▲
1
▼
Within the data for every version of the game is a semi-functionable no-clipping mode that allows the player to freely explore maps without being stunned by the sunlight. The mode can be enabled by changing the value from "weatherphase1" to "weatherphase0". No-clipping mode doesn't work on Roadside Destruction, the tutorial portion of Chicken Con Carnage, and Showdown with Omegaton. Additionally, the player won't be able to destroy objects that are within the sunlight.
▲
1
▼
Decompressing the tornadoalley.bsu file will reveal some hidden developer-related comments left by Scott Bilas, a programmer and audio engineer at Loose Cannon Studios
▲
1
▼
The sunlight in the Xbox 360 port of the game uses an animated shader that creates a mirage effect.
▲
1
▼
In most cases, the game's interactive music is comprised of seven different layers. The first layer, being the base melody, second being drums, third being bass, fourth being electric guitar, fifth being strings, sixth being woodwinds and brass instruments, and the seventh and final layer, a choir.
▲
1
▼
A digital PlayStation 3 and WiiWare port of the game was in development, but was silently canceled. A digital version of the Xbox 360 port of the game, originally announced in June of 2009 as an Xbox Live Arcade title, was released on December 6, 2011.
▲
1
▼
The achievement/trophy Green Eggs and.... is a reference to the 1960 Dr. Seuss book, Green Eggs and Ham.
▲
1
▼
Looking at the right side of the unlockable concept art for Showdown with Omegaton will reveal a gigantic dinosaur hiding in the water. Considering that this level takes place in Tokyo, it is most likely a reference to Godzilla.
▲
1
▼
When it comes to emulation, the Nintendo Wii port of the game struggles to maintain 30 FPS on a handful of levels due to the large amount of objects being rendered on-screen.
▲
1
▼
An unused idle animation for Nimbus exists in the game files. The animation is just called small_idle and has Nimbus' model shrunken down.
▲
1
▼
Originally, instead of controlling a Wind Warrior in co-op mode, the player would have taken control of Nimbus. A partially unused transformation animation (which was re-purposed into a flying transition animation for the final game) and a stunned animation for Nimbus can be found in the game's files.
▲
1
▼
An unfinished test animation for Zephyr and the Wind Warrior exists within the game files; the animation is named "surf"
▲
1
▼
Enabling free cam will reveal that a duplicate model of Zephyr is placed in the level's default position, which varies depending on the level.
▲
1
▼
Unlike its Wii counterpart, characters such as Zephyr, Nimbus, and the Wind Warrior use two separate models in the Xbox 360 and PlayStation 3 ports of the game.
The first model is used during fly-through cinematics while the second one is used in-game. The Wii version only used one model, presumably because of the lack of resources on the Wii's hardware.
The first model is used during fly-through cinematics while the second one is used in-game. The Wii version only used one model, presumably because of the lack of resources on the Wii's hardware.
▲
1
▼
An unused exit screen with the label "underconstruction_exit" exists within the game files. When activated in-game, the level will abruptly end and transition to the boss variation of the level's stage.
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev | Page 3 of 3 | Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right |
Related Games
Dance Dance Revolution
Tiny Toon Adventures
The Adventures of Bayou Billy
Metal Gear
Sunset Riders
Yu-Gi-Oh! The Duelists of the Roses
Castlevania: Symphony of the Night
Kid Dracula
Castlevania: The Dracula X Chronicles
Akumajou Dracula X: Gekka no Yasoukyoku
Dance Dance Revolution Solo 2000
Castlevania: Rondo of Blood
Castlevania: Resurrection
Dance Dance Revolution 2ndRemix Append Club Version Vol. 2
Teenage Mutant Ninja Turtles
Blades of Steel
Castlevania: Harmony of Dissonance
Metal Gear Solid
Milon's Secret Castle
Yu-Gi-Oh! Monster Capsule GB
Metal Gear Solid 4: Guns of the Patriots
Silent Hill: Downpour
Animaniacs
Age of Empires II: The Age of Kings
Dance Dance Revolution X
Track & Field
Pop'n Music 11
Crash Bandicoot: The Wrath of Cortex
Dance Dance Revolution Solo Bass Mix
Gradius
The Simpsons Arcade Game
Frogger: Ancient Shadow
Dance Dance Revolution Universe 3
Metal Gear Solid V: Ground Zeroes
Frogger Beyond
Rumble Roses
BeatStream
Castlevania: Portrait of Ruin
Silent Hill: Book of Memories
Dance Dance Revolution 4thMix
Castlevania Legends
Metal Gear Solid: Snake Eater 3D
Time Pilot
Teenage Mutant Ninja Turtles: Tournament Fighters
Castlevania Judgment
Suikoden II
Dance Dance Revolution ExtraMix
Double Dribble
Contra
Dance Dance Revolution 3rdMix