Link: The Faces of Evil
Link: The Faces of Evil
October 10, 1993
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1
In the game's files is an unused audio clip of Link warning the player that the disk may be dirty.
subdirectory_arrow_right Zelda: The Wand of Gamelon (Game)
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The reason why Zelda: The Wand of Gamelon and Link: The Faces of Evil use a side-scrolling perspective as opposed to a top-down view is that the former manager of the development team, Dale DeSharone, believed that Philips would not approve a top-down view of the games as it would not make use of the CD-i's capabilities.
subdirectory_arrow_right Zelda: The Wand of Gamelon (Game)
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The cartoonish cutscenes were outsourced to a small group of Russian animators; they were flown to the United States and drew the cutscenes in a small apartment for six months.
subdirectory_arrow_right Zelda: The Wand of Gamelon (Game)
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Attachment In Zelda: The Wand of Gamelon and Link: The Faces of Evil, the Rupees are referred to as "Rubies." The value of the "Rubies" are also changed. Red rupees are worth 1, green are worth 5, and blue are worth 10.
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2
When asked about the popular "RTX On" fan remake of the Morshu cutscenes from Link: The Faces of Evil by animator Hoolopee, CD-i Zelda animator Denis Charnov simply stated: "Disgusting animation."

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