Viewing Single Trivia
▲
1
▼
In a 1999 interview with the game's director and designer Masahiro Sakurai published in Nice Games magazine vol.3, he was asked if he ran into trouble with getting permission to use Nintendo characters? He responded:
"The first person I asked for permission was Shigesato Itoi. Next was Shigeru Miyamoto. When he saw our work he said, “Hey, you’ve got Mario down pretty good!” The Pokémon characters took the longest to get permission, because their image is tightly supervised. I broached the subject with Pokemon Company president Tsunekazu Ishihara, but the impression I got from him was that it would probably be difficult. Satoshi Tajiri was more encouraging—he was like, “this looks cool!”"
"Personally, as the creator of Kirby, I understood how they felt: I would feel be really upset if Kirby was featured in a game that people ended up disliking, or if the people got his image and movements wrong. In fact, there had been times when I’d been kind of annoyed by the way Kirby was depicted in someone else’s illustration or as a game cameo. Smash Bros. was conceived, in part, as a reaction against that kind of sloppy handling. I imagine anyone who creates a character feels similarly protective, but Smash Bros. brought an unprecedented number of different characters together and it was of the utmost importance to us that we re-create their personalities and characteristics faithfully. I absolutely did not want to betray the original characters’ creators."
"Personally, as the creator of Kirby, I understood how they felt: I would feel be really upset if Kirby was featured in a game that people ended up disliking, or if the people got his image and movements wrong. In fact, there had been times when I’d been kind of annoyed by the way Kirby was depicted in someone else’s illustration or as a game cameo. Smash Bros. was conceived, in part, as a reaction against that kind of sloppy handling. I imagine anyone who creates a character feels similarly protective, but Smash Bros. brought an unprecedented number of different characters together and it was of the utmost importance to us that we re-create their personalities and characteristics faithfully. I absolutely did not want to betray the original characters’ creators."
Comments (1)
You must be logged in to post comments.
Related Games
Super Smash Bros. Ultimate
Super Smash Bros. Brawl
Super Smash Bros. for Wii U
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. Melee
Mario Bros.
Kirby Tilt 'n' Tumble 2
Mario & Sonic at the Olympic Winter Games
Hyrule Warriors: Age of Calamity
Mario & Sonic at the Rio 2016 Olympic Games
Super Princess Peach
Super Mario World
Pokémon Home
Donkey Kong 64
Super Mario Galaxy 2
Donkey Kong Country
Super Mario FX
The Legend of Zelda: Link's Awakening
Mario's Early Years! Fun with Letters
Mother 1+2
Mario Sports Mix
F-Zero: GP Legend
Mario & Luigi: Paper Jam
Mario Tennis: Ultra Smash
Mario & Luigi: Superstar Saga + Bowser's Minions
Crazy Kong
Super Mario Bros. Deluxe
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Donkey Konga 2
Mario Golf
Zelda: The Wand of Gamelon
Mario & Sonic at the London 2012 Olympic Games
Kirby & the Amazing Mirror
Pokémon Mystery Dungeon: Blue Rescue Team
Yoshi's Woolly World
Mario Teaches Typing
The Legend of Zelda: Four Swords Adventures
Super Mario 3D Land
Poochy & Yoshi's Woolly World
Star Fox: Assault
Super Mario Advance
Donkey Kong Junior
Paper Mario: The Origami King
Luigi's Mansion: Dark Moon
Mario Tennis: Power Tour
Kirby's Dream Course
Yoshi
F-Zero X
Pokémon Sun
Super Mario Advance 4: Super Mario Bros. 3
Justice for Dashing Super Guy.