clouds. It's not normally possible for the player to reach this location.
Final Fantasy VII
2
Aeris, after being brought back via a cheat device, has dialogue in discs 2 and 3. This seems to imply that either Spoiler:she was not meant to die at the end of disc 1 or that Spoiler:she was intended to be revived later in the game.
The Getaway
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1
Alien Resurrection
1
On September 11, 2022, several cheat codes were discovered in the game by a user on game wiki The Cutting Room Floor. The list of codes that have known functions prior to December 2023 are as follows:

• On the Options menu, by pressing Circle/Left on the D-Pad/Right on the D-Pad/Circle/Up on the D-Pad/R2, you can unlock a Cheat Menu with basic toggles for Infinite Ammo, Infinite Health, No Chestburst and No Drown. All four of these options have dedicated cheat codes which are listed below:

• L1/L2/Up on the D-Pad/L1/L2/Up on the D-Pad/Circle = Dedicated Infinite Ammo code, can have unlimited ammo with weapons you can have at selected point in the game.
• R1/R2/Down on the D-Pad/R1/R2/Left on the D-Pad/Square = Dedicated Infinite Health code.
• R1/L1/Left on the D-Pad/R1/L1/Square/Down on the D-Pad = Dedicated No Chestburst code.
• R2/L2/Right on the D-Pad/R2/L2/Circle/Down on the D-Pad = Dedicated No Drowning code.

Remaining miscellaneous cheat codes that can be activated include:

• L1/Circle/Square/L1/Down on the D-Pad/Up on the D-Pad/Circle = Have weapons you can have at selected point in the game.
• R1/Square/L2/L1 = Selecting quit warps you to section 0 of selected level.
• R1/Triangle/Square/L1 = Quit functions as a restart.
• Triangle/L1/R1/Square/L1/R1/L1/Square = Press L2 + L1 to display debug information while in-game.

As of December 2023, there are three codes that have unknown functions:

• L1/Triangle/Square/Circle
• Square/Triangle/Square/L1
• L1/Triangle/Square/L1
person MehDeletingLater calendar_month December 23, 2023
Rayman Raving Rabbids
subdirectory_arrow_right Rayman Raving Rabbids (Game), Rayman Raving Rabbids (Game)
1
On December 24, 2022, an anonymous user on the Internet Archive uploaded the source code for Rayman 4, the original prototype for what would later become Rayman Raving Rabbids. The Rayman 4 prototype, which was known to be a 3D Platform game with beat'em up elements that involved the Rabbids as the game's antagonists, showcases several interesting features. Some of the content featured in the E3 2006 trailer can be found in the prototype such as rideable animal companions, interchangeable costumes, combat gameplay, and explorable settings such as a forest, cave, & gear temple.

Some newer never-before-seen content includes:
• Early unfinished cutscenes some featuring a witch doctor from Rayman 3: Hoodlum Havoc.
• Explorable Rabbid bases/lairs with programmed Rabbid enemies.
• Rayman utilizing several projectile weapons.
• Other explorable worlds such as a village setting and a sphincter-inspired level.
• Rayman controlling Rabbid vehicles such as a hovercraft and large robots.
• When receiving damage, Rayman loses his clothing except for a leaf covering. This costume was repurposed as the Rayomz skin in Rayman Legends seven years later.
person Yoshispacedragon calendar_month October 8, 2023
Tornado Outbreak
1
Unlike its Wii counterpart, characters such as Zephyr, Nimbus, and the Wind Warrior use two separate models in the Xbox 360 and PlayStation 3 ports of the game.

The first model is used during fly-through cinematics while the second one is used in-game. The Wii version only used one model, presumably because of the lack of resources on the Wii's hardware.
Pac-Man World 2
1
Attachment Through the use of Action Replay codes, it's possible to die on the Level Select map. When this happens, Pac-Man will respawn on the game's title screen; moving around will reveal a stool and fishing rod off-screen, suggesting that he was originally planned to fish on the title screen instead of just standing and playing idle animations.
Brave Fencer Musashi
1
Attachment In 2021, the game's debug menu was discovered on a demo disc and was later executed in the retail version through the creation of a GameShark code. The menu contains four options featuring the surnames of four of the game's programmers (most likely to test out certain aspects of the game each one focused on more easily): Satoshi Kishiwada, Yasuhiro Yamamoto, Tamotsu Goto, and Naoto Uenaka.

Additionally, by selecting "Area 7 Action" and "Scene 06 - Last-Scene", you can access a beta version of the crumbling Soda Fountain, the final area of the game Spoiler:where Musashi battles against Dark Lumina, lacking textures and featuring an overhead camera compared to the sidescrolling camera in the final game.
Tetrisphere
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1
Keyboardmania 3rdMix
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1
The Last Battle
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Super Punch-Out!!
1
In 2022, a pair of previously unknown cheat codes for the game were discovered, presumably having been used for debug purposes:

•From the title screen, by holding the R and Y buttons on a second controller, and then pressing Start or A on the first controller, a new menu will appear showing Little Mac versus head profiles of all 16 fighters in the game, allowing you to select whoever you want for a one-off match. After the match is finished, you are sent back to the same menu.

•Also on this menu, an unbalanced two player-mode can be accessed if the second player holds B or Y on their selected opponent until the match starts. As the opponent, using A, B, X, or Y in tandem with Up and Down will allow you to pull off every basic and advanced attack in each boss's arsenal. This mode is unbalanced in that every boss is still more powerful than Little Mac and have pauses with "tells" for when they are about to attack, and if dodged successfully will leave them vulnerable to attacks.
Twisted Metal: Black
1
Attachment A "Wireframe Mode" used for debugging purposes can be re-enabled with a GameShark/Code Breaker cheat device.

Wireframe lines will appear around the vehicle frame. Orange lines indicate tires, and red lines indicate damage to the vehicle.
Tornado Outbreak
1
Enabling free cam will reveal that a duplicate model of Zephyr is placed in the level's default position, which varies depending on the level.
Sonic Labyrinth
1
In the game's data, found at the offset 0x32E of it's ROM are the strings "MINATO", referencing Minato Giken, the developer company that worked on the game.
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