▲
2
▼

This character was also planned for the animated adaptation of Fate/Stay Night by Studio Deen, but was scrapped in favor of an adaptation of the "Fate" Route. An animated movie featuring Tachie was also considered, but also abandoned.
This unused character was later revisited and inspired the design for Mash Kyrielight, a seperate Shielder Servant and primary heroine of Fate/Grand Order.
Fate/Unpublished Material PDF:
https://retrocdn.net/images/1/1d/Fate_unpublished_material_JP.pdf
Development info for Mash:
https://typemoon.fandom.com/wiki/Mash_Kyrielight?so=search#Creation_and_Conception
Development info for "Tachie":
https://typemoon.fandom.com/wiki/Tachie#Creation_and_Conception
https://retrocdn.net/images/1/1d/Fate_unpublished_material_JP.pdf
Development info for Mash:
https://typemoon.fandom.com/wiki/Mash_Kyrielight?so=search#Creation_and_Conception
Development info for "Tachie":
https://typemoon.fandom.com/wiki/Tachie#Creation_and_Conception
▲
1
▼
In Kinoko Nasu's first draft of Fate/stay night that he wrote while in high school, he had planned for Saber to be a man and the player character to be a woman in glasses. While the two genders were eventually flipped for the final game, this idea was revisited in "Fate/Prototype", an original video animation released as part of the Carnival Phantasm OVA collection. Fate/Prototype portrays Saber and the primary Master as described in the early drafts, but as of now, the full story of "Fate/Prototype" has yet to be told, with the animation and short story details being the only known aspects of this particular adaptation.
Anime News Network article about Fate/Prototype:
http://www.animenewsnetwork.com/news/2011-12-29/carnival-phantasm-3rd-season-includes-fate/prototype
Anime News Network database entry for Fate/Prototype:
https://www.animenewsnetwork.com/encyclopedia/anime.php?id=14836
Fate/Prototype wiki article:
https://typemoon.fandom.com/wiki/Fate/Prototype
http://www.animenewsnetwork.com/news/2011-12-29/carnival-phantasm-3rd-season-includes-fate/prototype
Anime News Network database entry for Fate/Prototype:
https://www.animenewsnetwork.com/encyclopedia/anime.php?id=14836
Fate/Prototype wiki article:
https://typemoon.fandom.com/wiki/Fate/Prototype
subdirectory_arrow_right Fate/Stay Night: Réalta Nua (Game)
▲
3
▼
In a 2006 interview with Dengeki Online, lead writer Kinoko Nasu and character designer Takashi Takeuchi noted that they were never fully satisfied with the original PC release of Fate Stay/Night, considering it only 95% complete. However, rather than their beliefs stemming from the inability to add content, the pair stated that their main issue was that they didn't remove enough, with Takauchi calling the PC version cluttered and overlong. Consequently, a major challenge during the development of the PlayStation 2 port, Fate/Stay Night: Réalta Nua, was striking an ideal balance between streamlining the game and adding in additional material to incentivize purchasing it over the PC version.
Related Games
Fate/Stay Night: Réalta Nua
Fate/Grand Order
Madagascar
Persona 5 Royal
In the Groove
Atari: 80 Classic Games in One!
Mindwave
Shenmue
Postal 4: No Regerts
Fantasy Earth: Zero
Saints Row: The Third
XCOM: Enemy Unknown
Suikoden II
Prince of Persia
Alan Wake
Christmas Massacre
Sam & Max: Save the World
Volgarr the Viking
Insaniquarium! Deluxe
Wallace and Gromit in Project Zoo
Just Cause
God of War Ragnarök
Time Pilot
The Revenge of Shinobi
Disney's Lilo & Stitch: Trouble in Paradise
Sonic Lost World
Star Trek: Voyager - Elite Force
Hush Hush: Only Your Love Can Save Them
Mega Man X4
The Walking Dead: Survival Instinct
Epic Donald
Like a Dragon: Ishin!
Legacy of Kain: Soul Reaver
Hotline Miami 2: Wrong Number
Prince of Persia: The Two Thrones
Prison Architect
Smite
WildStar
Sid Meier's Civilization VI
Duke Nukem 3D
Silent Hill: Homecoming
Rogue Legacy
The Day Before
Iji
Popgoes Arcade
Bad Boys: Miami Takedown
Peter Jackson's King Kong: The Official Game of the Movie
Mega Man 11
Mega Man X5
Zak McKracken and the Alien Mindbenders