subdirectory_arrow_right Popeye (Franchise)
▲
2
▼

Following the removal of Popeye iconography, Miyamoto used the franchise's characters as inspirations for their replacements. Mario took the role of the titular sailor, Pauline filled in for Olive Oyl, and Donkey Kong stood in for Bluto. Nintendo would eventually release a Popeye game a year after Donkey Kong in 1982.
Source on DK being Popeye:
http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-New-Super-Mario-Bros-Wii/Volume-1/1-Mario-Couldn-t-Jump-At-First/1-Mario-Couldn-t-Jump-At-First-210699.html
The Dot Eaters article which mentions "A Dream Walking" as the game's inspiration:
https://thedoteaters.com/?bitstory=bitstory-article-2%2Fdonkey-kong&all=1
Concept art source:
https://www.nintendolife.com/news/2023/01/early-donkey-kong-design-document-from-miyamoto-showcases-popeye-origin
Scan from the book "I Am Error":
https://www.reddit.com/r/gamedev/comments/e92fp7/a_dream_walking_miyamotos_inspiration_for_donkey/
Court transcript excerpt in which Yokoi reveals why the Popeye branding was removed:
https://x.com/GamingHistorian/status/1220101899455692801
http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-New-Super-Mario-Bros-Wii/Volume-1/1-Mario-Couldn-t-Jump-At-First/1-Mario-Couldn-t-Jump-At-First-210699.html
The Dot Eaters article which mentions "A Dream Walking" as the game's inspiration:
https://thedoteaters.com/?bitstory=bitstory-article-2%2Fdonkey-kong&all=1
Concept art source:
https://www.nintendolife.com/news/2023/01/early-donkey-kong-design-document-from-miyamoto-showcases-popeye-origin
Scan from the book "I Am Error":
https://www.reddit.com/r/gamedev/comments/e92fp7/a_dream_walking_miyamotos_inspiration_for_donkey/
Court transcript excerpt in which Yokoi reveals why the Popeye branding was removed:
https://x.com/GamingHistorian/status/1220101899455692801
▲
3
▼
Before Universal Pictures was alerted to Nintendo's Donkey Kong, leading to the very well-known lawsuit that Nintendo won, Universal licensed out the rights to the 1933 film King Kong to Tiger Electronics for a handheld LCD game, with Tiger's higher-ups being under the assumption that Donkey Kong was a licensed spin-off and not a derivative work. When the lawsuit began, Universal reworked their license with Tiger to be non-exclusive, demanded changes to Tiger's King Kong game to work less like Donkey Kong, and began releasing King Kong games on other platforms such as the Atari 2600. This was not done for monetary gain, but to try and prove that Donkey Kong's use of similar concepts was damaging their products. When Universal lost the suit, Nintendo opted to claim the royalties that Universal felt it was owed instead of claiming damages from Tiger, a move which could have been potentially lethal for Tiger.
▲
3
▼
When Donkey Kong became popular, Nintendo was sued by American film company Universal Studios over allegations that Donkey Kong was plagiarizing their 1933 film King Kong. Lawyer John Kirby, defending Nintendo, pointed out that Universal was aware of and had previously argued in court that the story of King Kong was in the public domain due to the film's novelization, which came out before the film and marked the first non-promotional appearance of the character, failing to have its copyright notice renewed. As a result, Universal lost the case. Nintendo lavishly awarded Kirby by taking him, his wife and some associates to dinner at a fancy Manhattan restaurant, giving him a sailboat named "Donkey Kong" and the exclusive rights to the name Donkey Kong for sailboats as a strange show of gratitude. Nintendo would later go on to collaborate with Universal to create Donkey Kong attractions at Universal Destinations & Experiences theme parks, with Shigeru Miyamoto stating: "The world really does work in mysterious ways."
In a 2011 interview with Game Informer, Miyamoto stated that "Kirby" was one of many candidates on a list of names that were proposed for the then-in development video game character, and upon seeing it, he recalled John Kirby and felt that a connection between the two would be amusing. However, the name was picked not as a tribute to the lawyer, but rather because the harsh-sounding nature of the name was a comedic contrast to the character's soft, cute design.
