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The Legend of Zelda: Ocarina of Time
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It was originally planned for the Great Fairy to be blue and white. The beta model can be found in the game's data.
Super Mario World
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The game originally had a flying cage carried by four winged creatures. Mario would start already in the cage and with an autoscroll script, the cage would move along the level. Although the cage can be found in the code, the graphics for it are incomplete. The cage is likely left over from the 'SNES Test Program'.
Ratchet & Clank: Going Commando
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The final level was going to have a Clank traversal segment to help Ratchet go further into the level, and would reintroduce the lifter bot for a few more puzzles. However due to memory restraints and time, the segment was scraped and the lifter bot was reduced to an only one time use in the first Clank segment.
Super Mario 64
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Attachment There is an unused animated Yoshi egg texture in the game's data, suggesting that Yoshi was going to play a bigger role in the game, similar to Super Mario World.
Doom
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In 1995, it was estimated that Doom was installed on to more computers than Microsoft's own Windows 95. This led Bill Gates to briefly consider buying id Software, so they could have the rights to the Doom name. This also led to the development of a Windows 95 port of the game to promote the operating system as a gaming platform.
EarthBound
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Attachment Early previews of EarthBound show that the game's localizers had considered calling Giygas "The Geek".
Super Mario Sunshine
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Attachment There is an unused music track in the game of the Noki Bay theme, as if you were riding Yoshi, even though Yoshi is not in Noki Bay. Many have speculated this is because Yoshi was going to be in the level, but was removed.
Uncharted 3: Drake's Deception
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Attachment After the big bar fight in the beginning of the game, if you walk over to the other side of the bar instead of following Sully, you can find a newspaper that reads, "Scientists are still struggling to understand deadly fungus." This is referencing the fungal infection in the game "The Last of Us." This easter egg was planned to be removed by the development team before the game was shipped (as they were not planning to reveal the game until much later) but forgot about it and released the game with the easter egg still in.
Metal Gear Solid 2: Sons of Liberty
1
According to the first volume of Metal Gear Saga, Liquid Snake, Spoiler:having faked his own death from the FOXDIE virus, was meant to be the main antagonist of the Tanker Chapter (an aircraft carrier during this part in development). However, this, along with most of the original plot, was scrapped due to tensions rising in the Middle East.
Grand Theft Auto: Vice City
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During early development, there were once bus shelters around the city. The model still exists in the game's code.
Oddworld: Abe's Oddysee
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Originally, the scene where Abe escapes Rupture Farms was suppose to show a meteor shower hitting the moon which would slowly create the hand print seen in-game, which hinted at the greater powers guiding Abe through his adventure. Due to budgeting problems, the scene was shortened.
Mega Man Soccer
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Attachment An early sketch from Rockman's Soccer shows that Guts Man was once planned for the game. He was replaced with Proto Man on the cover art.
Grand Theft Auto: Vice City
1
There is an additional outfit that is referenced in the game's files (Textamerican.gxt>MAIN>OUTFT13). It was cut during development and was called MC Tommy.
Grand Theft Auto: Vice City
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There was a deleted character named Mr. Moffat. Tommy Vercetti and him knew each other from the past and Moffat had escaped prison again and was on the run. He called Tommy and begged him to help him. This conversation can be found in the game's files.
1
Attachment In the early Sonic games, The Chaos Emeralds appeared to be 'Emerald Cut'. Eventually, the emeralds in the series became 'Brilliant Cut'. In reality they should now be Chaos Diamonds, as a brilliant cut is reserved for diamonds.
Franchise: Fallout
1
Attachment From the ideas carried over from Black Isle Studios' Van Buren to Fallout: New Vegas, there were two specific characters that made their way into New Vegas: Arcade Gannon and Joshua Graham. In Van Buren, both were recruitable companions for The Prisoner. Arcade has barely anything about him written, suggesting that he was written in only a short time before the project was cancelled, but Joshua Graham-- then called "The Hanged Man", was much more fleshed out. He was to be first encountered in Fort Abandon as a man completely wrapped in bandages and being hung by the neck from a pole, and was described as being one of the most evil characters in the game. With Graham's appearance in Honest Hearts, it seems that The Hanged Man's personality in Van Buren is what inspired Graham's particularly atrocious behavior as the Malpais Legate in his backstory.
BMX XXX
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BMX XXX was originally to be the third title in the Dave Mirra series, however when Acclaim started to make the game more adult-oriented, Mirra filed a lawsuit against the publisher claiming the title damaged his image and that his likeness and name were still being used with the game promoted as "Dave Mirra BMX XXX" even after he had separated from the project. According to Mirra, the game was supposed to be a mature, tongue-in-cheek game similar to the film "Airplane!".

The project was instead split into two with the second game "Dave Mirra Freestyle BMX 3" being released for the Game Boy Advance.
Kingdom Hearts II
1
Members of Organization XIII were supposed to be enemies in Olympus Coliseum battles, but were left out of the original game's release due to time constraints. They were later included in the Final Mix version of the game.
Grand Theft Auto III
1
The working name for Asuka during the development of GTA III was Kemuri. This can be seen in the games internal script, where it states, "~g~Maria and Kemuri are all tied up at the moment -Drop by later!"
Grand Theft Auto III
1
Attachment An early artwork of 8-Ball has the name Mullan, A.K.A. 8-Ball written besides his image, suggesting his name may have been Mullan in development. This name was never used in any GTA game.
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