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Despite the two games being in separate universes/worlds, Patches the Hyena from Demon's Souls appears in Dark Souls under the same name. His role in Dark Souls is also the same as in Demon's Souls.
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• Ring of Displacement: This ring takes damage in place of its wearer, but has a fixed chance of breaking
• Ring of Blind Ghosts: It prevents its wearer's discovery by cursed ghosts.
• Ring of Condemnation: granted to those who enter a Covenant with Velka, the Goddess of Sin.
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There are unused attack and death animations for the primordial serpents Kingseeker Frampt and Darkstalker Kaathe. At some point, they were intended to be killable but developers chose to make them immortal, likely because if Frampt Spoiler:was killed before transporting the player to the last location, the game would become unbeatable.
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Using the Wrath of God and Force miracles, it is possible to deflect projectile spells and arrows if timed correctly. This can also be applied to deflect the bombs thrown by the Giant near the top of Sen's Fortress.
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Knight Artorias (aka Artorias the Abysswalker) has cut dialogue found in the Artorias of the Abyss DLC. The cut dialogue implies he is not actually human himself and was slowly losing control over his own body and mind to the corruption of the Abyss, telling the player to stay away for their own good. In the final version of the game Spoiler:Artorias had already been completely overwhelmed by the Abyss, having no dialogue whatsoever.
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His previous role as a guard of a door wasn't completely scrapped however, as he does hold the Crest of Artorias, which is needed to unlock the door to Darkroot Garden.
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The final design began to take shape when Satake and Miyazaki began to talk about the Trial of 77 Rings from the manga JoJo's Bizarre Adventure, in which two characters had to earn their knighthood by defeating other combatants and wearing the rings they had on them onto their body, collecting a total of 77 of them. Miyazaki and Satake both liked the concept and decided to see what it would look like if the rings also had thorns on them.
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In the Artorias of the Abyss DLC, there is an NPC named "Marvelous Chester" in The Royal Woods. Like the chosen undead, Chester was pulled from his time period by Manus. Chester vaguely describes his era as Gothic/Victorian, his clothing also appears to be attire from the 19th century.
The character may have been included as a small hint as to what was coming up in Bloodborne.
The character may have been included as a small hint as to what was coming up in Bloodborne.
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Amongst all the hollow-corpses strewn across the game, there are only ten female hollow-corpses to be found. Nine of the ten bodies each refer to specific characters, some of them being summonable White Phantoms, four of them being Fire Keepers, and only one unknown female who is found holding Twin Humanities on their body in the Lower Undead Burg.
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There was originally a levelling system that allowed players to sacrifice their stats to restore their humanity. Each stat reduction would give the player four soft-Humanities each, with the limit being the base stats the player started the game with. The actual soul-level of the player does not reduce, possibly due to the system not being complete. However, the player could increase their stats without their soul-level increasing, up to the point of how many stat-levels they sacrificed. This would have made it a functional "Respec System", which would have allowed players to Reallocate their stats, albeit slowly.
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Giant Bomb article:
https://web.archive.org/web/20141228012759/https://www.giantbomb.com/profile/7force/blog/dark-souls-design-works-translation-npcs-and-monst/98089/
Panels from Yasuragi no Yakata:
https://x.com/i_kaseki/status/1056466120725618688
https://web.archive.org/web/20141228012759/https://www.giantbomb.com/profile/7force/blog/dark-souls-design-works-translation-npcs-and-monst/98089/
Panels from Yasuragi no Yakata:
https://x.com/i_kaseki/status/1056466120725618688
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During the development of Dark Souls, a popular tactic among the development team to go past Blighttown's Blowdart Sniper enemies (who can inflict the player with Toxic, a poison effect that gradually reduces the player's health) was to use the Dung Pie item to inflict Toxic on yourself already. This is because the Toxic effect from Dung Pies are much milder and the Toxic effect in general does not stack. This was not intended, but was kept in because they felt it added extra depth to the game.
Translated interview:
http://soulslore.wikidot.com/das1-game-no-shokutaku
Podcast episode with Dark Souls developer interview:
http://www.nicozon.net/watch/sm16376638
Reddit source for translations and podcast link:
https://www.reddit.com/r/darksouls/comments/4fbm7y/game_no_shokutaku_with_hidetaka_miyazaki/
http://soulslore.wikidot.com/das1-game-no-shokutaku
Podcast episode with Dark Souls developer interview:
http://www.nicozon.net/watch/sm16376638
Reddit source for translations and podcast link:
https://www.reddit.com/r/darksouls/comments/4fbm7y/game_no_shokutaku_with_hidetaka_miyazaki/
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Translated interview:
http://soulslore.wikidot.com/das1-game-no-shokutaku
Podcast episode with Dark Souls developer interview:
http://www.nicozon.net/watch/sm16376638
Reddit source for translations and podcast link:
https://www.reddit.com/r/darksouls/comments/4fbm7y/game_no_shokutaku_with_hidetaka_miyazaki/
Attached image source:
https://www.reddit.com/r/DarkSouls2/comments/11r0edp/til_that_basilisks_have_their_real_eyes_under_the/
http://soulslore.wikidot.com/das1-game-no-shokutaku
Podcast episode with Dark Souls developer interview:
http://www.nicozon.net/watch/sm16376638
Reddit source for translations and podcast link:
https://www.reddit.com/r/darksouls/comments/4fbm7y/game_no_shokutaku_with_hidetaka_miyazaki/
Attached image source:
https://www.reddit.com/r/DarkSouls2/comments/11r0edp/til_that_basilisks_have_their_real_eyes_under_the/
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The decision to add pigtails as a selectable female hairstyle in Dark Souls was the last request by a female graphic artist in the development team who had to leave due to an illness.
Translated interview:
http://soulslore.wikidot.com/das1-game-no-shokutaku
Podcast episode with Dark Souls developer interview:
http://www.nicozon.net/watch/sm16376638
Reddit source for translations and podcast link:
https://www.reddit.com/r/darksouls/comments/4fbm7y/game_no_shokutaku_with_hidetaka_miyazaki/
http://soulslore.wikidot.com/das1-game-no-shokutaku
Podcast episode with Dark Souls developer interview:
http://www.nicozon.net/watch/sm16376638
Reddit source for translations and podcast link:
https://www.reddit.com/r/darksouls/comments/4fbm7y/game_no_shokutaku_with_hidetaka_miyazaki/
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