Company: Konami
Castlevania: Rondo of Blood
Crash Bandicoot Purple: Ripto's Rampage
Zone of the Enders: The 2nd Runner
Castlevania: Resurrection
Teenage Mutant Ninja Turtles
Biker Mice From Mars
Super Castlevania IV
Asterix (Arcade)
DDRMax2: Dance Dance Revolution
Dance Dance Revolution A3
Metal Gear Solid: Peace Walker
Yu-Gi-Oh! Monster Capsule: Breed & Battle
Dance Dance Revolution Solo 2000
Snatcher
Binary Land
Silent Hill: Shattered Memories
The Thing
The Adventures of Batman & Robin
Dance Dance Revolution 2ndRemix Append Club Version Vol. 2
Frogger: Ancient Shadow
Dance Dance Revolution Konamix
Yu-Gi-Oh! 5D's Stardust Accelerator World Championship Tournament 2009
Kid Dracula
Silent Hill: The Short Message
Rakugakids
Scribblenauts
Goemon's Great Adventure
Castlevania III: Dracula's Curse
Dance Dance Revolution: Disney Grooves
Captain Tsubasa: New Kick Off
Metal Gear
Hybrid Heaven
The Adventures of Bayou Billy
Silent Hill HD Collection
Castlevania: Dawn of Sorrow
Silent Hill 2
Teenage Mutant Ninja Turtles II: The Arcade Game
FlatOut 2
Milon's Secret Castle
Super C
Boktai: The Sun Is in Your Hand
Air Zonk
Skullgirls
Castlevania: Harmony of Dissonance
Doctor Lautrec and the Forgotten Knights
Elebits
DanceDanceRevolution
Teenage Mutant Ninja Turtles: Turtles in Time
Metal Gear Rising: Revengeance
Double Dribble
subdirectory_arrow_right Teenage Mutant Ninja Turtles (Game), The Simpsons Arcade Game (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), Asterix (Arcade) (Game), Sunset Riders (Game), Mystic Warriors: Wrath of the Ninjas (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
subdirectory_arrow_right Pop'n Music: Usagi to Neko to Shounen no Yume (Game), Sound Voltex IV: Heavenly Haven (Game), Bemani (Franchise)
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The Pop'n Music songs "Dance to Blue (Respect Style)" and "Mychronicle", along with the Sound Voltex song "GERBERA" were all initially credited to "BEMANI Sound Team" (Or "伊藤賢治 Remixed by BEMANI Sound Team" in the case of "Dance to Blue (Respect Style)").
These songs marked the first usages of such a moniker in BEMANI games.
It wouldn't be until December 2017 that these songs received the altered credits "伊藤賢治 Remixed by BEMANI Sound Team 'PON'", "BEMANI Sound Team 'positive MAD-crew'", and "BEMANI Sound Team 'TAG'" respectively.
Since then, all in-house BEMANI songs have been credited as BEMANI Sound Team "Artist Name".
Though no official breakdown for the BEMANI Sound Team moniker has been given, some theorize the change was either to distinguish in-house composers from commissioned artists (i.e. kors k and Ryu☆), or due to policies from a pachinko company merger with Konami, mandating reduced visibility of staff.
These songs marked the first usages of such a moniker in BEMANI games.
It wouldn't be until December 2017 that these songs received the altered credits "伊藤賢治 Remixed by BEMANI Sound Team 'PON'", "BEMANI Sound Team 'positive MAD-crew'", and "BEMANI Sound Team 'TAG'" respectively.
Since then, all in-house BEMANI songs have been credited as BEMANI Sound Team "Artist Name".
Though no official breakdown for the BEMANI Sound Team moniker has been given, some theorize the change was either to distinguish in-house composers from commissioned artists (i.e. kors k and Ryu☆), or due to policies from a pachinko company merger with Konami, mandating reduced visibility of staff.
RemyWiki page on BEMANI Sound Team:
https://remywiki.com/BEMANI_Sound_Team
RemyWiki page on Dance to Blue (Respect Style):
https://remywiki.com/Dance_to_Blue_(Respect_Style)
Pop'n Music footage of Dance to Blue (Respect Styel) with BEMANI Sound Team credit:
https://youtu.be/5ttNrmlyApU?si=XoBpYu99YFNM7nzn
RemyWiki page on Mychronicle:
https://remywiki.com/Mychronicle
Pop'n Music footage of Mychronicle:
https://youtu.be/lPAyl856a8g?si=2fXsyAuHC75V-8RR
RemyWiki page on GERBERA:
https://remywiki.com/GERBERA
Sound Voltex footage of GERBERA:
https://youtu.be/-10mmR24P_0?si=KTfLSB7eqCpD-CRi
https://remywiki.com/BEMANI_Sound_Team
RemyWiki page on Dance to Blue (Respect Style):
https://remywiki.com/Dance_to_Blue_(Respect_Style)
Pop'n Music footage of Dance to Blue (Respect Styel) with BEMANI Sound Team credit:
https://youtu.be/5ttNrmlyApU?si=XoBpYu99YFNM7nzn
RemyWiki page on Mychronicle:
https://remywiki.com/Mychronicle
Pop'n Music footage of Mychronicle:
https://youtu.be/lPAyl856a8g?si=2fXsyAuHC75V-8RR
RemyWiki page on GERBERA:
https://remywiki.com/GERBERA
Sound Voltex footage of GERBERA:
https://youtu.be/-10mmR24P_0?si=KTfLSB7eqCpD-CRi
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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The "Moai Statues" of real-life Easter Island show up in a number of Konami-made games, the most notable examples being across the Gradius series, as well as in the Metal Gear series.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.