Platform: PC (Microsoft Windows)
Shikigami no Shiro
The Incredibles: Rise of the Underminer
Shining Force
Horizon Zero Dawn
Gladiator: Sword of Vengeance
Shining Force II
Remember Me
FIFA 2001: Major League Soccer
Saints Row: The Third
Naruto: Ultimate Ninja Storm
Shantae and the Pirate's Curse
Grand Theft Auto 2
Bayonetta
Rainbow Islands: The Story of Bubble Bobble 2
Darwin's Paradox!
Metro 2033
Kerbal Space Program
The Wand of Gamelon Remastered
Wes Craven's Principles of Fear
Zak McKracken and the Alien Mindbenders
AEW: Fight Forever
Star Trek: 25th Anniversary
Tom Clancy's Splinter Cell
Project QT
Dungeon Keeper
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned
U.B. Funkeys
Madden NFL 98
Contrast
Samurai Shodown III
Call of Duty 4: Modern Warfare
Saeko: Giantess Dating Sim
Shadow Complex
Bendy and the Ink Machine
SimCity
Crysis Warhead
Magical Chase
Sonic 3D Blast
The House of the Dead
Frankenstein: Through the Eyes of the Monster
Spore
Pac-Man
World End Economica
Octodad: Dadliest Catch
JumpStart Kindergarten
Dragon Ball Online
Bridge Project
Cry of Fear
Alien Resurrection
The Lord of the Rings: The Return of the King
▲
1
▼
▲
1
▼
KFConsole reveal article:
https://collider.com/kfconsole-real-specs-price-release-date-details/
Mark Walton tweet:
https://twitter.com/markalexwalton/status/1341430877356765185
https://collider.com/kfconsole-real-specs-price-release-date-details/
Mark Walton tweet:
https://twitter.com/markalexwalton/status/1341430877356765185
▲
1
▼
The "Glorious PC Master Race" is a term coined by Ben "Yahtzee" Croshaw of The Escapist in a review of The Witcher, used frequently in the 2010s by fans of PC gaming. Despite being used as a term of endearment by PC gamers, its origins were ironic and intended at the expense of the common gatekeeping against casual gamers in the PC gaming community at the time. Croshaw explained in a 2013 Extra Punctuation article:
"It was intended to be ironic, to illustrate what I perceived at the time to be an elitist attitude among a certain kind of PC gamer. People who invest in expensive gaming PCs and continually spend money to make sure the tech in their brightly-lit tower cases is up to date. Who actually prefer games that are temperamental to get running and that have complicated keyboard interfaces, just because it discourages new or 'casual' players who will in some way taint the entire community with their presence. I meant it as a dig."
▲
1
▼
subdirectory_arrow_right 3D Pinball: Space Cadet (Game)
▲
1
▼
At an unknown point after 3D Pinball: Space Cadet's removal from Windows hardware starting with Vista, there was an attempt within Microsoft Garage (Microsoft's program for experimental, non-profitable employee projects) to revive the game with compatibility for current Windows operating systems. While the port was finished, it could not be publicly released due to the 1994 contract with Cinematronics (now merged into THQ Nordic) stipulating that the game could not be released as an independent entity, only bundled with Windows hardware.
subdirectory_arrow_right Reversi (Game)
▲
1
▼
subdirectory_arrow_right Cheese Terminator (Game)
▲
2
▼
subdirectory_arrow_right Windows Solitaire (Game)
▲
2
▼
Solitaire was included on Windows hardware to soothe users unfamiliar with computers by using something familiar that could also introduce them to the functions of a mouse.
subdirectory_arrow_right Gran Turismo 2 (Game), Metal Gear Solid (Game), Tekken 3 (Game), One (Game), PlayStation (Platform), Dreamcast (Platform), Xbox (Platform), Sony Interactive Entertainment (Company)
▲
2
▼
Sony would sue Bleem! twice over alleged copyright infringement, and despite all odds, Sony lost due to Bleem!'s use of screenshots in promo material and the PS1 BIOS being protected by fair use. However, a mix of legal fees and Sony threatening retailers stocking Bleem! products with subpoenas would force Bleem! off of shelves anyway, and its website would be replaced with an image of Sonic The Hedgehog mourning at a grave with the Bleem! logo carved on it. Bleem! would countersue Sony for anti-competitive activity.
The popularity of Bleem! would lead both Sega and Microsoft to attempt to work with Bleem! officially to make PS1 games run on Dreamcast and Xbox, though these plans fell through due to Sega being afraid of Sony's litigation, while the developers of Bleem! simply felt Microsoft wasn't paying high enough for the license for Bleem! (something they had come to regret in the years since).
Video on Bleem! history:
https://www.youtube.com/watch?v=UGHul1PrXCE
Source of Bleem! collection photo:
https://www.reddit.com/r/gamecollecting/comments/dvf1ow/bleem_the_playstation_emulator_for_pcs_and/
Bleem! article:
https://www.eurogamer.net/the-history-of-bleem
Archived Bleem! page for One:
https://web.archive.org/web/20001109112400if_/http://bleem.com:80/
https://www.youtube.com/watch?v=UGHul1PrXCE
Source of Bleem! collection photo:
https://www.reddit.com/r/gamecollecting/comments/dvf1ow/bleem_the_playstation_emulator_for_pcs_and/
Bleem! article:
https://www.eurogamer.net/the-history-of-bleem
Archived Bleem! page for One:
https://web.archive.org/web/20001109112400if_/http://bleem.com:80/