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The Legend of Zelda: Ocarina of Time
1
Attachment The Iron Knuckles enemies are actually Gerudo Thieves in armor. Removing the chest plate reveals a curvy feminine figure, and since the Gerudo are all female it seems that this was intentional, and Nintendo didn't just aimlessly use them as a base.
1
Attachment Sonic was originally planned to have a human girlfriend called Madonna. She would chase Sonic around, similar to how Amy Rose acts in later games.
Pokémon Red Version
subdirectory_arrow_right Pokémon Blue Version (Game)
1
Attachment The hotel in Celedon City has an invisible PC in the corner. If you stand one space down from the top right corner of the first room and press A, you'll be able to boot it up. It's assumed that this is a slight oversight, as the hotel resembles a Pokemon center, and the programmers removed the PC graphic but not its function.
Rugrats: Time Travelers
1
Attachment Hidden in the game's ROM is an anti-Microsoft illustration. The image shows a Microsoft disc titled 'World Domination 99', likely referring to Microsoft's monopoly of PC software at the time.
Mario Kart Wii
1
Attachment Petey Piranha, Paratroopa, and a Hammer Brother were all going to be playable in the game, as well as a third costume for Miis. The Chain Chomp item was going to return, but was replaced by the Bullet Bill in the final game. Several graphics supporting this appear within the game's data.
Super Smash Bros. Melee
1
Hideo Kojima had requested that Metal Gear Solid's Solid Snake be in the game, but due to time constraints he couldn't be added to the game's roster. Sonic the Hedgehog also nearly made it into the game. Sonic's creator Yuji Naka stated that Sonic was going to be in Melee, but he also was cut due to time constraints. Both characters later made it into the sequel, Super Smash Bros. Brawl.
Super Mario Bros. 3
1
Attachment The box art for the game shows images from earlier stages of the game's development. The image of word 1 has different paths when compared to the final version, and the second image doesn't represent anything seen in the game's final build.
The Legend of Zelda: A Link to the Past
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Miyamoto had originally planned for "A Link to the Past" to have a party system where you could switch between three characters and utilize their individual abilities. The characters would have been a mix between an elf and a fighter, a magic user, and a girl.
Final Fantasy VII
2
Cloud's hair was originally supposed to be black and slicked back to contrast with Sephiroth's long white hair. The developers also thought it would be a good way to render less polygons on screen. The idea was eventually ditched for his iconic spiky hair. The idea was later used for Angeal, the original wielder of the Buster Sword and Sephiroph's close friend in Crisis Core.
Super Smash Bros. Brawl
1
Attachment The texture of the Metroid assist trophy contains a sprite of EarthBound's Mr. Saturn. It can't be seen in-game, as it isn't mapped to the model.
Franchise: Mario
1
Shigeru Miyamoto wanted Mario to have a dinosaur companion ever since Super Mario Bros. but it wasn't thought possible at the time due to the limitations of the NES. He wanted to implement Yoshi in Super Mario Bros. 3 but again could not. Two power-ups were created to fill the gap - raccoon and frog Mario. Co-worker Takashi Tezuka once speculated that Miyamoto's love of horse riding had influenced Yoshi's creation.
Tiger Woods 99 PGA Tour Golf
3
The first 100,000 copies of the game to be printed for the Playstation contained a hidden video file that couldn't be accessed in-game. The video was the South Park pilot "Jesus vs. Santa".
Mario vs. Donkey Kong
1
Nintendo originally planned to include a level editor in the game. The level editor is still in the game's code, and by editing the game's memory, the level editor can still be accessed.
The Legend of Zelda: A Link to the Past
1
Attachment There is an unused item called "The Letter" that occupies the same inventory space as the Magic Mirror. It uses the same sprite as the map, similar to the letter item from the original Legend of Zelda.
F1 2002
1
Attachment A series of hidden JPEG images were extracted from F1 2002. They are contained in both the North American and European releases of the game, though they were likely used simply as padding.
NHL 96
1
At the beginning of the game's ROM is a message directed towards hackers and demo coders. The message reads:
"Tiburon Entertainment, Inc. developed this product for Electronic Arts.
Tiburon is a small developer located in Longwood Florida, a suburb of Orlando.
We develop entertainment software for console systems, and IBM Compatibles.
If you're a talented programmer or Artist please fax us your resume at 407-862-4077.
Although formal education is a plus, it's not required. This message is directed
to all you hackers and demo coders out there who might be looking through our ROMs.
We have good benefits, and pay competitive wages.
We understand that while your resume may not reflect jobs programming, that you
may still be very talented, and the opportunity may not have been available.
In this case we ask your to mail us you're demos, or examples of work you have done.
Tiburon Entertainment c/o Hey! I'm good, and I want a job
900 Fox Valley Drv. Suite #202 Longwood, FL"
Robotrek
1
Attachment There are 3 unused items in the game's code:
Warp System: Allows you to exit to the world map, disappears after use. Likely removed due to the number of times in the story you're supposed to be trapped in a dungeon.
Sphere: The description reads "Ball?" There appears to be no other use for it.
Badge 2: Again, has no actual use, and is just a recolor of the Leader's Badge.
GoldenEye 007
1
Attachment In the first level of the game, the Dam, there's a small island near the end which can be seen from afar. The island features a guard tower and an inoperable drone gun with some beta textures. It can only be reachable using a cheat device and a no clipping cheat enabled.

Left over code suggest the player had to travel to the island and retrieve proper equipment to perform a bungee jump. 'Piton Gun' and 'Bungee' can still be seen in the games code, and a Piton Gun is what Bond used in the movie to get to the facility. However, according to Duncan Botwood, one of the developers on the game, it was originally planned for players to investigate the area and find some armor as a reward.
Final Fantasy X
1
Attachment There is an unused female version of somebody humming the Hymm of the Fayth, as hummed by Tidus during the game, on the game's disc. It is unknown who the voice could be.
Sabrina the Animated Series: Zapped!
1
There are a few unused tracks in the game that are accessible from a hidden Music Menu. "newdream4" is different depending on if you're playing the US or EU version of the game. In the EU version, it sounds like an unfinished remix of worlds 2 and 4's music. The other, "sbr_mall_grager" is a very short tune that sounds very unfinished. It could possibly have been a piece of music associated with a boss.
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