▲
1
▼
The weapons "Takamasa" and "Nobuyoshi" were named after the game's producer, Takamasa Shiba, and composer, Nobuyoshi Sano.
▲
1
▼
▲
1
▼
The world map is an upside-down map of Europe.
▲
1
▼
Inuart was originally intended to take the role of the game's protagonist, while Caim was going to be the rival character.
▲
1
▼
Yoko became director only because Iwasaki was too busy with other projects at the time. Yoko was originally planned to be the art director. Iwasaki and Shiba had no experience writing stories and were mainly driven to have as many game mechanics and content as possible over creative issues. Yoko considers Iwasaki the "true father" of the series.
▲
1
▼
▲
1
▼
A mobile port of the game was developed by Macrospace as part of a collaboration between Square Enix and Vodafone, designed to function on the Vodafone live! It was only released in Europe.
▲
1
▼
In the original Japanese release, the game contained themes surrounding the subjects of incest, cannibalism and pedophilia. These were either removed entirely or heavily downplayed when the title was brought over to the western market.
▲
1
▼
Taro Yoko had originally wanted the Red Dragon and Caim's relationship to be similar to a parasitic one, with the Dragon as being the "host". However, he admits he had no real hand in planning the main story fans are familiar with and feels odd calling Red the "true heroine" of the first game. Because of this, he could not relate to the popularity of the romantic relationship. In a write-in question for Dengeki Online's Drakengard 3 character popularity questionnaire, A personal question from Yoko appears, asking fans to explain the popularity of Caim and the Red Dragon's pairing to him.
▲
1
▼
The final ending is titled Spoiler:"The End of the Dragon Sphere". This is likely a reference to Drakengard's project name "Project Dragonsphere" or to The End of Evangelion, with the Spoiler:Queen-beast's death in the game strongly resembling Lilith's death scene in the anime.
▲
1
▼
Even though the Swordsmasher's magic attack, Pale Death, turns the wielder invisible, the enemy AI will still attack the player regardless.
▲
1
▼
Both Caim and Seere's names come from the 53rd and 70th demons from the Lesser Key of Solomon, a mid-seveteenth century grimoire on Demonology.
▲
1
▼
Furiae was originally conceptualized to be blonde and was going to be a more hidden figure throughout the story. The development team had claimed that she was only made for Caim and Inuart's rivalry, and her personality is roughly modeled after Rei Ayanami from Neon Genesis Evangelion. Taro Yoko had stated she is his take on the sisters from the Sister Princess series.
▲
1
▼
Caim's design was loosely based on Guts from Berserk. The weapon Hymir's Finer/Broken Iron is also a reference to Guts' weapon, Dragonslayer.
▲
1
▼
According to Taro Yoko, Leonard is roughly based off of Slegger Law from Mobile Suit Gundam.
| keyboard_double_arrow_left keyboard_arrow_left | Page 1 of 2 | keyboard_arrow_right keyboard_double_arrow_right |
Related Games
Drakengard 2
Drakengard 3
NieR
NieR: Automata
One
Grand Theft Auto 2
Octopath Traveler: Champions of the Continent
Final Fantasy Adventure
Final Fantasy III
Valkyrie Profile 2: Silmeria
Nanashi no Game
Mafia
Final Fantasy Type-0
Max Payne
Fantasy Earth: Zero
Bravely Default II
Kane & Lynch 2: Dog Days
Fortune Street
Manhunt
PowerWash Simulator
Final Fantasy XII
Crisis Core: Final Fantasy VII
Grand Theft Auto IV
SaGa Frontier
Trapt
Xenogears
Tomb Raider
Dragon Quest Heroes: Rocket Slime
Red Dead Redemption 2
Victorious Boxers: Revolution
Front Mission 2
Tactics Ogre: Let Us Cling Together
Kingdom Hearts HD 2.5 Remix
Secret of Mana
Kingdom Hearts II Final Mix
Duke Nukem: Time to Kill
Hitman: Absolution
Final Fantasy Dimensions
Grand Theft Auto: Liberty City Stories
Grand Theft Auto
Oni
Dirge of Cerberus: Final Fantasy VII
Duke Nukem: Land of the Babes
Pop'n Pop
Final Fantasy V
ActRaiser
Final Fantasy XIII
Final Fantasy IX
Marvel's Guardians of the Galaxy
Spec Ops: The Line