In a 2011 interview with Game Informer, Miyamoto stated that "Kirby" was one of many candidates on a list of names that were proposed for the then-in development video game character, and upon seeing it, he recalled John Kirby and felt that a connection between the two would be amusing. However, the name was picked not as a tribute to the lawyer, but rather because the harsh-sounding nature of the name was a comedic contrast to the character's soft, cute design.
Original DidYouKnowGaming blog post:
http://didyouknowgaming.com/post/32069456462/donkey-kong
2011 Game Informer interview mentioning Kirby's name origin:
https://www.gameinformer.com/b/features/archive/2011/06/17/miyamoto-wii-amp-wii-u-are-colored-white-for-all-ages-appeal.aspx
Legal files:
https://law.justia.com/cases/federal/district-courts/FSupp/615/838/1515073/
Sail boat:
David Sheff - "Game Over: Press Start to Continue: The Maturing of Mario" (1999). Wilton, Connecticut: GamePress. (Page 126 in the book):
https://archive.org/details/0966961706/page/26/mode/1up
GoNintendo article:
https://gonintendo.com/contents/48807-miyamoto-talks-super-nintendo-world-s-design-and-appeal
http://didyouknowgaming.com/post/32069456462/donkey-kong
2011 Game Informer interview mentioning Kirby's name origin:
https://www.gameinformer.com/b/features/archive/2011/06/17/miyamoto-wii-amp-wii-u-are-colored-white-for-all-ages-appeal.aspx
Legal files:
https://law.justia.com/cases/federal/district-courts/FSupp/615/838/1515073/
Sail boat:
David Sheff - "Game Over: Press Start to Continue: The Maturing of Mario" (1999). Wilton, Connecticut: GamePress. (Page 126 in the book):
https://archive.org/details/0966961706/page/26/mode/1up
GoNintendo article:
https://gonintendo.com/contents/48807-miyamoto-talks-super-nintendo-world-s-design-and-appeal
▲
5
▼
In a 1984 commercial promoting Donkey Kong-brand cereal, Mario can be heard with a distinctly Italian accent, even saying what would become one of Mario's catchphrases "Here We Go". This predates Charles Martinet portraying Mario with an Italian accent by 7 years.
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev | Page 2 of 2 | Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right |
Related Games
Donkey Kong: Bananza
Donkey Kong
Donkey Kong
Super Donkey
Donkey Kong
Donkey Kong no Ongaku Asobi
Green House
Donkey Kong Junior
Mario Bros.
Donkey Kong 3
Donkey Kong 3
Mario Bros.
Donkey Kong: Coconut Crackers
Donkey Kong Circus
Mario vs. Donkey Kong
Donkey Kong Plus
Donkey Kong: Original Edition
Donkey Kong Country
Donkey Kong
Crazy Kong
Mario & Sonic at the London 2012 Olympic Games
Mario's Tennis
Donkey Kong Country 3
Mario Kart 7
Paper Mario: The Thousand-Year Door
Mario & Sonic at the Olympic Winter Games
Mario Party: Star Rush
New Super Mario Bros.
Mario Kart 8
Super Mario Land 2: 6 Golden Coins
Super Mario 64 2
Yoshi
Game & Watch: Super Mario Bros.
Mario & Sonic at the London 2012 Olympic Games
Mario Bros.
Mario & Sonic at the Olympic Winter Games
Mario's Time Machine
Mario Kart: Double Dash!!
NES Remix 2
Photos with Mario
Super Mario World: Super Mario Advance 2
Super Mario Odyssey
Mario Power Tennis
Super Mario Galaxy 2
Princess Peach: Showtime!
Dr. Luigi
Wario's Woods
Super Mario All-Stars + Super Mario World
Mario & Sonic at the Rio 2016 Olympic Games
Wario's Woods