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Orgamesmic video:
https://www.youtube.com/watch?v=FdSsOKQYOAs#t=172
[Note: The moonfish are mistakenly referred to as "sharks" in the source video.]
https://www.youtube.com/watch?v=FdSsOKQYOAs#t=172
[Note: The moonfish are mistakenly referred to as "sharks" in the source video.]
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RageQuitter87's website:
https://rq87.flyingomelette.com/RQ/R/ARC/PUN/1.html
Punisher's Flaming Sonic Kick (JP version):
https://www.youtube.com/watch?v=7sjEYG81__8#t=47s
Nick Fury's Flaming Flip Kick (JP version):
https://www.youtube.com/watch?v=LRDIE-DMIBE#t=4m37s
Footage of the special moves in action (international version):
https://www.youtube.com/watch?v=i9Fe25DAqVc#t=1m25s
[Note: Turn captions on to see the names of the moves]
https://rq87.flyingomelette.com/RQ/R/ARC/PUN/1.html
Punisher's Flaming Sonic Kick (JP version):
https://www.youtube.com/watch?v=7sjEYG81__8#t=47s
Nick Fury's Flaming Flip Kick (JP version):
https://www.youtube.com/watch?v=LRDIE-DMIBE#t=4m37s
Footage of the special moves in action (international version):
https://www.youtube.com/watch?v=i9Fe25DAqVc#t=1m25s
[Note: Turn captions on to see the names of the moves]
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RageQuitter87's website:
https://rq87.flyingomelette.com/RQ/R/ARC/PUN/1.html
Punisher's flying fire kick:
https://www.youtube.com/watch?v=qipR-r2bWOw#t=19s
Nick Fury's flying fire kick:
https://www.youtube.com/watch?v=LRDIE-DMIBE#t=1m06s
https://rq87.flyingomelette.com/RQ/R/ARC/PUN/1.html
Punisher's flying fire kick:
https://www.youtube.com/watch?v=qipR-r2bWOw#t=19s
Nick Fury's flying fire kick:
https://www.youtube.com/watch?v=LRDIE-DMIBE#t=1m06s
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Due to the Genesis' inferior hardware compared to the CPS1 arcade board, many of the destructible items in the background are now indestructible. Additionally many NPCs are missing, such as the white dog in the first level.
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Bone Crusher, the third boss of the game, has three attacks, one where he uses his flamethrower, one where he launches multiple missiles, and another where he rushes into the player. The flamethrower attack has been removed from the Genesis version.
Bone Crusher in the Arcade version:
https://www.youtube.com/watch?v=39S8iV7QZUY
Bone Crusher in the Genesis version:
https://www.youtube.com/watch?v=Cje2UHXIa24#t=28m23s
https://www.youtube.com/watch?v=39S8iV7QZUY
Bone Crusher in the Genesis version:
https://www.youtube.com/watch?v=Cje2UHXIa24#t=28m23s
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Arcade version footage:
https://www.youtube.com/watch?v=FdSsOKQYOAs#t=2m27s
Genesis version footage:
https://www.youtube.com/watch?v=Cje2UHXIa24#t=7m18s
https://www.youtube.com/watch?v=FdSsOKQYOAs#t=2m27s
Genesis version footage:
https://www.youtube.com/watch?v=Cje2UHXIa24#t=7m18s
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According to former Capcom artist Katsuya Akitomo, the game's final boss Kingpin was originally so big he filled half the screen. This was shot down by Capcom who said that "he's a regular human, he can't be that big", and so he was made smaller.
When the game's general planner and visual designer Akira "Akiman" Nishitani told Katsuya Akitomo about this, he pointed out that there have been times where the Kingpin has been drawn as an incredibly large figure in the comics, citing examples such as 1986's Daredevil: Love & War. This bummed Akira Nishitani out.
When the game's general planner and visual designer Akira "Akiman" Nishitani told Katsuya Akitomo about this, he pointed out that there have been times where the Kingpin has been drawn as an incredibly large figure in the comics, citing examples such as 1986's Daredevil: Love & War. This bummed Akira Nishitani out.
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A PlayStation port for the game was in development by Crystal Dynamics, but it was never completed.
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