Company: Konami
Metal Gear Solid 2: Sons of Liberty
DDRMax2: Dance Dance Revolution
Beatmania IIDX 4th style
Contra: Hard Corps
Crash Bandicoot: The Wrath of Cortex
Dance Dance Revolution Universe 3
Dance Dance Revolution Konamix
Zombies Ate My Neighbors
Yu-Gi-Oh! Forbidden Memories
Dancing Stage Party Edition
Metal Gear Solid 2: Substance
Suikoden IV
Bomberman Hero
Castlevania: Lords of Shadow
Yu-Gi-Oh! The Duelists of the Roses
Blades of Steel
Dance Dance Revolution A
Time Pilot
Silent Hill: Downpour
LovePlus
Scribblenauts
Tornado Outbreak
Suikoden II
Teenage Mutant Ninja Turtles: Turtles in Time
Contra
NHL Blades of Steel '99
Crash Bandicoot Purple: Ripto's Rampage
Where in Time is Carmen Sandiego?
Darwin's Paradox!
Tokimeki Memorial Drama Series Vol. 1: Niji-iro no Seishun
Goemon's Great Adventure
Suikoden Tierkreis
Silent Hill: Homecoming
Castlevania: Lords of Shadow 2
Gradius
Teenage Mutant Ninja Turtles III: The Manhattan Project
Yu-Gi-Oh! Reshef of Destruction
Disney Sports Basketball
Super C
Age of Empires II: The Age of Kings
Castlevania: The Dracula X Chronicles
Metal Gear Solid: Snake Eater 3D
Dance Dance Revolution Mario Mix
Metal Gear
Castlevania: Rondo of Blood
Teenage Mutant Ninja Turtles II: The Arcade Game
Bonk's Revenge
Time Hollow
Castlevania: Order of Ecclesia
Metal Gear 2: Solid Snake
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
subdirectory_arrow_right Sunset Riders (Game), Asterix (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), The Simpsons Arcade Game (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), Teenage Mutant Ninja Turtles (Game), Mystic Warriors: Wrath of the Ninjas (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.