Trivia Browser


Tagsarrow_right
Filter:
Platformsarrow_right
Filter:
Yearsarrow_right
Filter:

Genresarrow_right
Filter:
Collectionsarrow_right
Filter:
Franchisesarrow_right
Filter:
Companiesarrow_right
Filter:

Poostall Royale
subdirectory_arrow_right Zaccaria Pinball (Game)
1
The Poostall Dude is voiced by a fan known as Christian Hunter, who also did uncredited voice work as the announcer for the Postal: Redux and Postal 2 DLCs of the game Zaccaria Pinball.
person Wingzzzzy calendar_month March 21, 2024
Poostall Royale credits:
https://www.youtube.com/watch?v=SFkWoR1zTLM#t=1772
https://www.mobygames.com/game/201280/poostall-royale/

Zaccaria Pinball Postal Redux/Postal 2 DLC announcer voice work (when you start up the DLC you hear his voice):
https://www.youtube.com/watch?v=MEgeFZQvBOA
Drawn to Life: SpongeBob SquarePants Edition
1
Attachment The "Woohoo!" sound effect played when rescuing a Bikini Bottomite in Drawn to Life: SpongeBob SquarePants Edition appears to be a plagiarized, sped-up sound effect of Homer Simpson from The Simpsons.
Wild Woody
subdirectory_arrow_right Shady Lewd Kart (Game)
This trivia has been marked as "Not Safe for Work".
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
4
person chocolatejr9 calendar_month April 2, 2024
Onimusha: Warlords
subdirectory_arrow_right Onimusha (Franchise)
2
Akio Otsuka voiced the series main antagonist, Nobunaga Oda, in the Japanese dub of Onimusha: Warlords, and would reprise the role for three more games in the series until 2004. He would also later go on to voice and lend his likeness to Miyamoto Musashi, the protagonist of the 2024 "Onimusha" ONA series.
person Kirby Inhales Jotaro calendar_month April 3, 2024
Danganronpa: Trigger Happy Havoc
1
For the game's English dub, Spike Chunsoft requested that NIS America keep Monokuma's name intact. He would end up becoming the team's favorite character to localize, working to keep him both funny and threatening like in the Japanese version. This, however, led to difficulties finding a suitable voice actor for the character, as they wanted somebody that could embody Monokuma's "hyperactive psychopathic nature", not helped by how beloved the original Japanese voice actress was. When asked what Monokuma was like in the English version, script editor Phoenix Spaulding stated:

"We like to think he’s not all that different from the Japanese version – which is to say, kind of all over the place. He’s bossy, condescending, smarmy, goofy, quick to anger, quick to forgive, quick to anger again, devious, and totally lovable."
Yakuza
1
The original English dub voice actor for Kazuma Kiryu, Darryl Kurylo, received a copy of the first Yakuza game after starring in it. Kurlyo played the game with his son for a brief period just so he could get a feel for how his voice work was implemented into the game. While Kurlyo was looking forward to reprising the role in future games, Sega decided against producing English dubs for the series at the time and only providing subtitles, a decision that Kurlyo supported due to the expenses from dubbing delaying the release of the game. His son Bailey Kurlyo kept playing the game on his own and finished it in just a few days, becoming one of his favorite games and turning him into a longtime Yakuza fan, while Darryl never kept up with the story of the series after the first game.
Yakuza
1
Darryl Kurylo, who originally voiced Kazuma Kiryu in the English dub of Yakuza, also voiced many generic enemies including their groans and grunts throughout the game.
Like a Dragon: Infinite Wealth
1
The virtual YouTuber KSon voices the character Kei in both the English and Japanese dubs of Like a Dragon: Infinite Wealth. KSon noted that while she found it easier to voice act in Japanese, the staff in the studio praised her pronunciation during voice recording.
HuniePop
1
In an interview with TechRaptor, lead developer Ryan Koons stated that the decision to make HuniePop a gameplay-centric title instead of a story-centric one like other dating sims didn't happen until months into development. The original intention was to make a traditional dating sim, only for Koons – who already had little interest in storytelling in video games – to overhaul the concept due to his growing ennui.

In the same interview, Koons stated that he deliberately sought to avoid many of the cliches associated with dating sims, particularly "the usual innocent waifu style character types." Consequently, the game's cast are based on people from his own life, and the writing is much more irreverent than other dating sims. In particular, Koons described deuteragonist Kyu Sugardust as a raunchy fictionalization of her voice actress, Jaclyn Aimee.
Sonic Adventure
2
Just before Sonic transforms into Super Sonic near the end of the game, the surviving crowd in Station Square can be heard in the background chanting Sonic's name to encourage him. This crowd recording is actually comprised of over one thousand attendants in the audience for the official reveal of the game at the Tokyo International Forum on August 22, 1998. The chant was led by special guest Hiroshi Fujioka portraying Segata Sanshiro, the Japanese advertising mascot for the Sega Dreamcast's predecessor the Sega Saturn, and recorded by Sega to use in the game.
person MehDeletingLater calendar_month April 29, 2024
Sonic Adventure reveal at the Tokyo International Forum on August 22, 1998:
https://www.youtube.com/watch?v=LwzRMCNu6Rc?t=3357

Final chant recording at the event used in the game:
https://www.youtube.com/watch?v=LwzRMCNu6Rc?t=3643

Sonic Adventure - Super Sonic transformation chant:
https://www.youtube.com/watch?v=Nv9wXt81xDw?t=917

SonicRetro article:
https://sonicretro.org/2023/08/23/25-years-ago-sonic-adventure-was-revealed-to-the-world-a-look-back/
Code Vein
2
Attachment In a pre-release gameplay video from 2018, at the end of a tour of the Home Base, a lit sign featuring the logo for the pizza restaurant chain Domino's can be seen hanging on a wall near the refrigerator. This sign would be removed in the final game, but within the game's files are several voice lines spoken by the game's main cast (Coco, Davis, Eva, Io, Jack, Louis, Mia, Rin and Yakumo) talking about eating freshly delivered pizza in an unusually glorifying manner without mentioning the company by name. It's unclear how these voice clips would have been used in the game, but when taken with the unused Domino's sign, it's believed that this was all part of a planned promotional tie-in that fell through when the game was delayed to 2019, where Domino's would have somehow survived the apocalypse in the game's story and adapted to the Revenants and the Lost.
person MehDeletingLater calendar_month April 29, 2024
Code Vein - Domino's voice lines:
https://www.youtube.com/watch?v=QNnNoC32N1k

Code Vein - Home Base early gameplay:
https://www.youtube.com/watch?v=OGhVIQShNz0

The Cutting Room Floor article:
https://tcrf.net/Code_Vein#Domino.27s_Pizza_Promotion_Leftovers
Persona 4
1
In a 2008 interview with the game's director Katsura Hashino published in the Persona Club P4 book, he credited the game's Japanese voice cast for having "saved us". He went on to explain the casting process for the Japanese version, which only started after a rough draft of the script was finished. The game's scenario writer Yuichiro Tanaka came up with a list of potential candidates and samples of their work; Hashino, character designer Shigenori Soejima, and sound designer Shoji Meguro selected the cast together from that list. Hashino noted that none of them had much knowledge about voice actors and only relied on the given samples to choose who they felt was best for the role.
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page of 7 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right