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Go! Go! Cosmo Cops!
1
Attachment A Japanese version of the game was planned, but was later cancelled. Despite this, the Japanese script from the cancelled release exists in the European version. It's inaccessible without a ROM patch, as it's not triggered by the DS firmware.
Mission: Impossible
1
There is text in one of the game's files for multiple unused items, including a communicator, a 45 caliber, a M16, and condoms:

Once the mission is over and Candice awaits, there's no better choice than the ribbed black ones. For extra pleasure. You don't want to save the world, evade enemy armies, only to get AIDS but some dumb hooker?
Sonic the Hedgehog
1
Attachment Scrap Brain Zone was originally known as 'Clock Ork Zone'. It's believed the name was changed because it was planned to be called 'Clock Work Zone', but no 'W' existed in the game's zone title font.
Paper Mario: The Thousand-Year Door
1
Two names, help_A_access, and help_door_access can be found in the game's files. It says "Hah! I'm not telling you my secrets at the show! Wait for the final version!" These were used as an E3 demo and can't be found in the Multi-Game Demo disc for the Gamecube.
Paper Mario
1
Attachment Whacka has an entry in the enemy name table and a tattle. Based on the tattle, it seems that earlier in development, instead of disappearing after being hit enough times, he would attack.
Pikmin 2
1
There is early English script for "Louie's Notes" that usually can't be viewed outside of hacking/cheating. All of Louie's Notes were changed during development. There are also 6 missing entries, suggesting they didn't exist early in development. They are:
Spoiler: "Hairy Bulborb"
"Decorated Cannon Beetle"
"Volatile Dweevil"
"Toady Bloyster"
"Segmented Crawbster"

and finally, the Spoiler: "Waterwraith".
Grand Theft Auto: Vice City Stories
1
There are strings of text in the files showing that Leo Teal was intended to return from GTA: Vice City. He also has five missions mentioned in the game's files.

• CH_LEOT: Leo Teal
• LEO_C01: REMOVED
• LEO_C02: REMOVED
• LEO_C03: REMOVED
• LEO_C04: REMOVED
• LEO_C05: REMOVED
Spider-Man 2: The Sinister Six
1
A hidden message can be found in the game's ROM. The text references some of the developers: Grant Davies, Michael Smith, Peter Suwara, Paul Clarke and Ivan Kenny-Sumiga, respectively.



Grant was last seen fleeing Torus Games with a briefcase packed full of money under each arm. He remains wanted in 4 states.

Smitty made several unsucessful attempts to circumnavigate the world in a lunch box. He now lives in Peru.

Peter 'Stinky' Suwara devoted his life to the quest of spiritual enlightenment. He has lived in recluse since Spider-Man.

Paul submitted several game designs to Activision, all featuring a snowboard and a railgun. None were accepted.

Ivan was arrested after a hosting series of wild parties with crazy antics. He is currently serving 32 life sentences in a state penatentiary.
Mario Kart DS
1
Mario Kart DS seems to pad certain parts of memory with repeated instances of ASCII art of Mario from Super Mario Bros.
Super Smash Bros. Brawl
1
There is an extensive amount of music that is listed within the game's data, but the tracks themselves are not present in the final version.
Shadow of the Colossus
1
Attachment There's an unused item in the game's code called The Eye of the Colossus. While semi-functional in the Preview version of the game, it was removed from the final game. It allows players to witness battles through the eyes of the Colossus they are fighting. It is, however, buggy and unfinished. Two pieces of unused text describing the item also remain within the game.
Excitebike 64
1
Hidden within the rom is an unused string of text that is repeated many times:

Please don't copy this game... that would be rude. Hey!
What are you doing looking at this binary when you should be
looking after my shed?
Plants vs. Zombies
1
The lawn string text codes in the PC version of the game contain names of three enemies that are never seen in the game: Dog Zombies, Walking Dog Zombies, and Propeller Zombies. The reason why they're not in the game is currently unknown.
Legoland
1
Unused text strings, sounds and graphics indicate that there was going to be an age-based difficulty system, similar to that of Lego Chess. This was probably removed due to time or space issues.
BioShock Infinite
1
There is an unused vendor that was going to be used as a tailor machine. All of them are destroyed in game, although a single piece of equipment can be found within each of them. However, they have cut subtitles that seem to hint they were once going to be usable in the game.
Dead Rising 2
1
Within the game's text files, an "Ending E" is mentioned. However, no other data relating to it exists in the final version.
Ecco: The Tides of Time
1
There are a number of unused messages hidden in the game's data. There's are also a number of messages hidden in the binary from the developers, likely as either a joke or as placeholders.

WILCOMMEN IN DER SWARCEN ZONE (Welcome to the black zone)
HASTA LA VISTA BABY
ROUND ONE FIGHT
AKARMI.AKARKI EZ (Whatever, Whoever)
WE LOVE THE. DOLPHINS.
OPERATING.SYSTEM
HOW ARE YOU.
HELLO WORD
Call of Duty: Modern Warfare 2
1
There are multiple cut game modes, as revealed by the existence of sound files for them within the game's data. Some of these modes can even be played by hacking. These include:

Arena: A game mode with no respawning. The objective was to kill all of the players on the other team, but if there was only one person left alive on each team, a flag would randomly spawn and the first person to capture the flag wins.
Arms Race: Unknown. Only sound files remain.
Defcon: There would be 5 Defcon phases which would count down. Play is normal at five. At four, each player goes into "Last Stand" upon death. Three makes weapons deal more damage. Two reduces the requirements for a kill streak by one kill. Defcon one disables respawning. After another minute, if one side has not eliminated the other, a nuke detonates, bringing the game to a draw.
Die Hard: Team Deathmatch with Last Stand available for all players.
Global Thermonuclear War: Involved protecting a nuke from the enemy team until the match was over.
One Flag: One team protects the flag, while the other team captures it.
VIP: Like Capture The Flag, except protecting a random player on the same team.
Paper Mario
1
Attachment There is an unused enemy called "Aqua Fuzzy". The only remnants of it that have been found in the game's code are its name and the blue palette that would be applied to the fuzzy sprites.
Super Smash Bros. Melee
1
Although Master Hand and Crazy Hand can't be outside of the stage Final Destination without glitches or hacking, their names will still appear correctly on the monitor of the Pokemon Stadium stage, albeit without spaces as "Masterhand" and "Crazyhand".
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