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If Kris is downed during the Sweet Cap'n Cakes fight before using the "Dance" ACT on each member of the trio at least once, the cutscene where Susie and Ralsei learn the S-Action and R-Action abilities plays prematurely, effectively allowing the player to complete the fight much quicker than intended. The dialogue in the cutscene is also altered to reflect this change in circumstance.
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In the initial release of Chapter 1, the player could obtain a "Wrist Protector" item at the start of the Dark World if they manage to reach the area in under six minutes; the item allows the player to skip text by holding down the C key.
In the Chapter 1 & 2 release, the Wrist Protector is removed, and its functionality is permanently enabled from the outset, even before entering the Dark World in Chapter 1.
In the Chapter 1 & 2 release, the Wrist Protector is removed, and its functionality is permanently enabled from the outset, even before entering the Dark World in Chapter 1.
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Taking the mechanical hum outside Hometown's bunker and speeding it up by 666% reveals that it's actually a heavily slowed-down version of "mus_smile", the audio track that plays when Spoiler:accessing the hidden Wingdings version of Entry Number Seventeen in Undertale.
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If the player hacks the game to make Kris equip the normally functionless BrokenSword item, they will gain the "Failure" ability, which is unique to this weapon (though it lacks any special effects).
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In a tweet posted off the heels of Chapter 2's release, graphic designer Temmie Chang showcased not only the sprite for the Susie plushie, but also sprites for a Ralsei plushie and a Noelle plushie, indicating that Queen's gift was originally planned to morph into the likeness of whoever the player decides to give it to. In normal gameplay, the only selectable character who opens the gift is Berdly, who finds a plushie of himself with nipples.
Version 1.08 fixed a glitch that prevented the Susie plushie from appearing in her room (the acid tunnel sequence resetting Flag 307 to Flag 1). However, the dialogue associated with it still does not appear when the plushie is checked. Save files that were patched after completing the acid tunnel are unaffected, requiring the player to erase the file and start over in order to encounter the plushie on it.
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Because Chapter 2 takes place just one day after Chapter 1, the Chapter 1 & 2 release changes the Librarby interior in Chapter 1 to match that of Chapter 2.
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Within the files for Chapter 1 is an usused dialogue chain that simply reads "Blaze it." before opening a prompt where the player must choose between "Blaze" and "Do Not Blaze"; both options do nothing. The dialogue has an ID number of 420, which combined with its contents references the famous stoner catchphrase "420 Blaze It."
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Within the data for Chapter 2 are an unused series of voice grunts; the filenames for them are all "Snd_txtrx" followed by a number. This name deciphers as "Sound Text Rx," implying that these files were intended for Rouxls Kaard, who during regular gameplay is one of the only characters to feature dialogue portraits but no voice grunts (instead using the generic text scrolling sound).
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This Easter egg nods back to a Tweet posted by Toby Fox in 2019, which consisted solely of the Annoying Dog's car sprite with the caption "this is the last thing you see before you die."
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Furthermore, interacting with the toilet produces the message "(For some strange reason, a giant toilet-shaped toilet is blocking the way.)" This is a reference to the Iron Pencil statues in EarthBound, which produce the near-identical message "(For some weird reason, a pencil-shaped iron statue is blocking the path.)" when checked.
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