Company: Konami
Silent Hill: Downpour
Castlevania: Harmony of Dissonance
Castlevania III: Dracula's Curse
Air Zonk
Yu-Gi-Oh! Reshef of Destruction
Scribblenauts
Metal Gear Solid V: The Phantom Pain
No More Heroes: Heroes' Paradise
Teenage Mutant Ninja Turtles
Crash Nitro Kart
Akumajou Dracula X: Gekka no Yasoukyoku
Dance Dance Revolution X3 VS 2ndMix
Teenage Mutant Ninja Turtles: Tournament Fighters
Boktai 2: Solar Boy Django
Castlevania: Portrait of Ruin
Silent Hill: Shattered Memories
Metal Gear Solid: The Legacy Collection
Contra: Hard Corps
Metal Gear Solid 2: Sons of Liberty
Castlevania: Order of Ecclesia
Kid Dracula
GetsuFumaDen
Time Pilot
Castlevania: Curse of Darkness
Castlevania: Symphony of the Night
Dance Dance Revolution Disney Mix
Silent Hill 3
Captain Tsubasa: New Kick Off
Dance Dance Revolution Solo Bass Mix
Dance Dance Revolution: Disney Grooves
Quest 64
Mystic Warriors: Wrath of the Ninjas
Castlevania: Circle of the Moon
Age of Empires II: The Age of Kings
Dance Dance Revolution X
Metal Gear Solid: The Twin Snakes
Yu-Gi-Oh! Forbidden Memories
Goemon's Great Adventure
Castlevania Judgment
Castlevania II: Simon's Quest
Bomberman Hero
Snatcher
Silent Hill: Homecoming
Contra
Policenauts
Hudson's Adventure Island
Spyro: Season of Ice
Castlevania: Aria of Sorrow
LovePlus
Crash Bandicoot: The Huge Adventure
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
subdirectory_arrow_right Teenage Mutant Ninja Turtles: Turtles in Time (Game), Teenage Mutant Ninja Turtles (Game), Mystic Warriors: Wrath of the Ninjas (Game), Asterix (Arcade) (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), Sunset Riders (Game), The Simpsons Arcade Game (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
subdirectory_arrow_right Pop'n Music: Usagi to Neko to Shounen no Yume (Game), Sound Voltex IV: Heavenly Haven (Game), Bemani (Franchise)
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The Pop'n Music songs "Dance to Blue (Respect Style)" and "Mychronicle", along with the Sound Voltex song "GERBERA" were all initially credited to "BEMANI Sound Team" (Or "伊藤賢治 Remixed by BEMANI Sound Team" in the case of "Dance to Blue (Respect Style)").
These songs marked the first usages of such a moniker in BEMANI games.
It wouldn't be until December 2017 that these songs received the altered credits "伊藤賢治 Remixed by BEMANI Sound Team 'PON'", "BEMANI Sound Team 'positive MAD-crew'", and "BEMANI Sound Team 'TAG'" respectively.
Since then, all in-house BEMANI songs have been credited as BEMANI Sound Team "Artist Name".
Though no official breakdown for the BEMANI Sound Team moniker has been given, some theorize the change was either to distinguish in-house composers from commissioned artists (i.e. kors k and Ryu☆), or due to policies from a pachinko company merger with Konami, mandating reduced visibility of staff.
These songs marked the first usages of such a moniker in BEMANI games.
It wouldn't be until December 2017 that these songs received the altered credits "伊藤賢治 Remixed by BEMANI Sound Team 'PON'", "BEMANI Sound Team 'positive MAD-crew'", and "BEMANI Sound Team 'TAG'" respectively.
Since then, all in-house BEMANI songs have been credited as BEMANI Sound Team "Artist Name".
Though no official breakdown for the BEMANI Sound Team moniker has been given, some theorize the change was either to distinguish in-house composers from commissioned artists (i.e. kors k and Ryu☆), or due to policies from a pachinko company merger with Konami, mandating reduced visibility of staff.
RemyWiki page on BEMANI Sound Team:
https://remywiki.com/BEMANI_Sound_Team
RemyWiki page on Dance to Blue (Respect Style):
https://remywiki.com/Dance_to_Blue_(Respect_Style)
Pop'n Music footage of Dance to Blue (Respect Styel) with BEMANI Sound Team credit:
https://youtu.be/5ttNrmlyApU?si=XoBpYu99YFNM7nzn
RemyWiki page on Mychronicle:
https://remywiki.com/Mychronicle
Pop'n Music footage of Mychronicle:
https://youtu.be/lPAyl856a8g?si=2fXsyAuHC75V-8RR
RemyWiki page on GERBERA:
https://remywiki.com/GERBERA
Sound Voltex footage of GERBERA:
https://youtu.be/-10mmR24P_0?si=KTfLSB7eqCpD-CRi
https://remywiki.com/BEMANI_Sound_Team
RemyWiki page on Dance to Blue (Respect Style):
https://remywiki.com/Dance_to_Blue_(Respect_Style)
Pop'n Music footage of Dance to Blue (Respect Styel) with BEMANI Sound Team credit:
https://youtu.be/5ttNrmlyApU?si=XoBpYu99YFNM7nzn
RemyWiki page on Mychronicle:
https://remywiki.com/Mychronicle
Pop'n Music footage of Mychronicle:
https://youtu.be/lPAyl856a8g?si=2fXsyAuHC75V-8RR
RemyWiki page on GERBERA:
https://remywiki.com/GERBERA
Sound Voltex footage of GERBERA:
https://youtu.be/-10mmR24P_0?si=KTfLSB7eqCpD-CRi
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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The "Moai Statues" of real-life Easter Island show up in a number of Konami-made games, the most notable examples being across the Gradius series, as well as in the Metal Gear series.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.