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Super Mario Maker
1
The initial release of the game contained a glitch that could be triggered by placing a door on top of spikes, and entering it during the invincibility period after losing a power up, which would prevent the player from taking damage.
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Super Mario Bros.
1
During a second playthrough Mario can obtain unlimited extra lives in World 1-2 through a glitch.
The player must start a 2 player game and Mario must die in World 1-2. As Luigi, the player must reach World 5-2 and die climbing the vine that comes out of a block next to a Hammer Bro.
When Mario re-starts World 1-2, the vine from World 5-2 will grow through the ground. Mario can can then climb the vine and come down between the Buzzy Beetles and earn 1-Ups.
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Paper Mario
1
Attachment In Dry Dry Desert, north of Kolorado's camp you can find a yellow block which when hit multiple times will reveal three hidden '?' blocks which subsequently give you a Shroom (1 hit), Super Shroom (10 hits) and Ultra Shroom (100 times). This block keeps track of how many times you hit it and has a maximum unsigned four byte value of 4,294,967,295, which means that hitting it more than that amount would reset the blocks and spawn them over the existing ones allowing you to get the Shrooms again, which would take 36.29392 years to reach. Hitting the block another 4,294,967,295 times would reset it again, causing the hidden blocks to spawn over the existing ones again. Continuously repeating the process until the game freezes would take just over 416 years to achieve.
Dragon Ball Z: Budokai Tenkaichi 3
1
Attachment By entering a Dueling Match with any character that has an electric aura around them and then choosing to fight again once the match is over, they will no longer have an aura around them.
NHL 2004
1
When creating a new player, using the name "Gabe Metal" from the band Gob, will cause the game to crash.
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Guilty Gear Xrd: Sign
1
A glitch exists in Guilty Gear Xrd -SIGN- which allows access to Gold and Shadow colors of each character. These colors were removed in the final version are were not intended to be accessible, it is currently unknown what causes this glitch or how to replicate it.
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The Legend of Zelda: Oracle of Ages
subdirectory_arrow_right The Legend of Zelda: Oracle of Seasons (Game)
1
When speaking to the Floodgate Keeper after opening the floodgates of Spool's Swamp in Oracle of Seasons, a glitch occurs where he will say the first two lines of Impa's dialog.
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Super Street Fighter II: The New Challengers
1
Attachment On the arcade version of "Super Street Fighter II: The New Challengers", Cammy's ending has an error in her dialogue, her line reads; "WAIT! IF WHAT HE". The end of the line is supposed to read "SAYS IS TRUE...", but it was cut off, even though the whole sentence is still inside the data.

This was corrected in "Hyper Street Fighter II", but with a comma instead of ellipses.
Rayman 2: The Great Escape
1
In early copies of the PC version, the game would sometimes mistakenly display the "CD missing!" message. The game is still fully playable, however, with the drawback of the error message obstructing most of the screen.
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Kirby & the Amazing Mirror
1
In the Japanese release, a glitch is present when the player uses the mobile phone before dying from falling into a pit or by touching dangerous surfaces which will cause the game will freeze up. This glitch can also be caused by getting the ability roulette (when one of the other Kirbys uses Magic and the outcome is that everyone gets an ability roulette). This glitch was fixed in the International version.
Kirby: Squeak Squad
1
Attachment In stage 8-3, the slope you encounter in the second room in the Japanese version is a little glitchy. If the player decides to walk and subsequent crouch on the slope, this could possibly put you behind the slope into the out-of-bounds area. This slope happens to be the only occurrence in the game to do this. Crouch-sliding into a wall can make Kirby partially enter said wall. This glitch was fixed in the International version by making the slope completely solid so you couldn't interact into the out-of-bounds area.
Rune Factory 4
1
During the localization process, XSEED encountered a weird bug that caused the game's characters to suddenly start sticking to the roofs of buildings and exploding.
Crash Bandicoot 2: Cortex Strikes Back
1
It's possible to freeze the game by spinning right at the beginning of the final boss level.
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World of Warcraft
1
There is an unfinished instance that lays just north of Stratholme. It can be seen on the world map but is otherwise inaccessible without the use of glitches or exploits. It contains segments of Stratholme that are inaccessible through normal play including an untextured model of Naxxramus.

Through the use of glitches in 5.4.2, it was possible to fall out of the Naxxramas dungeon in Northrend, walk to a glitched instance of Stratholme, past the unused portal in Stratholme to find the unfinished model of Naxxramas.
Super Mario Bros. 2
1
Attachment There is a full 14 second loop of the music that plays when in Subspace (based on the original Super Mario Bros.), which cannot be heard as the game boots you out after 7 seconds automatically. It can be heard easily when entering Subspace with a Star affect, then exiting Subspace just before the invincibility wears off.
The Binding of Isaac
1
Attachment Pausing the game immediately after triggering a fight in a challenge room will have all waves of enemies spawn at once. Florian Himsl will not fix this bug because he finds it funny.
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Sid Meier's Civilization V
1
Attachment On rare occasions, the feathers on Pacal's headdress will fail to load properly.
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Grand Theft Auto V
1
Using the ragdoll physics to hit people sitting down kills them instantly, no matter how minor the collision is.
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Crash Nitro Kart
1
In the Game Boy Advance version of the game, there is a rare game breaking bug that causes the player to get stuck in the wall in the hub world. It is unknown why this happens and there is no known way to escape without the use of cheats or restarting the game entirely.
Pandora's Tower
1
In the North American version of Pandora's Tower, there is a bug that freezes the game if you try to access the 11th and 12th towers once the 13th tower opens. Strangely, this bug is only found in the North American version of the game, and hasn't been found in the European, Japanese or Australian versions.
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