Company: Konami
Silent Hill 3
Dance Dance Revolution A
Dance Dance Revolution X
Skullgirls
Boktai 2: Solar Boy Django
Castlevania: Lament of Innocence
Super Scribblenauts
Dance Dance Revolution Solo 2000
Star Parodier
Metal Gear Rising: Revengeance
Beatmania IIDX 3rd style
Biker Mice From Mars
Metal Gear Solid: Portable Ops
Captain Tsubasa: New Kick Off
Snake's Revenge
Hybrid Heaven
Castlevania: Dawn of Sorrow
Metal Gear Solid 3: Snake Eater
Yu-Gi-Oh! 5D's Stardust Accelerator World Championship Tournament 2009
Metal Gear Solid 4: Guns of the Patriots
Tornado Outbreak
Akumajou Dracula X: Gekka no Yasoukyoku
Keyboardmania 3rdMix
Teenage Mutant Ninja Turtles: Tournament Fighters
Suikoden III
No More Heroes: Heroes' Paradise
Bio Miracle Bokutte Upa
Castlevania II: Simon's Quest
Silent Hill
Beatmania
Scribblenauts
Disney Sports Basketball
Sunset Riders
Tokimeki Memorial Drama Series Vol. 1: Niji-iro no Seishun
Dance Dance Revolution Mario Mix
Kid Dracula
Metal Gear Solid: Digital Graphic Novel
Castlevania: Curse of Darkness
Castlevania: Dracula X
Dance Dance Revolution X3 VS 2ndMix
Beatmania IIDX 4th style
Frogger
Sexy Parodius
Contra
Castlevania: Portrait of Ruin
Dance Dance Revolution 2ndMix
Dance Dance Revolution 2ndRemix Append Club Version Vol. 2
Animaniacs
Teenage Mutant Ninja Turtles
The Adventures of Bayou Billy
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
subdirectory_arrow_right The Simpsons Arcade Game (Game), Asterix (Game), Mystic Warriors: Wrath of the Ninjas (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Teenage Mutant Ninja Turtles (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), Sunset Riders (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.