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Detroit: Become Human
2
Spoiler:In the junkyard sequence, the original Kara android from the tech demo that inspired Detroit: Become Human can be found among the wreckage in an extremely dilapidated state. She sings the same song that she can be heard singing in the tech demo.
Kingdom Hearts III
1
According to Tetsuya Nomura, the aesthetic and environment design for part of the Hercules-based "Olympus" world was primarily inspired by California's Yosemite National Park, despite, story-wise, taking place in Ancient Greece. This decision came about when co-director Tai Yasue had visited the real-world location.
Miitomo
1
When Miis speak the word "Direct", they'll do the pose that Satoru Iwata was known for having done in Nintendo Directs when saying "Directly".
Street Fighter
subdirectory_arrow_right Street Fighter (Game)
1
At one point in development, there were plans for an NES release of the game that ultimately never came out.
ToeJam & Earl III: Mission to Earth
1
ToeJam & Earl III was originally going to be subtitled "All Funked Up" but the name was changed due to concerns that it would be perceived as something inappropriate.
Pokémon Gold Version
subdirectory_arrow_right Pokémon Silver Version (Game)
1
Originally, the region of Johto was based on the entirety of Japan, rather than just the Kansai region, with towns and dungeons based on areas within the country, such as Hokkaido (called North in the Spaceworld 97 demo), Osaka (which was called West and likely became Goldenrod City) and Mt. Fuji (which likely became Mt. Silver). Due to this, Kanto, which was based on the region in Japan of the same name, was compressed into a single map, with Blue as the Gym Leader.
Pokémon Gold Version
subdirectory_arrow_right Pokémon Silver Version (Game)
1
Attachment Evolved and pre-evolved forms for Tangela, Qwilfish, Goldeen, Vulpix, Paras, Ditto, Doduo, Meowth, Mr. Mime, Growlithe, Lickitung, an alternate evolution for Weepinbell, Farfetch'd, Pinsir and a Grass type evolution for Eevee, were implemented in the demo featured at Nintendo's Spaceworld 97 show. All of these evolutions were cut from the final product.
Drakengard 3
1
In designing the characters, Fujisaka used the previous two games' "Medieval Europe" inspiration for the enemies, while leaning towards more modern designs for the main characters.
The Legend of Zelda: Ocarina of Time
1
In April 2018, the iQue Player (a Chinese console based on the Nintendo 64) was cracked after 15 years. Upon hacking the console, a never before seen Taiwanese ROM of The Legend of Zelda: Ocarina of Time was found suggesting that the system and/or the game was planned to be localized in that region.
Bomberman: Act Zero
1
When asked about the game’s subtitle, a developer stated that the game was originally going to be titled "Bomberman Begins”, but due to the release of the film Batman Begins, they opted against using that title. The name “Act Zero” was then chosen, as, to them, it represented a new beginning, and a fresh start.
Franchise: Mega Man
subdirectory_arrow_right Mega Man Zero (Collection)
1
Attachment Defeating an enemy with a non-buster weapon in the Japanese version of the Mega Man Zero series would make robot characters spout out something resembling blood. It was removed in the US/European versions. Oddly enough, the rating for the Japanese version of the Mega Man Zero series were unaffected.
Little Nightmares
1
In an interview with GameInformer, Dave Mervik stated that the short length of the game was intentional, as it was the developers’ first original title and they wanted to emphasize quality over quantity.
Final Fantasy XI Online
1
The idea to develop the game as an MMORPG was conceived by executive producer Hironobu Sakaguchi when he was impressed by western MMOs, such as EverQuest. He convinced Square to begin the development of their own online game, suggesting that it be based on the Final Fantasy series.
Indiana Jones and the Infernal Machine
1
The Cold War setting was chosen, because Director Hal Barwood felt that nazis were used too often in Indiana Jones properties, and a change of setting would benefit the title.
Indiana Jones and the Infernal Machine
1
Attachment If you enter the password "CHEESE!!" on the Nintendo 64 version, you'll see a photo of LucasArts' Developers.
World End Economica
1
The main inspiration for the game's story was the Bankruptcy of Lehman Brothers in 2008; the largest bankruptcy filing in U.S. history.
Half-Minute Hero
1
The 8-bit graphics were designed to appear "old-school", resembling 8-bit RPGs such as early Dragon Quest and Final Fantasy games, and make the player use their imagination.
Kingdom Hearts III
1
Attachment During a Square Enix Presents segment at E3 2015, Tetsuya Nomura revealed that the kingdom of Corona from Tangled was one of the first worlds to be considered for the game.
Sonic the Hedgehog 3
1
Attachment The ball-shaped planet in the 3D special stage was based on King Kai's Planet from the Dragon Ball anime series.
Smashing Drive
1
Attachment Unused fonts and PlayStation 2 button icons can be found in the GameCube and Xbox version's files, suggesting that such a release may have been in development at one point.
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