Trivia Browser


Tagsarrow_right
Filter:
Platformsarrow_right
Filter:
Yearsarrow_right
Filter:

Genresarrow_right
Filter:
Collectionsarrow_right
Filter:
Franchisesarrow_right
Filter:
Companiesarrow_right
Filter:

The Elder Scrolls IV: Oblivion
1
An unused "Darkness" spell exists in the files, but ultimately goes unused. It acts oppositely to the "Light" spells in the game, making an area darker (most likely to make it easier to sneak and remain undetected). Similar to the unused "Lock" spell it contains many "DO NOT USE" warnings.
The Elder Scrolls IV: Oblivion
1
An unused "Lock" spell exists in the files (as well as Easy Lock and Average Lock), but it goes unused in the final game. It would have locked containers and doors. The files include several warnings which read "DO NOT USE". "Lock" existed as a spell in TES III: Morrowind.
The Elder Scrolls IV: Oblivion
1
Originally, Velwyn Benirus was to die at some point during the Benirus Manor quest. Unused NPC lines exist saying, "I heard that Velwyn Benirus was killed. The manor claims another victim."
The Elder Scrolls IV: Oblivion
1
In "The Siren's Deception", the player would have only been fought by 2 of the women in Gweden Farm, with the third, Faustina, fleeing to the basement. There, the player would have had multiple dialogue options with her, and ultimately been able to spare her. In the final game, you must fight all 3 women on the first floor with no option to spare any of them. These lines were found in the German version of the game.
The Elder Scrolls IV: Oblivion
1
There is unused dialogue for Elven, Nord, Breton, and Redguard city guards that go unused due to all city guards being Imperials. The only exception to this being quest specific NPCs who are city guards of a race other than Imperial.
The Elder Scrolls IV: Oblivion
1
Attachment Every city was originally planned to have an Arena. Unused lines exist for the gatekeepers of each city arena, as well as Bruma's Arena being shown in the E3 2001 trailer. The final game uses what was originally the Chorrol Arena as the Imperial City Arena.
The Elder Scrolls IV: Oblivion
1
According to a fan interview conducted with Todd Howard, a "Nobility" faction was originally present in the game and would have focused on the dealings of The Elder Council. According to Howard, "You made your way up and became "The Duke of Colovia" and sat on the Elder Council. The only remnant of that questline is the dead Duke in Castle Kvatch, which was to be the beginning of that line."
The Simpsons Game
1
Gameplay of a prototype version from 2004 was uploaded to YouTube. The player controls only Bart Simpson and runs around in the house. The game was played on the original Xbox, suggesting such an OG Xbox version may have been planned at one point.
Murder on the Mississippi
1
In 1986 then video game journalist Boris Schneider undertook one of the first documented fan translation efforts. Over the course of one weekend he single-handedly cracked and translated the Commodore 64 version of Murder on the Mississippi into German by using a simple hex editor and a self-written disk editor. He then sent his translated version of the game to Activision, who gave him the means to make an official translation, which they released in Germany.
Tenchu: Stealth Assassins
1
Japanese actor and martial artist Sho Kosugi is responsible for the main character Rikimarus motion capture, as well as providing all of his Japanese voice work. His son Kane Kosugi was also involved, but as to which capacity, official accounts vary: Shos official bio states that Kane provided the motion capture for the second main character Ayame, although in the games closing credits, he is only credited with providing the motion capture for the antagonist character Onikage.

While this fact is virtually unknown in the west - other than for astute readers of the games credits - it was heavily promoted in its native Japan, going so far as to even include a pretty rare "Making Of"-CD with snippets of the motion capture sessions as a special bonus to people who pre-ordered the original Japanese release in early 1998.
Super Smash Bros.
2
The 3D portraits on the character select screen are based on character artwork from some of their home games. Mario's render is from Super Mario 64; Link's is from his artwork for The Legend of Zelda: Ocarina of Time; Donkey Kong's Donkey Kong Country artwork is the basis for his Smash portrait; Yoshi's comes from Japanese artwork for Yoshi's Island; Kirby's is from Kirby's Adventure artwork; Fox's is taken from Star Fox 64; Captain Falcon has a 3D realization of artwork from F-Zero X; Pikachu and Jigglypuff are 3D versions of Pokemon Red & Blue concept art; Samus Aran's comes from Super Metroid; Ness's is a redone done version of his EarthBound art; And Luigi's appears to be taken from Mario Kart 64.
Dino Crisis
1
According to the development team in the game's official Japanese guide book, during the planning stage they had a list of dinosaur names they wanted to include the game. Two dinosaurs that were on the list but left out of the final game are Triceratops and Ankylosaurus.
God Hand
1
According to the game's director Shinji Mikami, when he played Final Fight: Streetwise he hated the game's direction and believed it to be a terrible entry in the series. Mikami thought about making a similar game, which would later become God Hand.
The Elder Scrolls IV: Oblivion
1
Unused voice lines for NPCs exist mentioning "Hearts Day" and "New Life Festival". These are both holidays that existed in The Elder Scrolls II: Daggerfall. It's possible Bethesda meant for the holiday system and these specific holidays to return in Oblivion, before being cut. Additionally, Pete Hines mentions in an interview that these holidays were to be present in an unreleased DLC.
Franchise: Star Fox
1
According to Takaya Imamura in the Nintendo Dream magazine, before Star Fox became the name of the series, they thought of other names for the series, like 'Star Glider' and 'StarCraft'. The idea for the 'Star Fox' title came from Star Wars' title 'Star', and the main protagonist Fox McCloud's 'Fox' race.
The Elder Scrolls V: Skyrim
1
Attachment Within the game's files is an unused NPC named "College Guard". They would have acted similarly to Hold Guards, but for The College of Winterhold.
The Elder Scrolls V: Skyrim
1
Attachment There is an unused model for the "The Ring of Khajiiti", a Daedric artifact associated with both Meridia and Mephala. However, it goes unused as both Daedric Princes reward different items. The Ring of Khajiiti was present in The Elder Scrolls IV: Oblivion, so the developers may have intended for it to return.
Freedom Planet
1
Attachment The second playable character was originally an unnamed black cat with blonde hair. However, the games creator Sabrina Diduro got permission from Ziyo Ling (the original creator of Lilac, Carol and Milla) to use Carol and Milla in the game. Afterwards she drew Carol over the old character's sprites.
Just Dance 2015
1
Aretha Franklin’s “Respect” was once planned to be added to the Xbox 360 version of the game. Some of the graphics and pictograms are still within the game’s files, including a 9 second clip of the planned choreography. It's unknown why the song was dropped during development.
Just Dance 4
1
B.O.B’s “So Good” was planned to be one of the last DLC for the game. While it was ultimately never included, the entire song, choreography, and graphics are still present within the game’s files.
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page of 302 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right